Two more Worthy step up to the plate as the war against the Serpent rages on!
Between the Serpent and his Worthy coupled with those pesky Incursions, there’s plenty to worry about in the world of “Marvel: Avengers Alliance,” meaning it will take your full efforts to help S.H.I.E.L.D. protect the planet—feeling up for it?
We spoke with Associate Producer Tony Sherrill about the newest Worthy, what to expect from missions, and much more as it relates to Chapter 11 of “Marvel: Avengers Alliance” Season 2!
Marvel.com: What are the big story advances for Chapter 11?
Tony Sherrill: Following the destruction on the Black Vortex [in] Spec Op 35, Odin has placed a barrier around Midgard, in hopes to prevent any unwelcomed visitors. Cul Borson’s plan to spread fear has been more than successful; having made the world a dangerous place filled with Incursions and the Worthy, the more powerful foes scramble for survival and will go to great lengths to make their escape.
Marvel.com: What can you tell us about the new Worthy for this chapter?
Tony Sherrill: In this chapter we introduce the last two Worthy: Worthy Black Knight, aka Mokk, Breaker of Faith and Worthy Ghost Rider, aka Greithoth, Breaker of Wills.
Mokk has a few new tricks up his worthy sleeve. As the Breaker of Faith he has three new status effects: Desecrated, Treacherous Tactics, and Damnation. Desecrated removes and prevents resurrection effects, prevents most healing effects, plus removes a large amount of health when it’s removed, similar to Doom. This attack targets all enemies. Treacherous Tactics is a two-round Team Buff that makes melee attacks apply Internal Bleeding, plus gain Hemorrhaging. This buff will also greatly reduce the damage taken from enemy attacks. Damnation causes Desecrated to immediately trigger, but will also prevent Desecrated from being applied again for 1 round.
As the last Worthy, Ghost Rider, who now wields a hammer at the end of his Damnation Chains, has a Breaker of Wills passive. This passive gives him a chance to preemptively counter with Cower and Agony, in addition to halving the damage from any non-Hallowed attacks. His Damnation Chains attack, now called Chains of Greithoth, has had the Dark Forces and Malignant Poison statuses added to it. Greithoth’s second action “Are You Worthy?” will do increased damage with its new Serpent’s Scrutiny property, to those deemed not Worthy. Weakened, Pyrophoric, and Intimidated have been added to his third attack, Feel The Burn, and Broken Will to his fourth attack, Will Breaker.
Marvel.com: As we build to the climax of this story, what challenges do our heroes face?
Tony Sherrill: It’s a very eventful Chapter. The Worthy are on a rampage in London. Red Skull seeking a new power source draws upon the power of Incursions with catastrophic results. Mephisto makes Kingpin an offer he can’t refuse, putting the inhabitants of New York in Jeopardy. M.O.D.O.K. constructs a dimensional portal, but unfortunately something is there waiting on the other side and it’s bad news. Hela seeks an alliance against the Serpent, but can the Queen of Hel be trusted? Many flock to Madripoor with the hope that the Mandarin, yes the Mandarin, can protect them from the Incursions. Just wait until you see Chapter 12 later this month.
Marvel.com: What new heroes and villains debut with this chapter?
Tony Sherrill: This is the chapter where, after all these years of hiding behind the protection of being an NPC, you finally get to punch Cul Borson in the face. Cul Borson is immune to Interrupts and of course, Fear-based statuses. Several of his attacks apply Fear, which can be applied five times, with a 10% chance per application for attacks to fail and cower in fear. With his Hammer Strike he has a chance to apply Contusion, which is a new status that applies Ravaged and up to three applications of Internal Bleeding. Yikes.
Marvel.com: Who takes center stage for the good guys during this chapter?
Tony Sherrill: This is all out chaos and S.H.I.E.L.D. is doing their best to contain it all. Heroes are fighting villains around every corner, in every alley, and on every rooftop. In this Chapter, five of the six missions have Epic Bosses; these make for some really great fights:
- Mission 1 – Epic Mokk vs. Captain Britain
- Mission 2 – Epic Man-Ape vs. Black Panther
- Mission 3 – Epic Greithoth vs. Dr. Strange
- Mission 5 – Epic Cul Borson vs. Thor (Jane Foster)
- Mission 6 – Epic Mandarin vs. Iron Man
Marvel.com: What are some of the Heroic Battles we can dig into?
Tony Sherrill: Heroic Battles are my absolute favorite, because they are customized fights that sort of work like puzzles and the [“Marvel: Avengers Alliance”] Designers do such a great job making each fight unique. Here’s the breakdown:
- Mission 1 – Kamala Khan and Captain Marvel vs. X-Ray and Ironclad
- Mission 2 – Drax and Cammi vs. Black Dwarf and Proxima Midnight
- Mission 3 – Squirrel Girl vs. Targets
- Mission 5 – A-Bomb vs. Abomination
- Mission 6 – Misty Knight and Colleen Wing vs Beetle and Maggia
I saved Mission 4 for last, since this is the very first time we’ve introduced a new villain via a Heroic Battle. In this battle Ant-Man faces Yellowjacket and Crossfire! We also gave Ant-Man some new moves through an E-Iso called Growing, which is based off what is seen in the “Marvel’s Captain America: Civil War” movie. The fight starts off with Ant-Man fighting some grunts for the first wave, being his typical self, shrinking and stealthily attacking and such. In the second wave Crossfire appears and whenever Ant-Man performs an attack with either the Stealthy or Ants! properties, Crossfire will counter him, which is a huge pain in the Ants since every single one of his moves has one of these two properties. This is when Hank Pym steps in to help out poor Ant-Man and guides him in learning how to use his new Growth attacks. I hope you enjoy it.
Play “Marvel: Avengers Alliance” now and look for Chapter 11 coming soon!