So, you think you know the Guardians of the Galaxy?

With the incredibly epic “Guardians of the Galaxy Vol. 2” coming out in May, it’s time for you to brush up on the history of the Guardians.

Let’s start with the team’s heroic members…ALL of them. Don’t be surprised when you’re told by hard core fans that the first movie barely scratches the surface when it comes to the team’s lore. Did you know that there are two different teams? From two different universes? That’s right. The quirky, yet valiant, team of Peter Quill (aka Star Lord), Gamora, Groot, Rocket Raccoon, and Drax the Destroyer are only a small part of the group. The first formation of the group starts in the distant future of the 31st century, in alternate universe, where a couple of unlikely heroes emerged, including Yondu Udonta (yes, you read that right). For now, let’s begin with some familiar faces.

The Current Guardians

With their first appearance in 2008, these Guardians of the Galaxy formed as a group opposing the Phalanx conquest of the Kree system and stayed together in an attempt to prevent any further catastrophes from ever occurring. 

Guardians of the Galaxy (2008) #1

Guardians of the Galaxy (2008) #1

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Peter Quill

Peter Quill

Peter Quill was conceived from the love between the terran Meredith Quill and the Spartoi Emperor J’son. After being abducted by a pirate crew, captained by the fearsome Yondu, Quill would eventually escape and set out to become “Star-Lord,” a title his father once dawned. After the events of the Phalanx Invasion, Quill realized that the universe was in dire need of protecting. With the aid of Mantis telepathically urging his recruits, Quill formed the Guardians of the Galaxy.

Powers:

  • Spartoi Physiology: Peter is half-Human, half-Spartoi giving him peak human abilities such as human strength, durability, agility, stamina, and longevity
  • Link with Ship: He is psionically linked to his starship, “Ship,” a living entity

Weapons & Equipment:

  • Kree Heat-Dampening Espionage Battle Suit: Star-Lord was outfitted with a Kree-issued heat-dampening espionage battle suit, his hallmark look; a battle helmet; and a universal translator. His famous battle helmet analyzes strategy data, as well as improve vision and regulate oxygen while in space.
  • Star-Lord Armor: Quill wears a suit that grants augmented strength and durability, and the ability to travel through space with ease.
  • Mandalay Gem: Alien technological mineral of celestial making; the gem utilizes cosmic energies to provide its user with vast and versatile capability, both in combat and travel
  • Element Gun: A pistol capable of conjuring one of the four elements
  • Kree Sub-Machine Gun: Star-Lord’s chosen weapons are two Kree sub-machine guns with various types of ammunition, including explosives

First Appearance: Marvel Preview #4 (January, 1976)

Marvel Preview (1977) #4

Marvel Preview (1977) #4

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Drax the Destroyer

Drax the Destroyer

Originally a real estate agent, this unlucky soul bumped into Thanos, setting off a chain of events. Thanos’ grandfather, Kronos, fashioned a new body made from the Earth’s soil to give Arthur Douglas superhuman abilities, transforming him into the awesome Drax the Destroyer. After the events of Annihilation, Drax was recruited by the legendary Star-Lord to join the butt-kicking Guardians of the Galaxy.

Powers:

  • Enhanced Physiology: Due to his new body, Drax has a number of superhuman abilities including strength, stamina, durability, senses, and an accelerated healing factor
  • Cosmic Awareness: He possesses a low-level form of cosmic awareness that allows him to track Thanos

Weapons & Equipment:

  • Twin Knives: While Drax is more than proficient in combat, he is always carrying his handy twin Knives

First Appearance: Iron Man #55 (February, 1973) 

Iron Man (1968) #55

Iron Man (1968) #55

  • Published: February 10, 1973
  • Added to Marvel Unlimited: November 05, 2008
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Cosmo

Cosmo

A former test animal of the Soviet Space Program, Cosmo launched into Earth’s orbit as part of an experiment. He drifted off into space during the 1960’s, arriving in “Knowhere.” Mysteriously mutated, this daring Golden Labrador Retriever mix came to serve as the station’s security chief. Currently, Cosmo acts as a liaison for the Guardians and assists them in plotting courses for areas of the universe in peril.

Powers:

  • Telekinesis: A wide range of telekinetic powers including telepathic cloak, illusions, mind control, mental paralysis, psionic blast, and mental detection
  • Extended Longevity: Cosmo is decades older than the normal life expectancy of other dogs

Weapons & Equipment:

  • Space suit: Cosmo’s original Soviet Space suit given to him during the space race of the 1960’s.

First appearance: Nova #8 (January, 2008)  

Nova (2007) #8

Nova (2007) #8

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Bug

Bug

Bug is a master thief from the Insectivorid homeworld “Kaliklak” based in the Microverse. A member of the Microns, Bug is an adept fighter who joined the Guardians after Rocket Raccoon asked him when the original group disbanded.

Powers:

  • Insectivorid Physiology: Bug’s native abilities are considered superhuman compared to other humanoids. His powers include great strength, speed, stamina, agility, durability, reflexes, recuperative powers, balance, coordination, and sense of equilibrium.
  • Wall-Crawling: Ability to cling to surfaces and scale them like any insect
  • Danger-Sense: Similar to Spider-Man, this ability, in the form of a tingling sensation at the base of his skull, alerts him to danger
  • Antennae: Ability to communicate with other antennae-beings over a limited amount of space

Weapons & Equipment:

  • Gilder-Pac: A telepathically-controlled glider-pac enabling flight
  • Rocket Lance: Bug’s weapon of choice, which can fire varying intensities of energy, and can return to his hand if thrown

First Appearance: Micronauts #1 (January, 1979)

Gamora

Gamora

Gamora is the sole survivor of an alien humanoid race called the Zen Whoberis, a peace-loving tribe whose population was wiped out by a zealous religious order seeking to establish a galaxy-wide empire. The mad Titan Thanos rescued Gamora and brought her to a time period at least two decades prior to her people’s deaths, travelling from Earth-7528 to Earth-616. Aboard his space station Sanctuary, Thanos raised Gamora and used advanced technology to endow her with enhanced humanoid abilities. Feeling lost after the Phalanx Invasion, Gamora joined the Guardians of the Galaxy to give new purpose to her life

Powers:

  • Zen Whoberis Physiology: Slight superhuman strength, durability, endurance and reflexes, as well as a healing factor
  • Enhanced Physiology: Raised to be a deadly assassin by Thanos, he enhanced her body with advanced technologies; because of this, Gamora is a master in martial arts, various weaponry and an expert marksman and tactician.

Weapons & Equipment:

  • Time Gem
  • The Godslayer

First Appearance: Strange Tales #180 (June, 1975)  

Strange Tales (1951) #180

Strange Tales (1951) #180

  • Published: June 10, 1975
  • Added to Marvel Unlimited: October 30, 2012
  • Writer: Jim Starlin
  • Penciler: Jim Starlin
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Groot

Groot

Groot is a Flora colossus from Planet X, the capital of the branch worlds. During his adulthood, Groot wandered around Kree space exploring galaxies until he was captured and imprisoned. While in jail, he formed a rapport with Rocket Raccoon and was assigned to a covert ops team led by Star-Lord, which would eventually become the Guardians of the Galaxy.

Powers:

  • Cellular Regeneration: As a flora, Groot can regenerate any part of his body. He has almost died on three separate occasions, each time regenerating from a twig.
  • Growth: Apart of the cellular regeneration, Groot can grow and extend his body at extreme speeds
  • Plasticity: Ability to stretch his limbs for long distances and reshape them for a variety of tasks
  • Superhuman Strength: Groot’s tree-like form provides him great strength
  • Control Over Other Plants: Groot has the power to control other plants, especially his own physical form. He can turn his hands into blades, grow in size altogether, or even use that power to heal himself from fatal wounds.

Weapons & Equipment:

  • Groot’s Body: As mentioned before, Groot can manipulate his body in various ways as well as manipulate other plants, using them as weapons in place of more conventional ones

First Appearance: Tales to Astonish #13 (November, 1960)  

Tales to Astonish (1959) #13

Tales to Astonish (1959) #13

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Jack Flag

Jack Flag

Born Jack Harrison, he took on the alias Jack Flag to impress Captain America. During an undercover mission accident, Jack Flag was drenched in chemicals created by Mr. Hyde, giving him superhuman abilities. During a time in Prison 42, he crossed paths with Star-Lord who saved his life by bringing him back to his base. Grateful, Flag decided to stick around and join the Guardians of the Galaxy.

Powers:

  • Hyde Formula: Various superhuman attributes as a result of being doused with the chemicals that Calvin Zabo used to transform himself into Mr. Hyde. These attributes include superhuman strength, stamina, durability, and a regenerative healing factor.

Weapons & Equipment:

  • Weapon Technology: Various weapons and tech designed by his brother, Drake, including a boom box which contained rockets and fireworks

First Appearance: Captain America #434 (December, 1994)  

Captain America (1968) #434

Captain America (1968) #434

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Mantis

Mantis

As a child, Mantis trained with the alien Priests of Pama, a sect of the Kree, who believed that she might become the “Celestial Madonna.” Experiencing a vision during the time of the Annihilation Wave, she allowed herself to become imprisoned to wait for Star-Lord to aid in his quest. After a series of events saving and being saved by Star-Lord and his crew, she joined the ranks of the Guardians of the Galaxy.

Powers:

  • Telepathy: Repeatedly demonstrated telepathy as well as a variety of other mental powers
  • Astral Projection: Projects her astral form, allowing her to travel interplanetary distances. Recreating a body out of the destination planet’s local vegetation, her fighting skills remain intact and her emphatic abilities heightened to a superhuman degree and extended to the planet’s flora and biosphere.
  • Chlorokinesis: The ability to control the vegetation within her vicinity. Mantis was able to accelerate her teammate Groot’s cellular growth rate.
  • Pyrokinesis: Mantis burned her teammate Groot’s internal sap with her mental powers, immediately lighting him on fire from the inside
  • Precognition: The ability to foresee almost all the events that would occur during her mission with Star-Lord and their teammates
  • Enhanced Durability: Physically-enhanced durability as well as immunity to mental and metaphysical assaults
  • Self-Healing: The ability to will herself to heal

Weapons & Equipment: None

First Appearance: Avengers #112 (June, 1973)  

Avengers (1963) #112

Avengers (1963) #112

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Moondragon

Moondragon

Heather Douglas is the daughter of Arthur Douglas, whose reanimated corpse had transformed into Drax the Destroyer. After a car explosion killed her parents, Thanos’ father Mentor took Heather back to Titan. After unlocking her psychic powers, she came under the influence of a powerful entity known as the Dragon of the Moon. Escaping his clutches and filled with pride, she took the name Moondragon. Like many of the other members, Moondragon crossed paths with Star-Lord after the Annihilation Wave and joined the Guardians of the Galaxy where she continues to fight alongside them.

Powers:

  • Psionics: One of the most powerful human born telepaths ever; repeatedly demonstrating mental psionic energy usage far in advance of all human and human mutants, including that of the world-renowned telepaths Professor Charles Xavier, Emma Frost and Jean Grey. Some of the abilities with this power include telepathy and telekinesis.
  • Dragon Form: The ability to assume the form of a strong and durable dragon capable of faster-than-light speed travel and surviving in outer space without air

Weapons & Equipment:

  • Conventional and Unconventional Weapons: Guns, staffs, and plasma weapons

First Appearance: Iron Man #54 (January, 1973)  

Iron Man (1968) #54

Iron Man (1968) #54

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Phyla-Vell

Phyla-Vell

When a new universe was created (after the destruction from the insane Genis-Vell), Phyla-Vell emerged as one of the new alterations. She is the second artificially-created offspring of Captain Marvel. After the events of the Annihilation Wave, Phyla-Vell decided to join a group that would protect the universe, the Guardians of the Galaxy.

Powers:

  • Kree Heritage: Possesses superhuman strength, the ability to fly, and a fraction of her father’s cosmic awareness
  • Energy Absorption: Like a sponge, she can absorb most outside energy sources directed at her

Weapons & Equipment:

  • Nega Bands: These powerful bands give the wearer a wide array of powers and abilities including: increased physical strength, interstellar flight, the ability to absorb & manipulate various types of energy, increased invulnerability to physical attacks, survival in the vacuum of space, and no need for food, water, air or sleep

First Appearance: Captain Marvel Vol 5 #16 (January, 2004) 

Rocket Raccoon

Rocket Raccoon

Rocket Raccoon is the result of sentient robots who used genetic engineering to give intelligence and sentience to animals so they wouldn’t have to take care of crazy people, and instead, could start their own colony far away. Think that sounds crazy? Well, clearly you haven’t met Rocket Raccoon. A near diabolical genius and weapons expert with a love for violence, this raccoon has it all. During the events of the Phalanx Invasion, Rocket was paired with Star-Lord, Groot, and others to form a tactical team. Eventually they would form the Guardians of the Galaxy where Rocket would act as a second-in-command, sometimes acting as a de-facto leader.

Powers:

  • Raccoon Physiology: Rocket possesses the same enhanced abilities attributed to Earth raccoons, including an acute sense of smell and sharp eyesight
  • Enhanced Physiology: Enhancements from the robot stewards gave Rocket enhanced intelligence, which over time, allowed him to become an expert in marksmanship, martial arts, tactician, and strategist.

Weapons & Equipment:

  • Rocket-Powered Jet Boots: Also known as his “rocket skates,” not only do they propel him around but the exhaust is powerful enough to be used as a short ranged weapon
  • Dual Laser Pistols: One of Rocket’s go-to weapons are his dual laser pistols as well as other assorted heavy weapons

First Appearance: Marvel Preview #7 (June 1976)  

Marvel Preview (1977) #7

Marvel Preview (1977) #7

  • Published: July 10, 1976
  • Added to Marvel Unlimited: November 28, 2016
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Adam Warlock

Adam Warlock

Created by a group of researches known as “The Enclave,” Adam Warlock is the pinnacle of future human evolution. Adam Warlock commands the mighty Soul Gem, given to him by the High Evolutionary. Due to disastrous events after the Annihilation Wave, he was given newfound powers and became an active force in the Guardians of the Galaxy.

Powers:

  • Enhanced Biology: Possesses a number of superhuman properties and powers derived from his artificially-altered genetic structure including strength, speed, stamina, durability, and agility
  • Immortality: While Warlock can be killed, he never truly dies due to the fact his soul is so strong, even Death herself cannot claim his soul
  • Matter Manipulation: Ability to convert energy into matter and the ability to have absolute control over the process
  • Cosmic Awareness: Ability to detect or produce wormholes and other irregularities in space on a cosmic scale

Weapons & Equipment:

  • Soul Gem (Formerly): At one point Warlock possessed the Soul Gem, one of the legendary Infinity Gems, giving him the power to drain and control the life essences (or spirits) of living (or dead) organisms. This gem possessed a consciousness of its own, and displayed a vampiric hunger for the life-essences of living beings. Warlock was so accomplished at the gem’s usage that he could use its energies to project energy blasts, protective shields, and blasts of mystic energies capable of disrupting the karmic centers of living beings.
  • Karmic Staff: An extension of Warlock’s own life-essence, and its properties make it seemingly unbreakable. He can focus mystic energies through this staff with greater accuracy than he could by other means.

First Appearance: Fantastic Four #66 (September 1967)  

Fantastic Four (1961) #66

Fantastic Four (1961) #66

  • Published: September 10, 1967
  • Added to Marvel Unlimited: November 13, 2007
  • Penciller: Jack Kirby
  • Cover Artist: Jack Kirby
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Guardians of the Galaxy (3000)

Guardians of the Galaxy (3000)

The original group under this galactic moniker, first appeared in the January 1969 publication of Marvel Super-Heroes! Forming in the year 3007, after the Badoon held each member captive and invading their solar system, the team escaped to kick major butt and continued to fight for peace and prosperity throughout the galaxy.

Charlie-27

Charlie-27

Genetically engineered to live in Jupiter’s gravity, Charlie-27 is a soldier and space pilot, once captain in the United Lands Earth Space Militia. In 3007 A.D., the alien Badoon invaded the solar system, performing various acts of genocide. Charlie was the only survivor of his world due to being on a long-term space mission. He joined forces with Martinex, Yondu, and Vance Astro to form the Guardians of the Galaxy, a band of freedom fighters.

Powers:

  • Jovian Ancestry: His Jovian ancestry makes him 11 times stronger and 11 times denser than a normal human being, giving him superhuman strength, stamina, and durability

Weapons & Equipment:

  • Guardian Communicator/ Teleporter Star: Allows the Guardians to access their ships’ teleportation system
  • Yondu’s Yaka Dagger: Given as a gift from Yondu, Charlie is never seen without it

First Appearance: Marvel Super-Heroes #18 (January, 1969)  

Marvel Super-Heroes (1967) #18

Marvel Super-Heroes (1967) #18

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Martinex T’Naga

Martinex T’Naga

Pluvian scientist Martinex’s body is completely covered by facets that were crystalline in appearance, allowing Pluvians to withstand the extreme temperatures of their world. When the Badoon attempted to exterminate all the Pluvians, Martinex escaped the Badoon and teamed with Vance Astro, Charlie-27, and Yondu to fight the Badoon as the Guardians of the Galaxy.

Powers:

  • Pluvian Physiology: Descended from the original human colonists of Pluto who were genetically-engineered to survive on that world. As a result, Martinex is a silicone-based lifeform with strength, durability, enhanced vision, ability to survive in a vacuum, and temperature resistance. He can withstand a greater range of hot or cold temperatures than humans
  • Thermokinesis: Martinex’s physiology can further improve his resistance to temperature extremes by siphoning excess heat out of the environment to warm up, or venting his own body heat to cool down. Martinex can also focus this effect offensively to project thermal beams of heat or cold.

Weapons & Equipment: None

First Appearance: Marvel Super-Heroes #18 (January, 1969)

Nikki Gold

Nikki Gold

Born on the Planet Mercury in the 31st Century, Nicholette “Nikki” Gold joined the Guardians of the Galaxy when she escaped the clutches of the Badoon invasion that killed her parents right before her eyes. Discovered on an abandoned spacecraft by the Guardians, she joined their ranks seeking excitement and adventures after years of solitude.

Powers:

  • Mercurian Physiology: A member of the genetically-engineered offshoot of humanity whose traits were designed for survival in the harsh conditions of the planet Mercury. As such, she possesses the ability to see in intense light, has a built-up resistance to heat and most types of radiation. Nikki’s hair is made of fire and she can potentially burn people with just a touch of her hand, due to an incredibly high body temperature.
  • Combat Skills: Extensive proficiency in hand-to-hand combat and proficiency in gymnastics and sharp-shooting

Weapons & Equipment:

  • Wrist Blasters: Twin wrist blasters with a range of settings from stun to kill

First Appearance: Marvel Presents #4 (April, 1976)

Starhawk

Starhawk

Stakar Ogord is the adoptive son of Ogord the Reaver. Growing up, he was raised alongside Ogord’s true daughter Aleta. The two found a statue of the Hawk God, which merged their beings together. Stakar emerged as the dominant being causing him to take on the mantle of Starhawk. At some point, his adult mind was sent back in time to his infant body to repeat his life, with the cycle repeating over and over again. He adopts the title “The One Who Knows,” predicting things that would happen in people’s lives. Starhawk would go on to nudge events in the right direction to allow for the creation of the Guardians of the Galaxy. He joins their ranks and convinces them to lead a life as space explorers and protect the universe.

Powers:

  • Hawk God: The true extent of these powers are unknown. However, his inherited powers include superhuman strength, speed, stamina, durability, agility, reflexes, and enhanced senses
  • Immortality: No longer ages and is immune to disease and infection
  • Light Manipulation: He can manipulate light to create concussive force blasts of photonic energy, heat, and solid-light constructs
  • Flight: Surrounding himself with intermingled photons and anti-gravitons, Starhawk can fly at great speeds

Weapons & Equipment:

  • Starhawk’s Suit: Made of alien materials, including a retracting transparent face-mask, life support system, and retractable solar wind collector wings, which can harness light waves and photonic particles from solar winds, producing easier and faster flight

First Appearance: Defenders #27 (September, 1975)  

Defenders (1972) #27

Defenders (1972) #27

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Talon

Talon

A member of the Inhumans in the 31st century, Talon is a beastly-looking creature with a heart of gold. Working under the tutelage of Soccer Supreme Krugarr, Talon saved Major Victory after battling a gang of thugs.

Powers:

  • Inhuman Superpower: As a member of the Inhumans, he possesses superhuman strength, speed, stamina, durability, agility, and reflexes
  • Beastly Physique: As a literal beast, Talon possesses razor sharp claws on his hands and feet. Aside from being razor sharp and used in the conventional sense, Talon has the unique ability to fire these claws as projectile weapons, re-growing new ones almost instantly. These claw projectiles could be as deadly as high caliber bullets.

Weapons & Equipment: None

First Appearance: Guardians of the Galaxy #18 (November, 1991)  

Guardians of the Galaxy (1990) #18

Guardians of the Galaxy (1990) #18

  • Published: November 01, 1991
  • Added to Marvel Unlimited: March 21, 2016
  • Rating: All Ages
  • Writer: Jim Valentino
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Yondu Udonta

Yondu Udonta

Yondu Udonta started his life as a game hunter from the primitive Zatoan tribe native to Centauri-IV. After being captured by the vicious Badoon, he encountered Vance Astro, Charlie-27, and Martinex T’naga, where they banded together to fight the Badoon and become the incredibly impressive Guardians of the Galaxy.

Powers:

  • Zatoan Intuition: While Yondu displays no superhuman physical powers, he is a natural mystic like his entire tribe. He possesses an intuitive sixth sense that permits him limited emphatic relationships with other lifeforms. The higher the lifeform, the more limited his emphatic potential

Weapons & Equipment:

  • Yaka Arrow: Yondu always carries a 5-foot single curve bow and a quiver of arrows composed of Yaka, a special sound-sensitive metal found only on Centauri IV. A Yaka Arrow can change its direction (but not speed) in response to certain high-octave whistle sounds some Centaurians produce.

First Appearance: Marvel Super-Heroes #18 (January, 1969)  

Marvel Super-Heroes (1967) #18

Marvel Super-Heroes (1967) #18

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Major Victory

Major Victory

Last, but certainly not least, U.S. Air Force pilot turned astronaut, Vance Astro, took on a special mission to colonize a distant planet. After escaping the clutches of an evil organization and realizing he had been in suspended animation for centuries, Astro would go on to lead a group of fellow adventurers called the Guardians of the Galaxy.

Powers:

  • Psychokinesis: Vance Astro possesses the psionic ability to affect matter with his mind

Weapons & Equipment:

  • Passport armbands: Allows him to use Knowhere’s teleporters to teleport instantly
  • Captain America’s Shield: During the time when he carried Cap’s shield in combat, he would use his power to propel the shield and manipulate its flight path, simulating Cap’s use of the shield as a throwing weapon

First appearance: Marvel Super-Heroes #18 (January, 1969)  

Marvel Super-Heroes (1967) #18

Marvel Super-Heroes (1967) #18

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This September, uncover secrets in Journey into Mystery: The Birth of Krakoa!

An old-school Marvel team is about to go on an all-new adventure!

On September 12, writer Dennis Hopeless and artist Djibril Morissette-Phan present JOURNEY INTO MYSTERY: THE BIRTH OF KRAKOA #1! As World War II ends, Sergeant Nick Fury and the Howling Commandos go on mission that will haunt them for years to come. Reunite with this classic Marvel squad as the mystery behind the origins of Krakoa finally come to light in this special one-shot.

“Krakoa is a classic X-Men fixture—from its first appearance in GIANT SIZE X-MEN #1 to revelations about its true nature in X-MEN: DEADLY GENESIS decades later, ‘the Island that Walks Like a Man’ has fascinated generations of readers…but we’ve never known the story of how it came to be—until now! And you never know when or how Krakoa will come back to play a role in the journey of the X-Men, either,” explains series editor Annalise Bissa. “In this story, we fill in some of the history of Sergeant Fury and his Howling Commandos as well. Their story drops off late in WWII and we don’t see the Howlies again until they’re reunited during the Korean War, after several years of civilian life. So…what did they do at the end of the War? And how does it intersect with the atomic origins of Krakoa? If you want to know, this is the story for you!”

Get an exclusive first look inside JOURNEY INTO MYSTERY right here!

Prepare to dive into Marvel history with Dennis Hopeless and Djibril Morissette-Phan’s JOURNEY INTO MYSTERY: THE BIRTH OF KRAKOA #1 on September 12! Visit your local comic shop to get your copy first!

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Walt Hickey gives an infographic-filled look at every Marvel wedding in history!

In just a few days, one of the longest running on-again, off-again relationships in the Marvel Universe will come to a climax when Kitty Pryde and Piotr Rasputin—better known in some circles as Shadowcat and Colossus of the X-Men—tie the knot in a ceremony everyone’s been anticipating in the pages of X-MEN: GOLD #30.

I combed through over 50,000 issues to find 98 different weddings shown on the pages of Marvel Comics over the decades. Big picture—getting married in the Marvel Universe is hard, with 2/3 of all wedding ceremonies getting attacked or interrupted, and nearly 50% not even making it to the reception. When it comes to Super Heroes, if you can survive the wedding day, you can survive anything.

Planning a wedding in any situation can be stressful, but planning a wedding in the Marvel Universe comes with a whole new set of things that can go wrong besides centerpieces, rowdy plus-ones or drunk uncles. Let’s just say proceedings can take on a whole new tone when your wedding crasher is a furious Victor von Doom. So in addition to nailing down a DJ who knows to avoid playing the “Chicken Dance”—a faux-pas even if Falcon isn’t on the guest list—Marvel brides and grooms have to contend with Super Villains, hostage-takers, alien armadas, furious fathers, demons, and the most nefarious wedding threat of all: cold feet.

Still, time and time again the heroes of Marvel have confronted these challenges, fought off the bad guys, and brought a whole new meaning to “save the date.” I scoured the history of the comics to find as many weddings as I could through the decades of stories. In the end, I tracked down just under 100 distinct wedding ceremonies that graced the pages. Just in time for the latest in a long line of X-Weddings, I found the risks involved with Super Hero wedding planning, just how often hero couples and villain couples—and all kinds of couples made it work—and the single foolproof way to make sure the ceremony goes off without a hitch.

First Rule of Weddings: Expect the Unexpected

If we’re going to talk about weddings in Marvel, the one that started it all—and set traditions that all weddings since then have emulated—was between Reed Richards and Sue Storm in the FANTASTIC FOUR ANNUAL #3 in October 1965. Not exactly prime wedding season, but the guest list was positively stacked, and included the original X-Men lineup, all the Avengers, Daredevil, Spider-Man, Doctor Strange, representatives from S.H.I.E.L.D.—the whole works. Stan Lee and Jack Kirby were turned away at the door.

What made the Mister Fantastic-Invisible Girl nuptials so notable in the history of Marvel was the notorious interruption. Namely, Doctor Doom used a device to compel the entire Super Villain community to attack the Baxter Building, with everyone from Mole Man to the Mandarin to Kang the Conquerer to Hydra crashing the party. It took intervention from the Watcher—a guy whose sole claim to fame is non-intervention—to clear the attackers and make way for the ceremony. Sue and Reed, despite their challenges, went on to have one of the most enduring and iconic marriages in the world of Marvel.

A trial-by-fire is the hallmark of the Marvel wedding. All told, 2/3 of the time, wannabe mates have got to deal with super powered wedding crashers! For plenty of couples, this is a formative moment in their relationship. Hank Pym and Janet Van Dyne had the first-ever intra-Avenger wedding, which was naturally crashed by the Circus of Crime imitating caterers. When Scarlet Witch and Vision got hitched they had an even more ridiculous test: their wedding—a double event with Mantis and her fella—was officiated by Immortus but also attacked by Kang the Conqueror. For those out of the loop, Immortus and Kang are the same time traveller but at different points in his life.

And if Pryde the bride is worried about possible unexpected guests, she should take heart that the experience can lead to a stronger relationship. Bruce Banner’s first attempt to marry Betty Ross was ruined when the Rhino attacked and the wedding was called off. During their much-later second attempt to tie the knot, the ceremony withstood an interruption from her heavily armed father, Thunderbolt Ross, and they made it to the reception.

How to Doom-proof Your Upcoming Nuptials

Sometimes the knowledge of how to survive a wedding day is passed from father to son. Three generations of Jamesons have been wed in the pages of Marvel Comics: J. Jonah Jameson Sr. to Aunt May, J. Jonah Jameson to Marla Madison, and John Jameson III to She-Hulk. Both of the older Jamesons had a traditional ceremony, and both of the older Jamesons had one member of the couple kidnapped by a foe of Spider-Man. The youngest Jameson eloped in Las Vegas and had an uninterrupted wedding. Read that as you will.

(Eloping turns out to be the only foolproof wedding in Marvel; nobody managed to thwart the improvisational ceremonies uniting Jameson and She-Hulk, or Hawkeye and Mockingbird.)

If Rasputin and Pryde want to be absolutely sure that they get to “I Do,” they’re going to want Spider-Man in their corner; weddings of Spider-Man’s friends and family end up making it to the reception 50% more often than the generic Marvel wedding. On the other hand, if you want to guarantee an interruption, marry an Inhuman—those weddings are always getting crashed by the Skrulls or the Shi’rar war fleet or Ultron or a rebellion of Alpha Primitives, which always makes for a lively ceremony to say the least.

Marvel Weddings Change the Couple Forever

The Marvel Universe has also seen its fair share of unique nuptials. There have been more royal weddings than the House of Windsor has had since the ’70s, with highlights including the marriage of Storm and Black Panther, the wedding of Inhuman princess Crystal and mutant speedster Quicksilver, and Namor’s assorted complicated marriages. There have also been vows that made real-world history: Northstar’s wedding to Kyle Jinadu in 2012 marked the very first same-sex marriage in Super Hero comics.

There have been weddings that served as the origins for entire characters, like Gambit’s reason for skipping town, or Punisher ally Rachel Cole’s gut-wrenching origin story. The Young Avengers all met at a particularly disastrous wedding where future Hawkeye Kate Bishop was a bridesmaid.

On that note, while mutants often see their powers as a curse, Kitty and Piotr are pretty lucky they have their powers on their wedding day. Non-powered people don’t have it easy when it comes to wedding planning. About 1/5 of Marvel Universe weddings are between two people who don’t wear capes and are just trying to get through their day, but lo and behold, 13 out of 18 of them get attacked by baddies. It’s actually more peaceful when two Super Heros tie the knot; only about 42% of Good-aligned marriages have an interruption. I figure having most of the Avengers in your bridal party is a distinct disincentive for a full-on assault.

Something Old, Something New…

So what does this mean for Colossus and Shadowcat? X-Weddings are actually some of the most peaceful nuptials of any Marvel squad. A majority of Avenger weddings, Fantastic Four weddings, Inhuman weddings, and Spider-Man weddings get assaulted by Super Villains. Only about 2/5 of X-Weddings involve an unwanted wedding crasher. The wedding of Scott Summers and Jean Grey was downright pleasant given how tumultuous that relationship would turn out to be.

Even more, the fact that this is a Super Hero-Super Hero marriage bodes very well for their chances of making it to the honeymoon; while relationships between colleagues can be so very perilous, it’s generally more conducive for villains to marry villains, heroes to marry heroes, and neutral civilians to stay the heck away from folks in capes of any morality.

In the 48 weddings where the two people getting hitched were both good, both villains, or both civilians, 81% of the weddings were successful and only 56% were attacked in the middle. For normal folks marrying a Super Hero or the uniquely rare good guy-bad guy romance, those were attacked 80% of the time and only made it to “I Do” about 3/10 times.

All told, this hotly anticipated wedding couldn’t be in better shape. They’re both heroes, which is a good match. Colossus, to my knowledge, hasn’t asked Mephisto for a favor lately, and Kitty Pryde isn’t marrying Hawkeye—so they both have avoided the dumbest marital errors in Marvel history. Worst case scenario is an unwanted guest, and even then, if history is any guide they’ll come out on the other side even stronger.

Welcome to the reception, Kitty Pryde, I hope you survive the experience!

Read X-MEN: GOLD #30, by Marc Guggenheim and David Marquez, this week—on June 20!

Walt Hickey is a data journalist and writes the daily morning newsletter Numlock News. His work has previously appeared on FiveThirtyEight and Business Insider. 

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The PlayStation 4 game’s main character will be seen in SPIDERGEDDON #0 and on variant covers.

This September, the star of an epic blockbuster video game will make his way to the pages of a comic book, when the new web slinger from Marvel’s Spider-Man makes his Marvel Comics in-continuity debut in Spidergeddon #0!

On top of that, to celebrate the launch of the highly anticipated game — which will be available exclusively on PlayStation 4 on September 7 — the game’s version of the wall-crawler will be showcased in a set of five variant covers.

How will the star of one of the most anticipated video games of 2018 enter the Marvel Universe, and what role will he play? All will be revealed on September 26 by writer Christos Gage – who not only is the scribe of SPIDERGEDDON #0 but is also one of the co-writers of Marvel’s Spider-Man – and acclaimed artist Clayton Crain.

SPIDERGEDDON #0

The Marvel’s Spider-Man Video Game Variant cover program is illustrated by Insomniac Games artists Dennis Chan, Daryl Mandryk, Eve Ventrue and Sing Ji, and Marvel Games’ own Art Director Tim Tsang, and all five covers pay homage to classic Amazing Spider-Man comic covers!

Look for Marvel’s Spider-Man Video Game Variant covers on these select titles in September:

1. AMAZING SPIDER-MAN ANNUAL #1 MARVEL’S SPIDER-MAN VIDEO GAME VARIANT by DENNIS CHAN (homage to Amazing Spider-Man #546 by Steve McNiven)

2. AMAZING SPIDER-MAN #5 MARVEL’S SPIDER-MAN VIDEO GAME VARIANT by DARYL MANDRYK (homage to Amazing Spider-Man #46 by John Romita)

3. AVENGERS #7 MARVEL’S SPIDER-MAN VIDEO GAME VARIANT by EVE VENTRUE (homage to Dark Reign: Mister Negative Issue #1 by Jae Lee)

4. SPIDERGEDDON #0 MARVEL’S SPIDER-MAN VIDEO GAME VARIANT by SING JI (homage to Amazing Spider-Man #671 by Humberto Ramos)

5. WEST COAST AVENGERS #2 MARVEL’S SPIDER-MAN VIDEO GAME VARIANT by TIM TSANG (homage to Amazing Spider-Man #151 by John Romita)

You can see all five variant covers in the gallery below.

“Growing up as lifelong fans of the web-slinger, everyone on the Marvel Games, Insomniac Games and PlayStation teams are honored and thrilled that characters from Marvel’s Spider-Man are not only gracing all-new variant covers, but are also starring in an in-continuity Marvel Comics event,” said Marvel Games executive creative director Bill Rosemann. “While making the game we poured through hundreds of Spidey’s comics, which inspired our take on his many famous friends, foes, costumes and moments. For the creative process to come full circle and see our version of the characters now appear in the web-slinger’s latest comic book saga is a dream come true for these True Believers.”

“It’s been such an honor for all of us at Insomniac Games to bring the friendly neighborhood wall-crawler to the PlayStation 4, but to see our version of Spider-Man now swing to the pages of a Marvel comic and be featured in SPIDERGEDDON is something we could have never imagined,” said Insomniac Games creative director Bryan Intihar. “We’re all web heads and super excited for the upcoming comics.”

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Artist Christian Ward joins writer Jason Aaron for Thor's futuristic journey!

At the very end of THOR #1 was a promise that the All-Grandfather’s cosmic adventure would continue in THOR #5, which will go on sale September 19. While there will be plenty of Thor to hold readers over until then, THOR #5 will not just continue writer Jason Aaron’s epic tale, it will also carry on Christian Ward’s amazing artwork! Marvel.com asked Aaron about what we can expect from the upcoming story, and Ward shared his creative inspirations and what it’s like to draw Thor as an aging god.

If you’ve read THOR #1, you know that a very famous mutant made a surprise appearance at the very end. Wolverine, also as an old man, and also possessed by the Phoenix Force, showed up while Thor was sailing through the dying universe. But Jason Aaron’s plans for Thor and Old Man Logan’s new incarnation may not be what you’re expecting — and they certainly won’t be alone:

“When [Thor] goes looking for answers and runs into his old friend Wolverine, a very, very Old Man Logan who’s now in possession of the Phoenix force, Thor figures he’s found an ally in his quest to save creation. But it’s not quite that simple. By reigniting the fires of life on Earth, Thor has drawn the attention of some dark cosmic forces. If you thought Old Man Phoenix was wild, just wait until you see who else is about to join the party.”

While creating a look for THOR, Christian Ward drew inspiration from a number of sources from “1970s rock album cover artwork” to other comic artists including Moebius, Frank Quietly, and Bill Sienkiewicz. He also cited “illustrators like Roger Dean but equally fine artists like Gustav Klimt.” He added: “I used to be more of a fine art painter, and one of the things I love about space scenes is that they feel more like big canvas paintings with masses of swirling colors and layers of textures.” Citing his past work on BLACK BOLT, Ward said Jack Kirby was also a big inspiration since he “wanted the universe to feel huge with endless color and possibility.” To capture not just an older Thor but an older universe, he wanted the latter to seem “dead and empty yet still interesting” and used oil and rust for color themes.

As for drawing an elderly Thor, Ward said that “[d]rawing old faces is always easier. Lines in someones face tell their story.” He added that with this part of Thor’s story taking place “untold eons from now,” that is a very long story. Ward continued: “Beyond just being old, Thor’s tired so I wanted him to feel heavy. (His armor is a great way to emphasis that too!) But at the same time he’s more powerful than he’s ever been, so all that power’s built up in him like a powder keg. We’re going to see some of that explosive power in #5 and it’s been really good fun to bring it crackling to life.”

With the appearance by a Phoenix-possessed Wolverine at the end of THOR #1, THOR #5 promises to be a tale of galactic proportions!

THOR #5, written by Jason Aaron with art by Christian Ward, goes on sale September 19! Contact your local comic shop to pre-order your copy!

 

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Visit a comic book shop near you for Marvel’s Father's Day Spectacular with comics and giveaways!

This Father’s Day, share your love of reading and comics with the next generation of Super Heroes as you celebrate with new Marvel books and special giveaways!

On June 17, fans of all ages can collect an exclusive free Marvel bookmark and jump into the Marvel Universe alongside Ms. Marvel, Squirrel Girl, and Marvel’s next generation of heroes with MARVEL RISING #0 and MARVEL RISING: ALPHA #1!

Marvel Super Hero Adventures early chapter books are perfect for preschoolers and young readers who want to explore the Marvel Universe with their favorite characters through stories that touch upon aspirational themes of friendship, helping others, and heroism, so be sure to check out MARVEL SUPER HERO ADVENTURES SAND TRAP!, MARVEL SUPER HERO ADVENTURES DECK THE MALLS!, MARVEL SUPER HERO ADVENTURES: SPIDER-MAN AND THE STOLEN VIBRANIUM #1, MARVEL SUPER HERO ADVENTURES: THE SPIDER-DOCTOR #1, and MARVEL SUPER HERO ADVENTURES BUGGIN’ OUT!

And be sure to pick up a free Marvel Coloring Poster to create your very own father-son or father-daughter work of art with a few of your favorite Marvel characters.

Pick up the perfect comic trades, early chapter books, and digests for all ages and share with your family this Father’s Day!

Find your local comic book shop right here! Then visit your local shop for more details about celebrating Marvel’s Father’s Day Spectacular this weekend with these special Marvel stories.

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Donny Cates, Gerry Duggan, and Brian Level connect "Thanos Wins" with Infinity Wars!

“Things are about to get brutal again.”

On September 5, “Thanos Wins” writer Donny Cates joins Gerry Duggan and artist Brian Level for the latest chapter in the mind-bending saga of the most vicious villain in the Marvel Universe. Prepare to witness the madness of the Titan in THANOS LEGACY #1!

Thanos Legacy #1 cover by Geoff Shaw

Editor Jordan D. White offers a few insights on what to expect from this massive one-shot: “Donny is cooking up a 20 page story that answers the questions you’re definitely going to have regarding the mind-blowing events of INFINITY WARS PRIME…while Gerry Duggan is writing a story about the connection between Thanos and Requiem. Both shine new lights on the villain of INFINITY WARS and how the story comes from what came before.”

As Duggan explores Thanos’ link to Requiem, Cates returns to answer how the Mad Titan’s journey back from the future in “Thanos Wins” will impact the world-shattering events of INFINITY WARS. And the latter offers an ominous tease of the story to come… “THANOS LEGACY is a kind of thematic sequel to the ‘Thanos Wins’ storyline that Geoff Shaw and I created. It follows the missing time from the end of Thanos’ journey at the end of everything to…well, you’ll see,” explains Cates. “It’s an absolute blast to step back into the Mad Titan’s story and to give voice to my favorite monster again. If you dug ‘Thanos Wins’, this is a story you won’t want to miss! Things are about to get brutal again.”

Read the calamitous cosmic action in THANOS LEGACY #1, by Donny Cates, Gerry Duggan, and Brian Level, on September 5!

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Marvel's C.B. Cebulski and Tom Brevoort talk about Bruce Banner's return!

THE IMMORTAL HULK #1 hit stores on June 6, and the return of Bruce Banner has Hulk fans ready for more! The new run with writer Al Ewing and artist Joe Bennett is promising to be a real battle between Banner’s monstrous super powers and his conflicted conscience, and this classic Super Hero is heading into some very dark territory. The video above has a look at the issues to come and some insight from Marvel Comics.

Marvel Executive Editor Tom Brevoort said THE IMMORTAL HULK was somewhat of a return to form, calling this run “so different, and yet so true to the essence of the character.” Marvel Editor-in-Chief C.B. Cebulski went into more detail about the Hulk’s dark direction, pointing out that “fans love the dark corners of the Marvel Universe.” He added: “While there are so many characters who play in that area of the Marvel Universe, riding the line between good and evil, the Hulk has been a character that you’ve never really seen in this situation.”

Writer Al Ewing also revealed that he wanted to treat THE IMMORTAL HULK like a “horror book,” which took inspiration from early Hulk comics and Bruce Banner’s struggle between being the good guy and the “big guy.”

THE IMMORTAL HULK #1 is on sale now in the Marvel Comics Shop and your local comic book store! Contact your store for information about upcoming issues!

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Writer Sina Grace and artist Nathan Stockman present a brand-new Iceman series!

Iceman is back!

Following the groundbreaking 2017 series beloved by readers and critics alike, Bobby Drake is set to make his ongoing solo series return on September 12! Written by Sina Grace with art by Nathan Stockman, the new series kicks off a reenergized chapter in the life and times of the mutant hero.

It’s good timing too, because someone is hunting the Morlocks for sport. And it’s up to Bobby Drake to prevent another potential Mutant Massacre. But who’s behind this horrific hunt? You wouldn’t believe it if we told you! Guest-starring Bishop, get ready for more ICEMAN!

We spoke to Grace about the power of fandom, the greatness of Bobby Drake, and what to expect from the new series.

Marvel.com: What’s it like knowing that readers connected with your Bobby Drake on such a profound level?

Sina Grace: I’m amazed that the series connected with an audience so much that we defied odds and got another arc. The whole process of writing the first one, I was focused on doing my best work and crafting a series that sat well as a standalone…I had blinders on. Apathy is such a huge force in this world, so when the letters kept coming after the final issue—in my DMs, on Tumblr, to the Marvel offices, at comic conventions—that was when I had to ask, “Is this the impact other Super Hero books have on their readers?”

My heart warmed when gay Twitter stood by my choice to have Bobby irrationally want to move across the country for a guy—they saw that same insane puppy love in themselves. When the New York Times article hit, that’s when I was like, “Oh, we did something special, and people took notice. Tight.”

TL; DR: It feels pretty chill.

Marvel.com: Similarly, why do you connect so deeply to Iceman?

Sina Grace: I fell in love with Iceman because he’s incredibly powerful and loved by his peers, and he just seems to get in his way more than anything—that’s completely relatable. He and I both use comedy to deflect. My friend described Ryan Reynolds as, like, teetering on annoying and endearing at all times; Bobby seems like a more benign and adorable version of that.

I’m not calling myself Ryan Reynolds-hot by the way, unless half-Persian guys with thinning hair is your jam. But Bobby is that hot, and I connect to him in the sense that we’ve both been guilty of hiding our light to make others more comfortable.

Marvel.com: As a mutant, a hero, and a person, Bobby Drake represents a lot. What do you see as his defining characteristics?

Sina Grace: Temper tantrums and a sense of humor…bahahaha!

I’d say that his relentless optimism, candor, and inability to see personality flaws that exist right under his nose—those things make up Bobby Drake to me. Similarly, I love that he’s so ultra powerful and kind of relegated to the back of the scene. That’s something we only lightly explored towards the end of the original run. Bobby’s a lot more self-confident and comfortable in his skin this time around, so I’m here to flex those muscles of his and show off some real bad-ass moments with his powers. We may even unlock some new ones along the way? You gotta read to find out.

Marvel.com: Where will we find Iceman at the start of this new series? Will readers see some familiar supporting faces?

Sina Grace: Iceman got to try his hand being a leader in the pages of X-MEN: GOLD. While he’s fine enough running a team, he knows it’s not where his strengths are best put to use. He’s still sorting out how he fits in this world when he discovers that Morlocks are disappearing in the sewers. What he uncovers in the catacombs is far more terrifying than he could have imagined. From there? Things get really bad.

Readers can expect to see more relationship evolution with Kitty Pryde. They are not always gonna be on the same side of an argument. For anyone who had read interviews with me answering the question of who I’d really want to play with…just you wait for the cover unveil for issue #2!

Oh, and Jubilee makes a cute cameo at the end of issue #1. Am I allowed to share that?

Marvel.com: Bishop teams up with Bobby at the start of the new book—what do he and Bobby have in common? What makes their dynamic unique?

Sina Grace: They’ve been teammates in various iterations through the years, and in this first issue, Bobby is leading Bishop on their mission. Is Bishop cool with that? Is Bobby capable of telling Bishop what to do? Are there subtext issues to address? It’s gonna be lit.

I think they’re gonna fun to have next to each other given Bobby’s new context. Exploring identity is a huge theme in this series, and Bishop’s a perfect character to have bounce off Bobby…not only ‘cuz he’s kind of more straight-laced than Iceman, but because he’s also this guy trying to establish himself in a world he’s not from. That’s something Bobby can relate to after having to come out to every single human being in his life.

Marvel.com: A great hallmark of your Iceman stories is emotional honesty—something that can be really difficult thing to pull off visually in a comic. To that end, what are your thoughts on Nathan Stockman’s work so far? How have you enjoyed working with him?

Sina Grace: I’m vibing super hard with Nathan! Each ICEMAN artist brought different strengths, with Nate readers will see all of the dynamism of the previous arcs with an added layer of levity. To me, this arc is a reward—a celebration. We are going to have fun. All that being said, because Nathan’s so gosh-darned versatile, expect no end to the deeply personal and emotional beats that folks appreciated in the first run. Like, from the layout stages he has made me do a literal LOL and also given me chills on a page with the reveal of [REDACTED]. Nathan’s character designs are also super bold and unique…It’s like if his pages of SPIDEY had a baby with his work on X-MEN: BLUE and the baby also was born with omega-level powers. Love him.

Pre-order ICEMAN, by Sina Grace and Nathan Stockman, with your local comic shop ahead of the new series’ launch on September 12!

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Preview this week's new Marvel Comics!

Rejoice! Marvel’s The Pull List is here!

Celebrate THOR #1 with a new episode of the podcast, in which Tucker and guest-host Jamie Frevele preview June 13’s new comic releases including THOR, DOMINO, EXILES, VENOM, and all the other books that’ll be waiting for you in stores on New Comic Book Day!

Watch the video version of Marvel’s The Pull List above, then dive into the full audio episode below.

Check out the full list of what’s available from Marvel this week:

MARVEL PRINT COMICS ON-SALE (6/13/18)
• DARTH VADER #17
• DEADPOOL: ASSASSIN #1
• DOMINO #3
• EXILES #4
• HUNT FOR WOLVERINE: ADAMANTIUM AGENDA #2
• INFINITY COUNTDOWN: DARKHAWK #2
• MARVEL 2-IN-ONE ANNUAL #1
• MARVEL RISING: ALPHA #1
• NEW MUTANTS: DEAD SOULS #4
• OLD MAN LOGAN #41
• PETER PARKER: THE SPECTACULAR SPIDER-MAN #305
• THE PUNISHER #226
• QUICKSILVER: NO SURRENDER #2
• S.H.I.E.L.D. BY HICKMAN & WEAVER #6
• SPIDER-MAN/DEADPOOL #34
• STAR WARS: THRAWN #5
• THOR #1
• THE UNBEATABLE SQUIRREL GIRL #33
• VENOM #2
• X-MEN: BLUE #29
• TRUE BELIEVERS: ANT-MAN AND THE WASP – ‘TIL DEATH DO US PART #1
• TRUE BELIEVERS: ANT-MAN AND THE WASP – ON THE TRAIL OF THE SPIDER-MAN #1

COLLECTIONS
• THE ASTONISHING ANT-MAN: THE COMPLETE COLLECTION
• DAKOTA NORTH: DESIGN FOR DYING
• DEFENDERS VOL. 2: KINGPINS OF NEW YORK
• INVINCIBLE IRON MAN: IRONHEART VOL. 2 – CHOICES
• MARVEL MASTERWORKS: ANT-MAN/GIANT-MAN VOL. 3 (HC)
• MIGHTY THOR VOL. 5: THE DEATH OF THE MIGHTY THOR (HC)
• MS. MARVEL VOL. 4 (HC)
• THOR EPIC COLLECTION: WORLDENGINE

ON THE MARVEL APP
• BLACK GOLIATH (1976) #2-5
• DAKOTA NORTH (1986) #1-5
• MARVEL FEATURE (1971) #4-9
• AVENGERS/SQUADRON SUPREME ANNUAL ’98 #1

DIGITAL COLLECTIONS 
• AVENGERS: THE CONTEST
• FANTASTIC FOUR VISIONARIES: WALT SIMONSON VOL. 1
• FANTASTIC FOUR VISIONARIES: WALT SIMONSON VOL. 2
• FANTASTIC FOUR VISIONARIES: WALT SIMONSON VOL. 3
• THOR: THE WARRIORS THREE

FRESHLY DIGITIZED COMICS ON MARVEL UNLIMITED
• AMAZING SPIDER-MAN: VENOM INC. ALPHA #1
• ASTONISHING X-MEN #6
• AVENGERS #674
• AVENGERS/SQUADRON SUPREME ANNUAL (1998) #1
• BLACK BOLT #8
• CAPTAIN AMERICA #696
• CAPTAIN MARVEL (1989) #1
• CAPTAIN MARVEL (1994) #1
• DARTH VADER #9
• DOCTOR STRANGE #382
• GUARDIANS OF THE GALAXY #148
• HAWKEYE #13
• ICEMAN #8
• INHUMANS: ONCE AND FUTURE KINGS #5
• IRON FIST #75
• MARVEL FEATURE (1971) #10-4
• MASTER OF KUNG FU (1974) #49-39
• POWER PACK (1984) #46
• SPIDER-MAN #235
• SPIRITS OF VENGEANCE #3
• THE UNBELIEVABLE GWENPOOL #23
• THOR: THE LEGEND (1996) #1
• WEB OF SPIDER-MAN (1985) #37
• X-MEN: GOLD #17

Subscribe to the show on Apple Podcasts, download the episode from Marvel.com/podcasts, or tune in on SoundCloud!

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