Download the series premiere episode featuring Star-Lord and company!

Award-winning developer and publisher of digital entertainment, Telltale Games, along with Marvel Entertainment, today announced that the first of five “Marvel’s Guardians of the Galaxy: The Telltale Series” episodes is now available for $4.99 USD or equivalent on PlayStation®4 computer entertainment system, Xbox One®, Windows PC, and Mac. The episode will also be available to download on the App Store® and Google Play™ later this week.

The series will also be available as a special “Season Pass Disc” on May 2 at retailers across North America for an MSRP of $29.99 USD, and on May 5 at retailers elsewhere across the globe. The special “Season Pass Disc” will include Episode One: Tangled Up in Blue, and will grant access to download the subsequent four episodes via online updates as they are released in the coming months of 2017. Additional platforms for release are yet to be announced.

“Marvel’s Guardians of the Galaxy: The Telltale Series” is a brand-new story of the universe’s unlikeliest Super Heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

The series will feature a star-studded cast of voice talent, including Scott Porter (“Friday Night Lights,” “The Walking Dead: The Telltale Series”) as Star-Lord, Emily O’Brien (“The Young and the Restless,” “Middle Earth: Shadow of Mordor”) as Gamora, Nolan North (the Uncharted series, “Pretty Little Liars”) as Rocket, Brandon Paul Eells (“Watch Dogs”) as Drax, and Adam Harrington (“The Wolf Among Us,” “League of Legends”) as Groot.

For more on “Marvel’s Guardians of the Galaxy: The Telltale Series,” visit the official website!

Read More

Everything you need to know about Marvel Games, this week!

True Believers, every Tuesday, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more! 

Thanos isn’t only terrorizing Earth’s Mightiest Heroes on-screen with the April 27 release of Marvel Studios’ “Avengers: Infinity War.” Starting this week, the Mad Titan will have our heroes scrambling to assemble across seven titles in Marvel Games roster. Now let’s get on to what cataclysmic events we can expect to see this week and what we can tease for the remaining participating titles!

MARVEL CONTEST OF CHAMPIONS

Are you ready to earn the rare title of “Infinity Warrior”? Black Panther’s Chadwick Boseman and Spider-Man’s Tom Holland will be kicking off their Champion Challenge tomorrow, Thursday, April 19, and run to May 17, to get you trained for the Contest’s upcoming Infinity War event!

Beginning on Wednesday, April 25, you can expect to find four new events in-game with the latest build update, including the “Infinity Nightmare” story quest, a daily “Infinity Trials” quest,” the solo “Vanquishing Blows” challenge, and “Infinity Dungeons,” which features social co-op quests.

  • TRIALS OF THE MAD TITAN (April 25 – June 6)
    The powers of the Battlerealm’s Infinity Stones have spread throughout the Contest, leaving pockets of their condensed energies ripe for the picking. Cut your teeth on foes infused with the power of the Stones each day, and then collect Boosts that will temporarily give you access to the unique powers offered by each Stone! Combine these boosts on the final day each week to take on power enemies in the Trial of Omniscience, where the greatest rewards and most dangerous enemies lie.
  • INFINITY DUNGEONS (Available for a limited time only!)
    Team up with another Summoner to battle through an endless series of Rooms. Even better, they don’t have to be in your alliance! Strategize with them while in the Dungeon with the new Quick Chat feature. Each Dungeon has a unique theme depending on the day you play, including randomized Buffs on Nodes that are different every time you play.The further you go, the harder it becomes, and the better the rewards. Once you completed a Room, you must decide whether to push on to the next and more difficult Room, or conclude the Dungeon and collect the points and rewards you’ve earned so far. Points earn you a new currency called Dark Artifacts. Use these vessels of dark power to purchase new Infinity Dungeon Crystals containing Champions.

Cosmic warrior Proxima Midnight entered the Battlerealm last week, but she is never too far from her other half. Expect the arrival of Corvus Glaive and others invading the Battlerealm rolling out over the next few weeks!

MARVEL PUZZLE QUEST

Right out the gate, on Thursday, April 19, Captain America (Infinity War) brings his A-game, doing what’s right and saving the world one clandestine mission at a time. Pick up Captain America (Infinity War) here.

The good-all-around playable character is perfect for use in teams where you want to shut down problematic enemy powers. Harness the Super-Soldier’s powers during the “Come and Get Me Event,” running April 19 to April 22!

  • Rope-a-Dope allows Cap to distract the enemy with a false advance, misleading them and leaving their backline vulnerable
  • Coup de Grace lets Cap summon all his strength to land a finishing blow
  • Man Without Country means our hero can still protect the innocent with covert tactics
  • Lastly, Captain America can reach down and lift up his fallen ally and give a boost of health with On Your Feet, Soldier!

We gave you a taste of Supports early this month, you can expect plenty of Infinity War tie-in items and bonuses to help your heroes throughout the Event, kicking off starting on April 24!

MARVEL STRIKE FORCE

Never one to walk away from a challenge, the new action-RPG mobile game, available on iOS and Android, will have “Avengers: Infinity War” characters Thanos, Vision, Star-Lord, Loki, and Doctor Strange, assembling. You can expect Thanos timed raids and the Thanos legendary event kicking off Thursday, April 19!

LEGO MARVEL SUPER HEROES 2

You can absolutely expect a new level and “Avengers: Infinity War” characters debuting in the new event soon!

MARVEL FUTURE FIGHT

All we can say is — you better prepare for the first huge update inspired by “Avengers: Infinity War”!

Also, we can tease that Marvel Future Fight is also celebrating their 3 Year Anniversary this month. We wonder what surprises will be in store!

SPIDER-MAN UNLIMITED

Get ready for next week’s release of the Spider-Man (Iron Spider) playable character and a brand new Boss Battle against Thanos!

MARVEL AVENGERS ACADEMY

We’ve been teasing for over two years now, and the destiny has finally arrived in the form of Thanos descending upon the Avengers Academy and our heroes. Keep it on Marvel.com to learn about the heroes and villains across the universe who will need to team up to stop him.

IN CASE YOU MISSED IT

MARVEL’S SPIDER-MAN 

Game Informer continues their month-long coverage of all things Spidey! Pre-order the game and catch up on GI’s exclusive stories you may have missed this past week:

Thanks to Marvel, Insomniac Games and Titan Books, to get you ready for Marvel’s Spider-Man’s September 7 release, “Marvel’s Spider-Man: Hostile Takeover” will give you an early look at what kicks off the events in the game. The prequel book, written by David Liss and available on August 21, will feature some of Spidey’s most famous friends and foes, including the Shocker, Echo, J. Jonah Jameson, Mary Jane Watson, and the Kingpin.

Don’t miss out on “Marvel’s Spider-Man: The Art of the Game,” written by Paul Davies, which will follow on September 11, for never-before-seen images of Spider-Man, his costume and equipment, the Marvel version of his hometown New York, and the deadly villains he battles, fans will get a behind the scenes look at the game from initial designs, blueprints, and the breathtaking final concepts!

Stay tuned to Marvel.com for more Marvel Games news and interviews.

Read More

Everything you need to know about Marvel Games, this week!

True Believers, every Tuesday, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more! 

LEGO MARVEL SUPER HEROES 2

Marvelites, the Runaways have interrupted an ancient god’s ritual in the underwater Marine Vivarium and it’s up to you to re-group among the chaos!

If you’ve checked out “Marvel’s Runaways” streaming now, exclusively on Hulu, and couldn’t get enough, Marvel Games and Warner Bros. Interactive Entertainment has your back! Out today, pick up “Marvel’s Runaways Character and Level Pack,” the new DLC for LEGO Marvel Super Heroes 2 for $2.99.

In this all-new Brian K. Vaughan’s Runaways comic-inspired pack, players will travel to the undersea Marine Vivarium where they’ll try to escape from the chaos and destruction that their criminal parents, ‘The Pride,’ have brought upon them. New unlockable characters Nico Minoru, Chase Stein, Alex Wilder, Karolina Dean, Molly Hayes, Old Lace, and Gertrude Yorkes add to the main game’s roster of over 200 Super Heroes and Super Villains. LEGO Marvel Super Heroes 2 is available on PlayStation®4, Xbox One®, Nintendo Switch™, and Windows® PC.

MARVEL CONTEST OF CHAMPIONS

Cosmic warrior Proxima Midnight enters the Battlerealm with an insatiable hunger for death this Thursday, April 12. What is this Black Order member capable of? Take a look below!

The presence of Thanos’ greatest warrior can only mean terrible things await our heroes. Proxima Midnight is a formidable foe to anyone that crosses her. She’s a master combatant that’s willing to deal death by her spear without even a second thought. Her entire kit is based on Prowess and True Accuracy. Her abilities are enhanced and players gain good synergy bonsues when she receives special assists with Champions Corvus Glaive, Nebula, and Thor (Ragnarok). She’ll dish some heavy attacks against Infinity Enemies like Doctor Strange, Scarlet Witch, Vision, and Hulk (Ragnarok).

This deadly super villain will be unleashed April 12. Check your in-game messages for more information about this deadly addition to the Contest!

MARVEL AVENGERS ACADEMY

In the world of Marvel Avengers Academy, our young heroes can’t seem to catch a break between exams and super villains hellbent on destruction. Marvel.com writer Justin Synder caught a few minutes between classes to chat with Allen Warner, Lead Narrative Designer at TinyCo, to get you all the details on the Jessica Jones event, inspired by “Marvel’s Jessica Jones,” the first two seasons streaming exclusively on Netflix.

Marvel.com: What brings Kilgrave out of the woods now?

Allen Warner: New York has been decimated by the recent attacks of government-created Hulks, and the entire world is panicked because of the imminent arrival of Thanos. Being the sleazy manipulator he is, Kilgrave takes advantage of the chaos by using his mind-control powers to set the city’s most powerful crime families against one another. As they knock each other out one by one, he assumes control of their resources and minions, quickly turning himself into the new kingpin of crime. As you can guess, this immediately puts him in the crosshairs of not only the Defenders and the Avengers, but rival criminal masterminds like Madame Gao and Kingpin.

Marvel.com: Jessica has quite a history with him. How will their past influence the event and her story?

Allen Warner: In our world, they’re both younger, and have yet to really cross paths. As an investigator and a hero, Jessica knows about the seedy side of the city, so she knows about Kilgrave being an arrogant scumbag who’s done horrible things, but it isn’t as personal or serious as it’s been portrayed in the comics and TV show. That being said, she doesn’t have any respect or patience for manipulative people like Kilgrave, so she takes it upon herself to shut down his operation, and make it very clear that he isn’t welcome in her city.

Marvel.com: What new faces will we see join the Academy as Kilgrave puts his scheme into action?

Allen Warner: Our new character this event is the Hood. We thought it would be cool to being in an antihero who would have a personal vendetta against Kilgrave for ruining his own criminal operation. The Hood has an amazing power-set, and some interesting history to play off with characters like Doctor Strange and Mysterio and Mephisto, so it made for some really cool interactions and stories. His visual levels look awesome, and his top visual rank is probably the most wicked looking character we’ve ever featured in Avengers Academy.

In addition to the Hood, we’ll also be bringing back Jessica Jones, Hellcat, and Luke Cage. These are a few of my favorite characters we’ve ever featured in the game from their visuals to their animations to their stories. It’s a lot of fun to bring them back together again along with some of the other Defenders to see how they deal with Kilgrave, and how they view the looming threat of Thanos.

Marvel.com: Seems like our heroes will need some new tech to combat Kilgrave and his mind control abilities. Who suits up in new gear to bring the fight to Purple Man?

Allen Warner: We’re adding awesome new outfits for Jessica Jones, Luke Cage, and Spider-Woman. Two are all-time classics from the comics, and the third is a more obscure choice that’s a perfect fit for dealing with both Kilgrave, and the threat on the horizon. Each one completely changes the look and vibe of their respective character, and I think people are really going to enjoy adding them to their campus.

Marvel.com: Kilgrave as a villain differs quite a bit from most we’ve seen at the academy. What was it like to write him and this story?

Allen Warner: Having removed the most atrocious acts that he hasn’t committed in our universe, we’re left with an arrogant, egotistical, sarcastic, insecure sociopath, which actually makes him pretty similar to quite a few of our villains, and even a few of our “heroes.” It was actually really interesting to bounce those traits off of the other characters, and see how they each react. One of my favorite things about the story in this event is that it’s the first time we’ve spent a lot of time watching the various villains interact, and it’s really interesting to see the natural hierarchy, and in some cases, unexpected heroism, that results from their rivalries. It turns out that heroes like Jessica Jones aren’t the only ones who want to knock the smirk off Kilgrave’s face.

Marvel.com: Thanos still lurks on the horizon. Can we expect to see him make his move soon?

Allen Warner: VERY SOON. I can’t wait to finally reveal the secret origin of the Avengers Academy universe, and talk about all of the amazing new heroes and outfits we created to help our heroes win the Infinity War.

Channel the Power Woman in her event starting this Thursday, April 12. Download the mobile game on Google Play and iTunes.

IN CASE YOU MISSED IT

MARVEL’S SPIDER-MANWe know you’ve already pre-ordered the blockbuster action game from Marvel Games, Insomniac Games and Sony Interactive Entertainment, and you’re waiting for September 7 to roll around.

Be sure to check Game Informer all month long as they keep things Spidey 24/7:

MARVEL PUZZLE QUEST: Learn about the latest MPQ feature — Supports — which gives your favorite heroes more firepower, and test it out in-game now!

Stay tuned to Marvel.com for more Marvel Games news and interviews.

Read More

Try out the new feature beginning April 10!

Want more firepower for your favorite “Marvel Puzzle Quest” crew? Then you’ll love their newest feature: Supports! An awesome new addition to “Marvel Puzzle Quest,” players can equip these items and get nice little bonuses to help bring the pain.

We talked to D3 Go! Senior Producer Josh Austin about Supports everything they bring to the “MPQ” experience. 

Marvel.com: I’m super geeked about Supports. What do we need to know about them?

Josh Austin: Supports are places, people, vehicles, gear–anything that helps make a Marvel hero or villain who they are. They’re collectible, durable items that you equip to your 3, 4, and 5-star characters. They get stronger as their rank and level increase. I also want to note an all-new resource called Red Iso-8 that is used to level-up Supports. Red Iso-8 is earned through event rewards, special offers, and when receiving additional Supports that you already own.

Marvel.com: So we can equip our favorite champs with cool items that make them stronger in battle? 

Josh Austin: Correct. Each Support works with families of characters. So finding Korg, the player can attach the Korg Support to any Thor family character to get bonuses to health, extra chances to gain additional AP at match start, deal more damage and even a bonus for attaching Korg to Thor (Gladiator), which will create a Yellow Protect Tile whenever Thor (Gladiator) fires a power. There is going to be a lot of fun ways that players can connect Supports with their favorite Marvel characters.

Marvel.com: Dude sign me up! How many are we thinking that will be released to players at the start?

Josh Austin: The initial launch will include 14, the feature is new and is currently the most we plan to release at one time, unless we feel like going crazy at some point in the future. The first batch is rolling out with a group of various Marvel families followed by an “Infinity War” theme that we look forward to share more about in a couple of weeks. We have so many batches already planned and in various stages of completion, it’s not going to be a try a few and it may go away, we have strong plans for it and can’t wait to see what the players do and/or achieve with these Supports!

Marvel.com: Do you have any favorites?

Josh Austin: My favorite Support in the first wave is the Quinjet. It creates strike tiles, deals extra damage to those pesky Dark Avengers, increases character’s maximum health and deals more damage for Green and Red matches. The icing on this one is it’s one of the few that supports the affiliated team, which means powers fired by supported characters deal extra damage for each active Avenger on the team. This helps a couple of my favorites Grey Suit Black Widow, Captain Marvel (Carol Danvers) become even more powerful and I can swap out the third Avenger slot depending on the fight.

Marvel.com: And what kind of synergies do they promote? What kind of playstyles/heroes will see the most obvious benefits?

Josh Austin: There aren’t too many yet that promote a synergy in the form of an affiliation, but there are plenty of synergies that can be gained depending on the players favorite characters. For example, there are a lot of Supports that have one perk that allows the player to gain extra AP in a color, for example, Quad Blasters grant an extra bonus chance of collecting Green AP when supported characters fire a power. This can be super handy for getting AP for those high-cost powers.

Marvel.com: And will the team be iterating on new Supports alongside new characters?

Josh Austin: Yes and no, we have so many groups of Marvel characters in the game already that we will have enough to do for a while with Supports.  I can say that they will match character releases a lot, but don’t want to say we are only locking into this as a plan.

Marvel.com: When is all this stuff rolling out to players?

Josh Austin: Supports are going live on Tuesday, April 10. Red Iso-8 will be rewarded in events following the build going live.

Try out Supports soon here and stay tuned to Marvel.com for more “Marvel Puzzle Quest” news and interviews.

Read More

Marvel’s Spider-Man: Release Date, Collector’s Edition and more!

Marvel.com’s got a man inside Marvel Games.

For over two decades, Bill Rosemann has been a part of the Marvel family, from his time as a freelance writer for Marvel Age magazine, to marketing copywriter, to “Your Man @ Marvel” blogger, to writer of the Deadline limited series, to editor of dozens of comic series including Nova, Black Panther, Thunderbolts and Avengers Academy. Bill also helped launch the Disney Kingdom imprint and was part of the team that co-created the modern day Guardians of the Galaxy. Bill is now Executive Creative Director for Marvel Games, where he uses his knowledge and passion for the House of Ideas to collaborate with partners around the world on hit titles for console, PC and mobile devices.

Every so often, Bill and talented members of the Marvel Games team join us to share their stories as well as exclusive news and scoops on what’s happening in the world of gaming!

Hello, friends! On the road to Marvel’s Spider-Man you’ve waited patiently and not so patiently – I’m looking at you @GameOverGreggy – for information on the highly anticipated blockbuster action game that Marvel Games, Insomniac Games and Sony Interactive Entertainment are creating exclusively for PlayStation 4 consoles. You’ve tweeted, posted analysis and theory videos, created fan art, cosplayed and even organized into the #SpideySquad…and we’re now thrilled to announce that you can play “Marvel’s Spider-Man” on Friday, September 7, 2018! Pre-Order Now!

And feast your eyes on the final box cover art!

The strong red background and confident pose of our more experienced hero sends an immediate message to the world that this is a bold new take on everyone’s favorite Web-Slinger. To showcase the unique look of our Spider-Man in his all-new swanky Advanced Suit, his pose takes inspiration from over 50 years of classic Spider-Man comic book covers and art. Educated fans of the Wall-Crawler will see nods to the work of J. Scott Campbell, Mark Bagley, John Romita Sr., John Romita Jr., Joe Quesada and (of course) Steve Ditko, as well as many other iconic Spider-Man artists.

You’ll see this box art on the standard edition of “Marvel’s Spider-Man” when it’s available at retail and digitally for $59.99. And while many of you have requested that we show you the cover for the game, many more have asked: “Will there be a Digital Deluxe and Collector’s Editions of the game?” You got it  –  we’re delivering both!

The Digital Deluxe Edition of the game ($79.99) will include a copy of the game as well as new story chapters with our post-launch DLC series “The City That Never Sleeps”. That’s right, we’ll be supporting the game post-launch with three new chapters featuring new missions, characters, Spider-Man suits and villains I can’t wait to tell you about! Meanwhile, if you pre-order the Digital Deluxe Edition, you’ll also receive by mail this limited edition collectible FiGPiN featuring Spider-Man in the iconic pose from the box cover art.

For those mega Spider-Man fans craving even more amazing collectibles, you should check out the Collector’s Edition ($149.99), which includes all of the content from the Digital Deluxe Edition, as well as a Steelbook case featuring the iconic white spider, a Mini Artbook from our friends at Titan Books, and an awesome Marvel’s Spider-Man statue by the geniuses at Gentle Giant! You’ll notice we haven’t revealed the entire Collector’s Edition statue, just Spider-Man perched on top of something. What could he be crouched on? Stay tuned!

No matter where you buy it, or which Edition you select, if you pre-order you’ll get special items. Whether it’s a Spidey Suit Pack featuring the fan-favorite Spider-Punk suit from the Spider-Verse comics event (as well as two additional suits we will reveal this summer), the Spider-Drone gadget, a PSN Avatar, an original PS4 theme designed by renowned artist Adi Granov, or extra skill points to unlock your favorite Spider-Man talents sooner – our pre-order bonus is the total package! Check out this video of the Spider-Punk suit in action:

And if that’s not enough, we’re revealing even more details in the cover story of this month’s issue of Game Informer! The GI crew visited the Insomniac Games studio (which is conveniently just 15 minutes from the Marvel Games office), went hands-on with Marvel’s Spider-Man, talked to myself – and Insomniac Creative Director Bryan Intihar, Art Director Jacinda Chew and more members of the dev team — and will bring you the biggest look at the game yet! Plus we asked famed AMAZING SPIDER-MAN cover artist Alex Ross to create this powerful painting for the issue’s cover!

May Cover Revealed – Spider-Man https://buff.ly/2q3ffuX

Posted by Game Informer on Tuesday, April 3, 2018

Game Informer will also be posting stories and interviews with members of the Insomniac and Marvel Games team all month long, so keep an eye on their website for the latest. (Note: You must be a Game Informer subscriber to view their digital issue.)

Okay, that’s all for now, True Believers. We can’t wait to show you more of the game in the next few months. We’re especially excited for you to enjoy the game on September 7, 2018 and then share your reactions with us. In the meantime, get your pre-orders in for Marvel’s Spider-Man on the PlayStation Store or a friendly neighborhood retailer online or near you. And for all the latest from Marvel, be sure to follow us on Twitter, Instagram, and Facebook. Thanks again…and Make Yours Marvel’s Spider-Man!

Read More

Everything you need to know about Marvel Games, this week!

True Believers, every Tuesday, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more! 

To kick off our inaugural This Week in Marvel Games feature, what’s better than delighting your Spidey senses with everything we can share about Marvel’s Spider-Man (so far)!

MARVEL’S SPIDER-MAN

Insomniac Games and Marvel Games are kicking off a whole month of “Marvel’s Spider-Man” coverage with Game Informer!

Today, they revealed “Marvel’s Spider-Man” is the May cover, featuring art from the famed Alex Ross:

May Cover Revealed – Spider-Man https://buff.ly/2q3ffuX

Posted by Game Informer on Tuesday, April 3, 2018

Be sure to head to pick up the physical Game Informer issue this coming Friday, featuring exclusive info, art and more, from their Insomniac Games visit. And all month long, check-in on Game Informer Spider-Man Hub for additional looks and details!

MARVEL PUZZLE QUEST

There is no shortage of mutants rolling out across your favorite mobile games, and the folks over at D3 Go! aren’t skimping! The young, effervescent Jubilee makes her way into Marvel Puzzle Quest this Thursday, dealing damage while changing the state of the board by unleashing Heart of the Team, Light Show, and Roman Candle.

Team her up with other characters that create Charged titles like Thor, Goddess of Thunder; Lockjaw; and Blackbolt. Pick up Jubilee here and test her out during the her Release debuts “The X-Men vs. Apocalypse” this April 5 to 8, and “S.H.I.E.L.D. Training” between April 5 to 12. Her stores, “S.H.I.E.L.D. Training Heroes for Hire,” will be available April 5 to 12, and “Jubilee & Friends,” April 8 to 14. Her featured event “Unstable Iso-8” runs April 8 to 13, and finally, her Versus Tournament “Here to Chew Bubblegum” starts on April 8 and ends April 11.

IN CASE YOU MISSED IT

MARVEL Strike Forceavailable on iOS and Android, is now recruiting heroes to help Fury assemble a squad to take on Ultimus and his Kree army. Read our exclusive interview with the team, watch the exclusive gameplay trailer, and learn some handy tips and tricks as you embark on the latest S.T.R.I.K.E. mission here.

MARVEL Strike Force

Spider-Man Unlimited: Venom Inc. wreaks havoc across “Spider-Man Unlimited” in the latest symbiote update. Pick up the mobile game on Google Play and iTunes.

Marvel Contest of Champions: Logan’s fiercest foe, Sabretooth, finds his way into Battlerealm!

LEGO Marvel Super Heroes 2: truTV’s Chris Gethard stops by Marvel Let’s Play to challenge Ryan aka AgentM!

Read More

The wallcrawling adventure from Gameloft unleashes a symbiote update!

All-new characters swing their way into Marvel’s “Spider-Man Unlimited” from the symbiote-loaded “Venom Inc.” comic event. Players will get a crack at Agent Anti-Venom, Maniac, and more, along with an event and some new items. We talked to Gameloft Product Marketing Manager Sergii Gotsman to get the lowdown on everything coming to “Spider-Man Unlimited.”

Marvel.com: When have more symbiotes ever been a good thing for Spider-Man? I have a feeling things are going to get tricky for our heroes with this many baddies on parade.

Sergii Gotsman: It’s definitely worrisome, but as we’ve already seen in the comics (for example in “Venomverse,” “Poison-X” or “Maximum Carnage”), when faced with a greater threat, symbiotes can find a bit of common ground with the good guys and work with them. And with all the interdimensional menaces that threaten the Spider-Verse in “Spider-Man Unlimited,” I’m sure the Spideys and symbiotes can put their rivalry aside—at least for a moment.

Marvel.com: What can players expect from this update? We’ve got some new characters, some new items—and did I hear something about a new event?

Sergii Gotsman: Yes, we’re bringing in nine new characters, two new collectables and new limited-time events. Most, but not all, of this is tied to the recently concluded VENOM INC. comic books. You’ll be able to play as Agent Anti-Venom, Maniac (Lee Price), and Inkling versions of Black Cat, Hammerhead, and Mac Gargan, and take part in new Venom Inc.-themed events.

But it’s not only about “Venom Inc.— we’re also bringing some other heroes from the Spider-Verse into the fray, like Alistair Smythe, Ezekiel, Venom Angelo Fortunato, and Venom Zombie.

Marvel.com: The team is releasing nine new characters with the event? Holy moly, that’s a lot! Do you have a favorite? Anyone you want to take running?

Sergii Gotsman: In terms of my personal preferences, I really like Agent Anti-Venom—his 3D model looks really awesome and I like the idea that Eugene “Flash” Thompson is the new Anti-Venom of Earth-616. But I’m betting that Venom Zombie will become the community favorite from this update—Marvel Zombies has a pretty huge fan base and our players have asked about this character for a while.

Marvel.com: Can you tell us a little more about the items and event coming down the pipe?

Sergii Gotsman: As I mentioned, story-wise it’s tied to Venom Inc. In addition to running, fighting and web-swinging, players will have to collect Symbiote Samples and Astrobiological Serums—which are drawn from an important plot device in the original Venom Inc. story. You see, when Lee Price absorbed Mania’s symbiote and became Maniac, he developed a new ability—the power to infect people with pieces of the symbiote, giving him control over them. That’s where Astrobiological Serums come in handy—in small doses, they regulates the hormonal output of the symbiote and may help to get rid of Maniac’s influence.

The Venom Inc. events are scheduled to run until the end of April, and those who will have managed to collect all the new characters from them will also be rewarded with Rank Up cards and vials.

Marvel.com: What are you all most excited for players to get their hands on with this update?

Sergii Gotsman: I really like that we’re able to offer events tied to a recent Spider-Man story. I mean, we’ve just read VENOM INC. and now we get to enjoy it a bit more in the game. The whole “Spider-Man Unlimited team is eager to see how the community will react to it.

Marvel.com: Anything else that we need to know?

Sergii Gotsman: Be sure to keep up with all the latest news about the game on Facebook and YouTube—we’re constantly sharing art and videos from the game with our community there. And stay tuned, the next update—which we’re currently working on—will feature some crazy, titanic-sized stuff!

Pick up “Spider Man Unlimited” on Google Play and iTunes and stay tuned to Marvel.com for more news and interviews.

Read More

Assemble Earth's mightiest squad with free-to-play action-RPG mobile game!

Heroes, have you heard Nick Fury’s call?

Ultimus, the Kree Warlord, and his army have made their way to Earth, and the S.H.I.E.L.D. Director is looking to recruit heroes in “MARVEL Strike Force,” now available on iOS and Android. The free-to-play squad-based Super Hero RPG set in the Marvel Universe from FoxNext Games will see heroes like Captain America, Black Panther, Wolverine, Gamora, and many others, joining forces to take on the latest threat Fury must face.

Take a look at the exclusive gameplay trailer above, and get debriefed on the mission at-hand with Jason Bender, Creative Director at FoxNext Games; Tim Hernandez, Director, Game Production at Marvel Games; and Bill Rosemann, Executive Director, Creative at Marvel Games. They’re your best bet at gathering intel on necessary alliances at S.T.R.I.K.E. and strategic combat to dominate the enemies of S.H.I.E.L.D.. The fate of the world is on you, Heroes!

Marvel.com: How did the partnership between FoxNext Games and Marvel come about?

Tim Hernandez: The FoxNext Games team immediately captured our attention with an early prototype of the gameplay that really blew us away. I guess it shouldn’t have come as a surprise, considering the experienced dev veterans on the team, and from that perspective we really wanted to collaborate from the beginning. The more we discussed their vision for the game, how they planned to push the limits of mobile gaming, and the passion they had for Marvel (we can tell the True Believers from the posers, trust us), the more we realized that we had the makings of something special, and that we had to make this game together…plus they had us at “Ultimus.”

Marvel.com: How does this game differ from other games in Marvel’s mobile portfolio?

Jason Bender: “MARVEL Strike Force” is about building the dream team. Strategy is at the core, so it’s all about creating a squad out of characters that work well together. They have to have the right combination of abilities to overcome the challenge before them, so players will need to field surprising combinations of characters, including heroes and villains that we don’t usually see working together.

Tim Hernandez: As Jason mentioned, constructing the perfect squad is where you really appreciate the depth of the game, and what really sets it apart in terms of gameplay. You can always go in and kick some Kree butt for fun or to advance through the campaign story, but strategically strengthening your roster with the right mix of teams and upgrading their abilities for a given mission, a huge wave of enemies, or to take on other players’ teams, is where this game really shines.

Bill Rosemann: Venom and Captain America! Spider-Man and Rocket Raccoon! Crossbones and Loki! It’s all of the hero/villain, hero/hero and villain/villain combos you never thought you’d get to see…but now will so desperately want to unleash!

Marvel.com: Last fall, “MARVEL Strike Force” released a teaser that showed a security breach at Stark Industries. We witnessed the Kree Warlord Ultimus challenge Earth’s mightiest heroes. Why has Ultimus come to Earth, and what made him the ultimate Super Villian for players to battle?

Jason Bender: Ultimus has traveled across parallel dimensions, subjugating one Earth after another, and is forcing their heroes and villains to join his mind-controlled army. His goal is to ensure the dominance of the Kree Empire once and for all, so he won’t stop until every possible version of Earth is conquered. He has already converted an army of super humans, so S.T.R.I.K.E. and its allies will have to find a way to stop an army of Hulks, Iron Fists, Punishers, and more from devastating our home planet.

Tim Hernandez: And also save that poor Stark Industries security guard who makes another cameo in the new gameplay trailer (above). Poor guy is having a rough day.

Bill Rosemann: Yeah, I mean he’s just trying to make it to the weekend so he can play his favorite new Marvel mobile game! Meanwhile, I gotta say that while I’m no fan of their evil intentions, you have to respect the logic and boldness of the orders that the Kree Supreme Intelligence has given Ultimus. Why endure the continued annoyance of the Earth heroes foiling your various plans for universal conquest when you can instead just target those meddling do-gooders directly and make them fight themselves? It’s ingenious…and only Nick Fury’s S.T.R.I.K.E. (Special Tactical Reserve for International Key Emergencies) Force has a chance of stopping them!

Marvel.com: For fans unfamiliar with Ultimus, is there anything else about the back story that they should know before diving into the game?

Jason Bender: Ultimus is a fascinating character who first appeared in a 1974 issue of Thor under the name of Demon Druid. In that issue, Thor’s hammer bounced right off of him and he was able to knock Thor out in a single blow. Over time it was revealed that Ultimus is a Kree warrior of exceptional strength, and also an Eternal. Eternals are rare and extremely powerful, the most notable of which is Thanos, who we’ll see rock the world in “Avengers: Infinity War” next month. When we last saw Ultimus in the comics, he was exiled to the edge of space. In “Strike Force,” he returns as a zealous and battle-scarred general at the head of a Kree war fleet who is determined to secure the dominance of the Kree Empire once and for all.

Tim Hernandez: I just want to add, that it was a stroke of genius to reimagine Ultimus, Jason. I’m sure Bill knew him but, being completely honest here, I had to do a bit of research when you first pitched him as the big bad for the game. It was so much fun working with you guys to give him a 21st century makeover!

Bill Rosemann: When Jason suggested Ultimus as our big bad we jumped at the chance to modernize him for a new audience. As our friends in Publishing, TV and Studios often do, the Marvel Games team embraces the opportunity to dig through the “toybox,” find characters from decades past that have great potential, and then reimagine them in a way that is accessible and meaningful for a new generation. It all begins with studying the source material, then discussing the necessary elements that define them, and then iterating back and forth until an awesome new story and visual is born. Ultimus has all the ingredients — an awesome name, an impressive and memorable visual, and a relatable story (a proud warrior who feels betrayed and is now seeking revenge and redemption) – that makes an authentic and awesome Marvel villain.

Marvel.com: Right out the gate with today’s launch, what characters will be available?

Jason Bender: There will be 64 collectible characters at launch, with more soon to come. You’ll be able to collect a wide variety of Super Heroes and Super Villains from across the spectrum. Marquee teams like the Avengers, Defenders, and Guardians of the Galaxy will be available, as well as classics such as Spider-Man and Punisher, and some special characters like Night Nurse and Crossbones. There will also be a number of faction characters to support your leaders, ranging from Hand ninjas and Ravagers to Hydra soldiers and S.H.I.E.L.D. operatives.

Tim Hernandez: Jason is being modest. Not only is the character roster massive, nearly every one of the incredibly detailed designs has a unique new spin that’s original to “MARVEL Strike Force;” it’s not just Ultimus.

Bill Rosemann: It was so fun working with the FoxNext Games team on the unique looks of every character. Each Hero and Villain is instantly recognizable, but their visual designs are specific to “MARVEL Strike Force.” From the uber popular like Spider-Man to the cult faves like Night Nurse (whose outfit was inspired by a short story from the Secret Wars comic book event), you’ll want to study each character to see how their detailing and overall presentation is unique to this game.

Marvel.com: Can you give us a rundown of the game mechanics? How do we factor in daily objectives, campaigns, and special in-game events?

Jason Bender: The story begins with the campaign mode, where we learn about the invasion and S.T.R.I.K.E.’s role in defending the Earth. From there, a wide variety of game modes unlock. Players can sink their teeth into tons of gameplay in Blitz mode, put their squad building skills to the test in challenges, dominate the ranks of Arena mode, and work together with their Alliance to conquer the cooperative Raids mode.

Marvel.com: What can you tell us about the Arena mode?

Jason Bender: Arena mode will put your skills to the test. With only a limited number of battles per day, it’s all about intelligent team building to counter your adversaries’ team compositions and outplay them through clever use of abilities. Anyone can play and earn rewards, but it takes strategy to dominate the top ranks.

Marvel.com: What other environments can we explore in “MARVEL Strike Force”?

Jason Bender: S.T.R.I.K.E. stands for Strategic Tactical Reserve for Interdimensional Key Events, so there’s nowhere they won’t go! In true Super Hero fashion, our story begins on the streets and rooftops of New York City. From there, the S.T.R.I.K.E. Helicarrier will take you to underground Hydra bases, A.I.M. science labs, and Hand dojos. Before long, your heroes will find themselves brawling on Kree starships and alien planets.

Tim Hernandez: Also, keep an eye out for Marvel Easter eggs! We had a lot of fun coming up with some special surprises and love how the team packed so much detail and life into each level.

Marvel.com: With the emphasis on players commanding S.T.R.I.K.E. and building their fantasy drafts among Marvel’s roster, what characters pair well together to assemble the ultimate #squadgoals?

Jason Bender: Characters can team up in a variety of ways. Out of the gates, we’ll see classic team ups, like Iron Man bouncing repulsor beams off Cap’s shield, and Groot stabilizing Rocket Raccoon’s heavy blast cannon for maximum firepower.  It’s possible for anyone to team up, though. If Crossbones uses his fist-pistons to smash a foe into the air, Punisher can knock them out of the sky with his grenade launcher. Faction leaders also enjoy special bonuses when fielded with their teams: Yondu boosts his rowdy Ravagers, Red Skull commands his loyal Hydra forces, and Ultron’s drones upgrade him during the battle. With hundreds of available ability combinations, the tactical options are myriad.

Tim Hernandez: To add to Jason’s last point about faction leaders, I probably have too much fun having Kingpin call in his merc bodyguards, or Nobu summoning a Hand horde, buffing them up, and just drowning out the battlefield. Yes, it’s fun to be the bad guy, but it’s also a really cool strategy that can turn the tide of a losing battle. And to literally let it rain money and use blood magic, I guess!

Marvel.com: In addition to assembling the dream team in-game, can you tell us more about multiplayer functions if we’re looking to build alliances with friends IRL as well?

Jason Bender: Many of the best rewards in the game come from Raids, a cooperative game mode in which players must join forces with their Alliance to conquer a map of many battles, including difficult bosses. Later raids require just the right teams in order to attain the highest score and unlock unique upgrades. Many more cooperative features are planned for the future.

Marvel.com: What does Ultimus have in his arsenal that players should account for?

Jason Bender: Ultimus is the commander of an army of Kree warriors, with ability to transport his fleet from one dimension to the next, but he’s not afraid of doing his own dirty work. As an Eternal, he contains incredible power, which he can use to generate defensive force-fields and can unleash as searing energy blasts. He is especially dangerous against characters who have acquired a large number of positive status effects, making him a tank-buster, of sorts.

Marvel.com: What stands out in all the gameplay footage are the stunning cinematics and choreographed moves. What went into the build of the game and player experience?

Jason Bender: We wanted to bring a wide variety of Marvel characters to life, so we focused on combat choreography and personality. Agile characters move quickly from foe to foe with graceful martial arts techniques, while brawlers lay down the hurt with heavy-handed punches and slams. Ranged specialists all have distinct styles, as well, from Rocket Raccoon’s hand-built blasters to Hawkeye’s signature bow. As the battle rages on, heroes pay attention to the actions of allies and enemies, brace for incoming explosions, and step aside, dodge, or counter-attack when the brawl comes their way. The camera zooms in to highlight signature moves and then seamlessly swings back to a tactical view for maximum gameplay control. With each new character, we flesh out new aspects of the combat system and develop new technology so we can express who the character is on the inside through exciting, cinematic choreography.

Tim Hernandez: When you get into the fluid combat and see the insane abilities and attack animations, you forget that you’re actually playing a mobile game. Screenshots don’t do them justice, they’re really incredible and really bring the essence of each hero—and villains—to life. We all paid special attention to making sure every single character’s personality shined through. You can see if from the beginning with Spidey’s thwip and Luke Cage’s challenge to “bring it on,” to the not so known characters like good old S.H.I.E.L.D. Medic. Plus, they only get bigger and better as you build out your roster and pull off team up attacks, combo chains and knock outs.

Marvel.com: Now that the game is officially launched and open to iOS and Android players everywhere, how often will you be adding new characters and challenges?

Jason Bender: We’re adding characters as quickly as we can, starting with around 2 per month. There’s a very long list of characters we’re eager to bring to life!

Tim Hernandez: Actually, Jason, don’t you have to get back to work on the dozens of other characters you guys have planned? Seriously, the team isn’t resting easy despite launching with that INSANE number of heroes. They set a high bar to start with, but just wait and see what else they have planned. They don’t stop!

Marvel.com: Lastly, what in-game tips can you offer fans to hit the ground running?

Jason Bender: Character abilities change radically as they advance, so be sure to play lots of Alliance Raids and get ability materials. Develop a diverse team of protectors, blasters, brawlers, controllers, and support characters so your Strike Force can handle any threat. Always keep an eye on the top Arena, Blitz, and Raid players to find out how they build their teams. Always pay attention to new characters when they come out, as they’ll add ever-expanding tactical options to your roster. And have fun!

Tim Hernandez: Yep, I follow the same strategy: start with building a deep roster, collecting both heroes and villains so you can tackle multiple campaigns at once. That will make it easier to collect the resources you’ll need later to upgrade your characters and core teams. In any case you’re going to want multiple teams with diverse abilities to have ready for the various modes. Plus you’ll be able to play a wider range of heroes and villains before picking out your favorites to really level up. You’ll be surprised, they may not be the obvious choices…cough, cough, Night Nurse.

Pick up “MARVEL Strike Force” on iOS and Android NOW! Stay tuned to Marvel.com and follow @MarvelGames on Twitter for the latest news and info on “MARVEL Strike Force.” You can also @MarvelStrikeF on Twitter and “MARVEL Strike Force” on Facebook.

Read More

Logan's fiercest foe makes his way into Battlerealm!

Sabretooth’s been sharpening his claws and finally makes his first feral foray into “Marvel Contest of Champions.” We talked to Kablam Art Director Gabriel Frizzera and Lead Character Artist Gene Campbell about Wolverine’s arch enemy, what he’s capable of, and what exactly he’s doing in the Contest!

 Marvel.com: Loving all the mutants that are finding their way to Battlerealm recently. Any reason for the X-Gene immigration?

Gabriel Frizzera: This latest wave are more refugees than immigrants, I would say. Somewhere in the space-time labyrinth of the Battlerealm there’s a dark future where a corrupt mutant elite dominated the Contest and enslaved everybody, using a new breed of Sentinels to do their bidding… and their future conflict has spilled into our present.

Marvel.com: And y’all have picked one of the most vicious X-foes out there, the deadly Sabretooth. Why does this maniac deserve a spot on the roster?

Gene Campbell:  For a long time now, Sabretooth has been one of the most highly requested characters from our player base. We knew he’d be a popular addition, but we needed to wait for the right time to introduce someone of his caliber to the Battlerealm. We knew we would need an aggressive character to upset and disrupt some of the more prominent figures in the Contest, and in Victor Creed, we found the perfect Champion for that job.

Marvel.com: Like Bishop before him, I’m getting a very 90s Victor Creed feeling here. What was important to the team in bringing Sabretooth to life?

Gene Campbell: When we think of Sabretooth here at Kabam, everyone fondly remembers watching the 90’s X-Men TV series every Saturday morning when we were young. For us, this is the quintessential version of Sabretooth that we need to represent. The ferocious, vicious psychopath that was a constant threat to our childhood heroes. We hope this version triggers the same sense of nostalgia to all the Sabretooth fans in the Contest.

Marvel.com: How does he play? How did you make him feel like Sabretooth?

Piero Herrera: His entire kit is based on Furies and Bleeds. A simple concept, but combined with Persistent Variables this means he will get more and more furious and deal a lot more damage as he knocks out more opponents. Player will be rewarded by hunting mutants while playing with Sabretooth, his special attacks feel very ferocious with long jumps and boulder throws, and last but not least his Bleed effects will also scale with his Fury bonuses, making special attacks extremely powerful.

Marvel.com: He gains passive regeneration stacks? How does he cash out and get that sweet sweet healing?

Piero Herrera: Actually, those Regeneration stacks will start healing right away, over a long period of time and based on the damage Sabretooth takes from a hit. The only way to completely stop his ability is by inflicting a Heal Block, or if players are feeling adventurous, reversing his heal effect will also work.

Marvel.com: You guys also gave him cold immunity, which means he’d be a pretty decent pick into characters like Iceman and… Who else freezes their foes?

Piero Herrera: Currently, this is just going to be useful against Iceman! A lot of player are currently fighting against Iceman in Alliance Wars, making Sabretooth a really good option not only because of his utility, but also because of his damage potential when all of his Fury Buffs are charged up.

Marvel.com: Typically a loner, does he have any good synergy bonuses?

Piero Herrera: You bet he does! A lot of his utility comes from his synergies that he will be able to get when paired up with Champions like Scarlet Witch, Magneto, Old Man Logan, Black Panther and Killmonger. He will be able to bypass effects like Black Panther’s Stun Reflection ability and also will prevent other Champions like Kingpin and Agent Venom from shrugging off debuffs. Please read more about those synergies in Sabretooth’s Champion Spotlight in-game.

Marvel.com: And when do we get to unleash his animal fury on the Contest?

Piero Herrera: This beast will be unleashed on March 29! Check your in-game messages for more information about this awesome addition to the Contest.

Stay tuned to Marvel.com and @MarvelGames on Twitter for more “Marvel Contest of Champions” news and interviews!

Read More

Welcome the latest Children of the Atom to the mobile gaming adventure!

Brother and sister smash and slash their way through the latest update to “Marvel Future Fight” as the interdimensional battle wages on. This month, recruit some extra help from X-Men members. Channel the steel powerhouse Colossus and his sword-wielding sorceress younger sister Magik. Bring on hope – or destruction – with Angel or the diamond telepath, Emma Frost. Be sure to grab some MARVEL NOW! looks for Cyclops and Wolverine!

To get the full rundown all things mutant-related, we grabbed a few minutes with the team over at Netmarble Monster: lead game designer/director Minkyun Kim, lead system designer Youjung Kim, lead skill designer Jongho Park, and lead level designer JungTae Pyo.

Marvel.com: Could you give us a quick introduction for the latest “Marvel Future Fight” update?

Minkyun Kim: In this update, X-Men members Magik, Colossus, Angel, and Emma Frost will be available as new playable Heroes. In addition, Cyclops and Wolverine, who are already in the game, will be getting new Uniforms. As for new content, a new Dimensional Rift has been added with the newly an alternate-universe version of Angel as the Rift boss, as well as a few in-game improvements that I think our users will appreciate.

Marvel.com: Will our heroes sport new looks?

Youjung Kim: Cyclops and Wolverine will be getting new Character Uniforms. Cyclops will be getting the ‘Marvel NOW!’ uniform that he wore while leading the Mutant Resistance, which many of our Cyclops fans were hoping for. For Wolverine, we have prepared the ‘All New Marvel NOW!’ uniform that was created for Wolverine by the Superior Spider-Man.

Marvel.com: What can players expect to see in-game with the inclusion of these newly-added characters?

Jongho Park: We did our best to implement X-Men abilities that appeared in the comics. Users will see that Magik has her iconic Dimensional Warp skill along with other magical abilities. Colossus, the ‘guardian’ of the X-Men, will have immense tanking ability arising from his extra solid body, and Angel will have great supportive capabilities through his healing skills to help his fellow X-Men. Emma Frost will have various telepathic skills that will be sure to confuse and debilitate her enemies!

Marvel.com: Colossus is known to have the ability to transform his body into a solid weapon of pure steel. How strongly is this expressed in the game?

Jongho Park: We took extra care to express Colossus’ Herculean strength and body in the game. We made sure to focus on his innate concrete strength, rather than speed, for his abilities. We also put effort into implementing his steel body to reflect immense defensive capability and exclusive skills that make him extremely formidable to characters that use Physical Attacks.

Marvel.com: What improvements have been made to enhance the player experience? 

JungTae Pyo: The enormous Frost Beast that appears in the Alliance Battles seemed to have some counter-intuitive aspects regarding his attacks. Users were only able to evade them by roughly estimating the range of his attacks previously, so we made efforts to improve on this by adding an indicator that shows the range of his attacks.

Marvel.com: Lastly, can you share anything fun or surprising that’s exclusive to this mutant special?

Minkyun Kim: After the very first X-Men update of last year, we’ve been wanting to expand and add more X-Men to the game. This was easier said than done, as there are so many incredible X-Men characters to choose from. Picking which ones to add to the game required considerable forethought. Our hope is that our users will see that we put a lot of thought into the X-Men characters selected for this update. Our mission was to quench their thirst for X-Men characters through the unique and engaging skillsets of the new characters. We plan to continue adding characters from the X-Men universe in the future, so we hope our users will continue to play and love our game!

For all the latest on “Marvel Future Fight,” stay tuned to Marvel.com and @MarvelGames on Twitter!

Read More