The Immortal Weapon cuts loose across the world of Marvel Games!

With over 75 years of rich history, the Marvel Universe has produced countless memorable heroes and villains. On a regular basis, Marvel Games Presents will highlight these characters’ histories as well as shine a spotlight on their current gaming appearances.

Today, the spotlight falls on the upcoming star of his own Netflix series, Danny Rand, aka Iron Fist!

MEET IRON FIST
Betrayed by his business partner, Wendell Rand and his wife Heather lost their lives while searching for the mystical city of K’un-L’un, orphaning their son Danny in the process. The denizens of K’un-L’un would take the boy in and train him in the martial arts; upon adulthood, he passed the trials to become the city’s representative as an Immortal Weapon: Iron Fist! Returning to New York, Iron Fist became a super hero and partnered with Luke Cage as the Heroes for Hire.

MARVEL AVENGERS ACADEMY
“How can you not love a hero who got his powers by punching an undying dragon in the heart?! For my money, he and Luke Cage are the coolest duo in all of Marvel, and his relationship with Misty Knight is one of the most important in comics history. In the world of ‘Marvel Avengers Academy’, he’s still figuring out how to use his nunchucks, but he’s already an expert in everything ‘chill.’ He’s the type of hero you want by your side whether you’re just hanging out at home or fighting for your life in an extra-dimensional Kung Fu tournament. Did I mention he punched a train and a Helicarrier?!”- Allen Warner, Lead Narrative Designer on “Marvel Avengers Academy”

MARVEL CONTEST OF CHAMPIONS
“Iron Fist was part of the original roster of ‘Contest of Champions,’ and a natural fit for a fighting game like ours. He represents a very interesting time when the west became fascinated by Asian culture, and this east/west dichotomy is pure Marvel gold: he’s a very skilled warrior, but a pacifist. An industrialist, but also a very simple man, raised as a monk. We love Danny Rand, and can’t wait for the [‘Marvel’s Iron Fist’] Netflix show!” – Gabe Frizzera, Art Director on “Marvel Contest of Champions”

MARVEL FUTURE FIGHT
“Iron Fist gathers ki in his body not only to defend, but also to heal. To really bring out this aspect, we designed him to become invincible when his HP is low and recover a small amount of HP. The most unique and appealing aspect of Iron Fist is that he is able to attack by summoning Shou-Lao in an energy form. The moment this skill is activated, Shou-Lao envelops Iron Fist and deals powerful damage to enemies around him. Not only will you be able to marvel at the amazing graphic effects, but you’ll be able to see Iron Fist’s unique trait.” – Minkyun Kim, Dev Director on “Marvel Future Fight”

 

MARVEL HEROES 2016
“Iron Fist offers full immersion in the mystical martial arts of K’un-L’un. Danny Rand uses flying kicks, lightning-fast punches, and explosions of mystical energy to defend the innocent. Channel your chi into the ancient fighting forms, masterfully blending them into an alloy Like Unto Iron.” – Ben Gilbert, Lead Game Designer on “Marvel Heroes 2016”

MARVEL PUZZLE QUEST
“Iron Fist (Immortal Weapon) is the complete package in ‘Marvel Puzzle Quest.’ He’s able to take on an onslaught of opponents either with mind or muscle. He is truly a living weapon–one of the best characters in his tier–that opposing enemies need to watch out for in either our Versus Tournament or Story Events.” – Josh Austin, D3 Go! Producer on “Marvel Puzzle Quest”


MORE IRON FIST

Follow Danny Rand into the pages of IRON FIST #1, coming March 22!

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New recruits like Moon Girl and Elsa Bloodstone pitch in for monster mayhem!

Kang’s been defeated and banished from our timestream, for now. However, he left the students of “Marvel Avengers Academy” a parting gift straight from the timefog: Fin Fang Foom has been unleashed and he’s ready to take over the world with a horde of monsters by his side. Recruit Moon Girl, Elsa Bloodstone, and more to battle Fin Fang Foom and his monster army and put a stop to his nefarious plans.

We snagged Allen Warner, Lead Narrative Designer at TinyCo, to get the full rundown of everything we’ll see in this massive new event.

Marvel.com: What threat does Fin Fang Foom pose to the Academy? Is he alone or has he brought friends?

Allen Warner: Kang the Conqueror was defeated at the end of our previous Young Avengers event, but not before he’d had a chance to explore the timefog surrounding the campus, and plant the seeds for his revenge, and eventual return. He devised a way to free Fin Fang Foom from the timefog, knowing that the gigantic awakened space dragon would wreak havoc on Avengers Academy. Fin Fang Foom is not only furious about being trapped in the timefog, but he’s also desperately searching for the immensely powerful Makluan Power Rings that were stolen from him while he slept. He uses his size and powers to not only dominate the campus, but to control the minds of monsters across the globe, unleashing them on the Avengers and the rest of the world to get his revenge and recover his rings. We’ll see him using Devil Dinosaur, Orrgo, and Hi-Vo to attack the campus, and there will be references, stories, and decorations based around many more monsters and dinosaurs who are doing his bidding across the globe.

Marvel.com: What new heroes—and monsters—can players recruit to join the student body over the course of the event?

Allen Warner: It’s an awesome combination of characters with extreme strength, intelligence, and skills perfectly suited for battling giant monsters: Moon Girl, Devil Dinosaur, Elsa Bloodstone, Orrgo, Amadeus Cho, and Hercules. It’s one of my favorite event line ups so far, with every character bringing something cool and different to the table when it comes to their personalities, abilities, and visuals.

Moon Girl is the youngest student to ever join the Academy, and one of the smartest and most creative. Anyone who’s read the great MOON GIRL AND DEVIL DINOSAUR comic knows about their fun relationship, but it’s also really cool to see her interact with the many super-scientists at Avengers Academy from Hank Pym to Iron Man.

Elsa Bloodstone is one of my favorite underused characters. She has a great look, and I love her attitude. In our world, she has some history with a bunch of other monster hunters and cold-blooded enforcer types, so she’ll share a lot of screen time with everyone from Blade to Angela.

It felt weird to have a monster event without letting players recruit at least one monster, and my mind immediately went to Orrgo because he’s the kind of character that makes me smile just by looking at him, and he has this goofy, crazy, over-the-top attitude and power set that make him a great fit for the game, and perfect for an event that features a red dinosaur fighting a dragon from outer space. I think players will love Orrgo’s animations, and they might be surprised by his chosen career path.

Hercules is a character we’ve been wanting to get into the game for a long time. He’s a classic Avenger, has great history with heroes already at the school and new heroes in this event, and brings great energy and attitude. Our younger version of Hercules is a bro with a heart of gold. He’s always looking for the next challenge, and he loves showing off while he’s at it.

Amadeus Cho is of course, the new Totally Awesome Hulk. He has a really fun personality that fits perfectly with the game, and he’s a mental and physical powerhouse. We did something we’ve never done with a character before in the game with Amadeus, having him start as Amadeus Cho in human scientist form, and evolve into his Hulk form. It’s something we really wanted to do with the Bruce Banner Hulk when the game came out, but it presents a lot of challenges for animation in particular, so we couldn’t pull it off at that time. With over a year of animations and experience in the game under our belt, we decided to give it a shot, and he turned out great. Joe Daniels and our animation team deserve a lot of credit. We even have a unique animation for him that plays out in two completely different ways based off of which form he’s in. It really makes him feel like one of the most special characters in the game. And while it won’t appear in this event, players can now also look forward to a Bruce Banner outfit for Hulk in the future.

Last, but most definitely not least, is Devil Dinosaur. Anyone who’s been playing the game since the beginning knows that he’s been teased more than any other character. We talked about getting him in from the beginning, but there was not only the challenge of animating a fun-loving Tyrannosaurus Rex, but how do you get a giant dinosaur to fit in a school made for humans? We knew if we were doing a monster event, he had to be in it, and the team did an incredible job of making it work. He’s huge, he runs the gamut from silly to ferocious, and there is just nothing like seeing him stomping around the campus. I don’t want to spoil anything, but his visual upgrades are both appropriate and absurd, and really great. I’m so happy he finally made it to Avengers Academy, and I think our players will feel the same.

Marvel.com: Likewise, who’s going to be decked out in new duds designed to defeat the monstrous threat?

Allen Warner: There will be new outfits for Wasp, Captain America, Loki, Hulk, and Black Widow.

Loki, Wasp, and Black Widow are all monster hunters, but each one looks and feels drastically different based off of their personalities. Loki is the arrogant, old-timey Big Game Hunter, Widow is the deadly and mysterious Monster Hunter, and Wasp is the energetic, fun-loving Monster Catcher who adores monsters and just wants to catch them all.

Hulk will become Gladiator Hulk, using one of his awesome designs from the legendary “Planet Hulk” comics to better battle the giant monsters. Cap will also become a gladiator of sorts, taking inspiration from the Secret Wars [PLANET HULK comic] where he teamed up with Devil Dinosaur. It’s fun to see them both looking so different, and the barbarian and gladiator vibe is a great fit for the sci-fi fantasy setting of battling aliens and gigantic monsters.

We usually have special combat outfits for each of the weekly event characters, but this time we’re doing something a little different. Each of those characters will have their own personalized mech suit themed to their powers and personalities. They’ll get new storylines for each suit, and will be able to jump inside, and trigger some awesome animations.

Marvel.com: What will the event district look like this time out, and how will our heroes interact with it?

Allen Warner: The event district is a sprawling tropical land that time forgot. Fin Fang Foom looms large in the center, flanked by his mind-controlled monsters and trapped heroes. On the other side is a giant, ancient alien mech covered in foliage. If our heroes can figure out how to get the mech running, they’ll be able to use it to battle Fin Fang Foom in some epic giant robot vs. giant monster battles!

Our event building this time out might be my favorite yet. It’s a multi-tiered gladiator arena for the heroes to practice battling monsters, and the entire building is made out of a giant dragon skull. Our concept artist Steve Chang did an awesome job with it. It looks really cool, and it allows a lot of vertical space for multiple characters to perform actions at the same time.

Marvel.com: In what ways do you draw inspiration from events on the Marvel Publishing side—this time out, from Monsters Unleashed—to choose characters, story beats, and various design elements for events?

Allen Warner: For all of our events that are based on either the movies or the books, I try to start with the high-level idea of the source material, and fit it into the world and tone we’ve established in ‘Avengers Academy.’ For example, Civil War is about heroes battling heroes with Captain America and Iron Man leading each side. I kept that in place, but in our younger, more lighthearted setting, those battles were based around insults, dance battles, and arm-wrestling, and the teams were different based off of what I thought made sense for our version of the characters. For Monsters Unleashed, it’s essentially a big fun spectacle about gigantic monsters doing battle. Two of the most iconic Marvel monsters of all time, Fin Fang Foom and Devil Dinosaur, have either been on our playspace or been frequently mentioned from the beginning of the game, so it made too much sense to base a monster event around them. I always want to respect the source material, but I also always want to do something that hasn’t been done before, and Tim Hernandez and Bill Rosemann and everyone else at Marvel Games are really great about encouraging me to pursue my own ideas and stories, and they offer that same trust and support to our art and animation teams.

Marvel has so much history, and an incredibly deep roster of characters, so I try to use stories from the comics for inspiration, and use that sandbox to create new stories and unique character combinations. Getting to reimagine these classic characters, stories, and events, and helping to create this new world within the Marvel Universe was what drew me to this project in the first place, and it’s still what I find the most fun and exciting.

Marvel.com: How does the team at TinyCo use these ideas to create something that fits within the Avengers Academy universe and ties into the ongoing narrative experience of the game?

Allen Warner: We always go back to our premise of the characters being younger, and our lighthearted tone, and what that means for their outfits, powers, and personalities. We know what Hercules looks and acts like in standard comic continuity, but what would he look and act like as a modern day young adult? Is there a school trope that fits him perfectly? Is there a sly pop culture reference we can use to drive the idea home? What would our version of Wasp wear to go monster hunting? How about Loki? These are the kinds of questions we ask with every character and outfit, and our art and animation teams deserve all the credit in the world for knocking it out of the park time after time.

From a strictly narrative perspective, I always want every event to connect to the next, and tie back to the underlying mysteries we’ve been exploring since the beginning of the game: Why are the heroes younger, and why are some not? What is the timefog? What caused it? What is Fury hiding at the school? Why does he want to recruit some characters, but imprison others? I try to use each character and event to plant new seeds and shed new light on the big mystery, while having fun with each interaction.

Marvel.com: While we have the menace that is Fin Fang Foom and his legion of monsters to deal with now, can you clue players in to what new enemies might be lurking on the horizon?

Allen Warner: Many villainous factions have fallen since Avengers Academy opened. Some have recently been resurrected under new leadership, and others have combined forces with unlikely allies. They recognize that to have any hope of beating the Avengers, they’ll need to reach out to rival schools that have remained hidden to this point, and use their combined forces to take down the faculty on their way to defeating the students.

It will be the most eclectic coordinated attack on the campus to date, and it will be the first step in introducing characters that no one ever thought would be joining “Avengers Academy.”

Keep up to date with the latest “Marvel Avengers Academy” news on Marvel.com!

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The hit mobile game spawns a very special variant comic book cover!

The heroes and villains of “Marvel Avengers Academy” grace a variant cover for this week’s MIGHTY CAPTAIN MARVEL #2. Avid players will surely look to pick this up, but those unfamiliar with it can get a peek at some of the game’s many characters, straight from the pen of “Avengers Academy” artist David Nakayama!

We sat down with David and pulled in Tim Hernandez, Game Production Director at Marvel Games, to get a behind-the-scenes look at how this cover came together.

Marvel.com: How did this project come about?

Tim Hernandez: Looking back, it has actually been in the works for a while. We had partnered with Marvel Publishing on multiple cool variants for other games last year that all turned out great.  Our fans really dig them and we knew we wanted to put together an “Avengers Academy” cover to showcase David and the TinyCo team’s amazing character designs and youthful spin on the Avengers. Being hardcore comic fans, the TinyCo team was just as excited to collaborate, so then it became a matter of picking the right comic series and timing. In September, Marvel Games Creative Director, Bill Rosemann and Creative Assistant, Isabel Hsu, and I took a look at the upcoming calendar of books to see what would make a good fit. We knew that Captain Marvel would be joining “Avengers Academy” in the “A-Force” event in December, and that the MIGHTY CAPTAIN MARVEL series would be launching in early 2017. It was also roughly the one-year anniversary of the game’s launch so we all felt like it would be the perfect way to celebrate both the game and the new series. We then approached the Publishing team with the idea and they were all for it.

David Nakayama: Yeah, for me it started with my boss saying “Hey, so we’re going to do an ‘Avengers Academy’ variant cover—you want to do it?” and before he could even finish the sentence I’m going “OMG!! OMG!! YES, PLEASE!!” because I’m about as big a Marvel fan as you can be, and this was such a unique opportunity. I mean, I love working on our game, and I adore drawing covers for the comics, but obviously, it’s not every day that you get to put those two things together, so I really, really could not have been more jazzed about it. Also, as a die-hard comic fan I can’t help but think—in a “First Appearance” kind of way—that having the characters appear in print, in their native medium, on an actual Marvel comic was like welcoming them into the larger Marvel multiverse, which is just really special to me.

Marvel.com: When did you bring David on board to design it?

Tim Hernandez: Honestly, I think we always assumed it would be David doing the cover due to his massive creative involvement on the game, and his previous experience creating awesome covers for Marvel. When we shared the news with TinyCo that the cover was a go, they requested it be David on art duties and for us it was a no brainer to make it official.

David Nakayama: I definitely made my interest known at the very first whiff of a rumor that this might be happening. No way was I going to miss out on this if I could possibly help it!

Marvel.com: What was the process like for putting this cover together? Did you run through several ideas or did the Captain Marvel/Iron Man arm wrestling come up early?

Tim Hernandez: We proposed a couple of high-level ideas, but David really came up with the arm wrestling idea. I think Civil War II was still on everyone’s mind but with Tony being the unofficial “big man on campus,” it was a great way to introduce Carol to the Academy in a fun and humorous way that also allowed us to feature a nice diversity of characters, which really speaks to what “Avengers Academy” is about. Throughout the process we ran the concept, sketch, pencil and color phases by Sana Amanat and Charles Beacham who were editing MIGHTY CAPTAIN MARVEL and they loved it too.CAPMARV2017002_DC31

David Nakayama: Yup, Tim nailed it. Civil War II established Tony and Carol as rivals, so it felt natural to translate that relationship into the context of the Academy. One of my goals with this cover was a feature as many characters as possible, and the arm wrestling idea gave us a nice excuse for the other students to be present. Even better, they could all be emoting and reacting to the match in their own way: Loki’s taking bets, Pepper’s freaking out, Black Widow is disgusted, Cap thinks Carol got this one in the bag, etc. I was thinking basically, if we have just one image to show comic fans what “Avengers Academy” is all about, this would be a great way to present a lot of character and story all at once.

Marvel.com: The cover is chock full of “Avengers Academy” heroes and even shows off one of Vision’s fan-favorite actions from the game. How did you decide whom to include in the cover from the now 90+ characters in the game?

Tim Hernandez: As long as Vision made it in, I was happy! David came up with the line-up and I think we were pretty locked in on the cover featuring the characters that make up the core story. We also teased a couple of new additions, like Hawkeye and She-Hulk, who we knew were coming to the game by the time the cover would hit and the fans would want to see.

David Nakayama: I started off with the intention of including everyone who’d appeared in the game so far but quickly realized there were just too many. So instead I went for core Avengers first, then fan faves, then deep cuts and in-jokes—I’m looking at you, British Bulldog!—all with an eye towards building as diverse and interesting a color palette as I could. Managed to get in just about all the main heroes, but I wish I’d had a lot more space—and drawing time!—to include more villains and newer arrivals like Doctor Strange. Plus, I happen to know everyone slated to arrive in future “Avengers Academy” events, and it’s a monster list of AAA characters that could easily fill their own cover. So yeah, with a whole universe of characters to draw on, it’d be easy to fill up another one of these with just as many characters.

Marvel.com: Were there any particular Avengers Academy characters you were eager to include?

David Nakayama: In every version of the Avengers, I just love Tony and Cap’s dynamic, so that was a main focus for sure. In our game, Wasp, Loki, Pepper, and Enchantress are huge fan-favorites, so I definitely wanted to give them their due as well.

Marvel.com: Fans of the game will certainly be eager to know if they’ll see more of these. Are there currently any plans for more Avengers Academy variants down the line?

Tim Hernandez: We’d love to do more. Whenever you’re ready for round two, David! How about double the amount of characters this time?

David Nakayama: OMG!! OMG!! YES PLEASE!! Bring it on. Any time. Seriously. Call me.

Track down the special variant cover for MIGHTY CAPTAIN MARVEL #2 now, and play “Marvel Avengers Academy!”

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Hulkling, Wiccan, and more join to battle the time-traveling conqueror!

With Ultron recruited and The Destroyer caged, the students of “Marvel Avengers Academy” may have thought they would get a moment to breathe. True to form, however, a new threat appears to take advantage of the Academy’s perceived weakness.

This time, the time-traveling villain Kang the Conqueror uses the timefog itself against the super-powered school. But another group of heroes have been battling Kang across time and were captured trying to stop him from attacking the Academy. Freeing them will grant powerful and knowledgeable new allies in the effort against the tyrant of the timestream.

We grabbed Allen Warner, Lead Narrative Designer at TinyCo, to get the full rundown on this new mini-event.

Marvel.com: How do the Young Avengers find themselves embroiled in Kang’s plot?

Allen Warner: During Ultron’s robot revolution, he shut down the Academy’s defenses, including systems that monitor and secure the surrounding timefog. Director Fury usually controls who goes in and out, and who remains trapped inside, but the temporary shutdown gives Kang an opportunity to attack the school, and tamper with the timefog itself. Various Young Avengers have been battling Kang throughout the timestream for their own reasons, and they try to stop him from entering this timeline, but are eventually captured.

Marvel.com: Which members of the team make the call to join the school?

Allen Warner: Hulking, Wiccan, and Stinger. They’re all great fits for the school with awesome, unique powers. Hulking has these great shapeshifting abilities that allow him to do everything from grow wings and fly around the campus, to changing his appearance to mimic people at the school. Wiccan has his incredible Chaos Magic abilities that resulted in some of the best animations of any hero so far; and Stinger aka Stature aka Cassie Lang has Pym Particle powers like her father Ant-Man that allow her to shrink down to nothing and grow into a giant. The fact that her powers can be triggered by her emotions made for some really fun stories and animations, along with coming face-to-face with her dad from another timeline who’s her same age. America Chavez and Kate Bishop were amazing additions to the game, and these three heroes turned out awesome, so it’s only a matter of time before the rest of the Young Avengers join Avengers Academy.

Marvel.com: Does Kang bring with him any new hints to the timefog’s nature? Black Widow is sure to be interested in getting one over on Headmaster Fury…

Allen Warner: Definitely. I’ve gotten away from the timefog mystery in recent events, but with Kang being the king of time travel, it only makes sense that it comes back to the forefront. We see almost immediately that Kang has history with Fury, Odin, and Pym. He doesn’t know exactly how the timefog came to be, but he knows more about the faculty and their role in the timefog’s origins than any villain to date. There will be a lot of clues about what happened in this place before the timefog, how it came into existence, and the entities and energies inside that no one expected. The faculty did everything in their power to hide the Academy’s location from Kang, but now that he’s found it he won’t be leaving without a fight; and even if he loses that fight, he’ll set events in motion that will still be felt long after he’s gone.

Marvel.com: How will our heroes battle Kang and put a stop to his sinister machinations?

Allen Warner: Iron Man builds new time portals that allow the heroes to travel throughout time in search of ways to overcome Kang’s far-future technology. They’ll travel everywhere from Ancient Egypt to outer space for meetings with the Council of Cross-Time Kangs, resulting in some really fun and unique stories, decorations, pets, and vehicles. Our heroes will eventually battle Kang and his futuristic arsenal, sending him back into the timestream, and rescuing the Young Avengers to fight by their side.

Marvel.com: Once our heroes are able to conquer Kang, what new threats will come for the Academy?

Allen Warner: Kang may lose the battle, but the war has just begun. He uses his tech to turn the timefog against the school, unleashing monsters on Avengers Academy. They’ll need help from some powerhouse heroes, eclectic monster hunters, a gigantic robot, and everybody’s favorite red Tyrannosaurus Rex.

Stay tuned to Marvel.com for all the latest news on “Marvel Avengers Academy!”

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Our favorite gaming titles celebrate the most romantic day of the year!

Get your hearts ready, True Believers, because the stellar teams behind some of Marvel’s biggest mobile games have prepared an awesome variety of Valentine’s Day delights to celebrate the holiday! With so many games and so many fun opportunities at your fingertips, we wanted to breakdown everything that’s happening so you don’t miss a thing! Keep reading gang, we’ve got you covered.

Marvel Avengers Academy

Marvel Avengers Academy

First up: “Marvel Avengers Academy,” where love hangs heavy over campus. Want to score more Academy Credits and gaze upon robotic infatuation? Look no further than the Stark Industries Tunnel of Love. An animated swan boat ride not enough for ya? Stay tuned for the Hangouts feature, which will allow players to pair up their characters and send them on fun activities.

Next, “Marvel Contest of Champions” where players can take advantage of some fun Valentine Crystal shards. Grab Cyclops, Phoenix, and Wolverine Crystals in a special Valentine’s bundle, pick up Romance Crystals specifically designed to net Heroes with Romance Synergy, and from now until the end of February players get Dimensional Shards in all Daily Deals. Utilize tons of ways to fill out your roster and take it to the Collector on Battlerealm.

“Marvel Future Fight” kicks off Valentine’s Day with a bang! Prepare for a loot explosion, netting you a host of rewards and a 100% XP boost through the entire event. Also, every four hours players can check out their Golden Gift Box for special items like Rank Up tickets, Upgrade Material, and more!

In “Marvel Puzzle Quest” the team at D3 Go! made some awesome Facebook and Twitter Valentine’s Cards featuring Marvel’s most famous couples. Sharing the cards with the hashtag #FavoriteMarvelCouple contributes to a pool, with more shares unlocking higher tier rewards starting at 100 Hero Points all the way up to 5-Star Phoenix and 4-Star Cyclops. Check out the “Marvel Puzzle Quest” Facebook or Twitter pages to get started!

And to round out the Valentine’s fun, everyone’s favorite runner, “Spider-Man Unlimited,” has bonus score multipliers, combos, Vials, and Iso-8 for players plus a “True Love” Bundle Pack featuring Titan Spider-Man, Titan Mary Jane and 130 ISO-8. Could you ask for more?

Whew…get all that? If you’re a fan of Marvel mobile games there’s a ton of stuff going on for Valentine’s Day. Make sure you take advantage of all the awesome offers and stay tuned to Marvel.com for more Marvel Games news and interviews!

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Learn how the good guys get going in the hit mobile game from TinyGo!

Not too long ago, we showed you how the team at TinyCo creates the various animations for the heroes and reformed villains that make up the student body in “Marvel Avengers Academy.” But how do the characters in this game get that special something that makes their world feel unique and cohesive? We wanted to know, and figured you did too!

So we borrowed Melissa Hester, Lead Concept Artist at TinyCo, to get a look at the process behind the creation of all our favorite students and faculty at “Marvel Avengers Academy.”

Marvel.com: Where does character design for “Avengers Academy” begin? Are the heroes and villains who appear in the game picked first, and then given their unique style from there, or do you sketch out what they will be like in-game a little bit as part of the selection process?

Melissa Hester: For each event Allen [Warner], our main writer, comes up with a set of Marvel characters for us to work on. Before I get started sketching out a concept, me and Allen chat for a bit about the character and what their personality is like. We have a lot of fun thinking of what kind of school archetype they would be and how they might fit in at the Avengers Academy.

Marvel.com: Once you’ve settled on a character who will definitely be in the game, how do you go about fine-tuning them for final release?

Melissa Hester: When we have a good direction for a character to go in, I start gathering references off the internet. I’ll first collect a bunch of references of the character and how he or she has evolved in Marvel history. Taking note of important symbols or any important designs within the existing character. I also get tons of reference art from Tim [Hernandez] and Isabel [Hsu] over at Marvel Games. From there I basically go online shopping for them! [Laughs] It’s my favorite part. I’ll look for an outfit that is modern and stylish but also something I feel they would choose. Once I’ve settled on a few different outfits I start sketching them out.

Marvel.com: The process must be very collaborative. What do the different groups contribute to the process, and when?

Melissa Hester: It is very collaborative! When I have sketched out several different looks for the character, we gather around and start narrowing in on the final look. First I meet with my art lead and Allen, but there are times we like to get the 3D and animation leads involved too.  I love getting the team’s reactions and finding out who is digging what. Sometimes I’ll have a lot of feedback and do more concepts and other times I’ll hit a homerun from the get-go. Either way, it’s a fun process to discuss who each character is and sort of nerd out about them with the team here. Eventually we settle on a design internally and we then send them off to our Marvel team to get their input and a final character approval.

Marvel.com: How has the procedure changed from designing the initial cast to the new characters we see today?

Melissa Hester: In the early stages of our game we tried a few different approaches to doing character concepts. At the time David was our only lead artist and had set the art style for the game, but we were still trying to figure out how they fit into a modern fashionable world. We made a large sheet of paper doll style thumbnails for each character, that way we could run through a bunch of ideas really quickly. We did a lot of experimenting with trying to balance modern fashions with iconic super hero styles. Once we figured that all out the character design process became much simpler.

Marvel.com: Does the method vary from event to event?

Melissa Hester: Sometimes. If we are doing an event that coincides with a movie, like our Doctor Strange event, then we have a pretty clear direction for how we want the characters to evolve. But when we do an event with characters that haven’t been in the spotlight for awhile, Jocasta for example, we usually take more time trying to modernize them. It’s more challenging for me to work on those characters but also much more exciting!

Marvel.com: Have any of the Avengers Academy students or faculty changed drastically from their initial concept?

Melissa Hester: We usually have a good idea for each character’s personality based off who they are in the comic books, so we never go in a direction that’s too off course with who they are. But with that said some characters had several make-overs. Hawkeye, Black Widow, and Captain America all went through a long process of design. Black Widow went from being goth, to a heavy metal rocker, and then to her current bad-ass self!

Marvel.com: Who have you most enjoyed designing?

Melissa Hester: All of them! [Laughs] It’s really hard to choose, they are all so much fun. I think Enchantress stands out from the rest because she was the first character I designed for our game. I love a sassy mean girl, so I was excited when she was handed to me. I spent a long time trying to figure out how to combine her classic style with something modern. I tried several different approaches with sketching her out and there is an interesting evolution that takes place in her design that the other characters I’ve worked on don’t have. I also had a blast working on our A-Force event; I’m a sucker for strong female super heroes, like America Chavez!  Her design is one of my favorites from the Marvel Universe. I feel lucky to have been able to work on her for “Avengers Academy. “

Any new characters coming up that you think fans will be excited to see in the world of “Marvel Avengers Academy?”

Melissa Hester: Yes, Wiccan is coming soon! He will be part of our Young Avengers event which is coming soon.  I absolutely adore him and his whole romance with Hulkling! I had hearts in my eyes when I worked on those two. [Laughs] I’m really looking forward to getting them in my game!

Keep up with all the latest news on “Marvel Avengers Academy”!

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The mechanical menace brings multiple Hawkeyes, new uniforms, and more!

In the early days of “Marvel Avengers Academy,” Tony Stark mentions his work on AI to professor Hank Pym. Words of encouragement from a mentor like Pym guided Tony to continue his work through the various threats that the Academy has faced. Now, he has finally finished his pet project: Ultron.

However, it seems this AI doesn’t rank listening to his creator high on his list of priorities, and the students soon find themselves facing down an army of robot minions. While Tony and the other scientists try to beat Ultron at his own game, a few new heroes will drop in to lend a hand against the rising tide of robot enemies.

Marvel.com: How does Ultron come alive at Avengers Academy? What prompts him to lead this revolution against Iron Man and the rest of the students?

Allen Warner: I don’t want to reveal exactly how Ultron gains sentience, since that’s a big part of the story, but we know that Iron Man has been working on a project called “Ultron” since the Academy opened and Professor Pym has been inspiring him to push the limits of his technology, creativity, and better judgment, so it’s safe to say that they both play a role to some degree. I wanted to include most of the main players from Ultron’s history in both the comics and film, but put a twist on how they’re involved in his origin and ambitions, so Iron Man, Hank Pym, Jocasta, Wasp, Vision, Wonder Man, and others will play big roles, but not in a way we’ve seen before.

One thing we know for sure is that Iron Man built a legion of helper robots to help his classmates train, and make the Academy more efficient. The combat training alone has resulted in these robots being destroyed countless times in every way imaginable. The heroes only see them as advanced training dummies who are there to help them perfect their powers, but Ultron demands revenge for their perceived mistreatment, and starts a robot revolution. Of course, his true motivations might not be as righteous as they seem…

Marvel.com: Will anyone be dropping in to assist in taking down this new technological terror?

Allen Warner: This is one of our most exciting event lineups to date. Players will have the chance to recruit Jocasta, Viv Vision, Kate Bishop, Hawkeye, and a certain pizza-loving dog named Lucky. If they’re able to defeat Ultron, they’ll also be able to reprogram him for heroism, and recruit him to their Academy.

Hawkeye is our most requested character, and has been appearing in cameos going all the way back to the original teaser trailer. He brings a great blue-collar, down-to-earth vibe to the school, along with an assortment of awesome abilities and arrows. He’s already interacted with people at the school, so unlike most new recruits he sort of knows his way around, and understands what everyone is about. It’s fun to watch him try to adapt to the school’s structure after being on his own for so long, and to learn more about his previously unrevealed history with people like Nick Fury and Black Widow. He’s voiced by Gus Sorola of Rooster Teeth, who did an awesome job bringing even more fun and personality to his character. Hawkeye will be available as an early access character during this event, so players will have the chance to get him now, but if they don’t, he’ll be appearing later as part of the main game.

The new Hawkeye, Kate Bishop, also arrives to help her partner in crimefighting. The two of them have a really fun dynamic, and her story is filled with nods to her time with the Young Avengers, and the amazing HAWKEYE comic run by Matt Fraction and David Aja. Fans of that series, which I’m pretty sure is everyone who has ever read that series, will find a lot to like throughout this entire event from story Easter eggs to decorations to the main event building being a representation of Hawkeye’s apartment from those books.

Of course, the secret star of that series was Lucky. Hawkeye’s lovable dog has a big heart, a nose for investigation, and an appetite for pizza. He’ll be a recruitable hero in the event with a full storyline, visual levels, unique animations, voiceover—barkover?—and everything else you’d expect from a recruitable hero. This game has featured a lot of animals over the past year, but Lucky is the first to be fully playable, so he presented some challenges, but he was so worth it. You can’t help but smile every time you see him, and I think players are going to love him.

Viv is really exciting for me because most of the characters in the game have decades of published history, and the challenge is always how to reimagine them for the world of “Avengers Academy,” but Viv is so new that it was more about exploring her personality and place in the world, and watching her react to new situations, and grow into something she hasn’t had a chance to be in the comics. She made her debut in the incredible VISION comic series by Tom King and Gabriel Hernandez Walta, and is a current member of Marvel’s young Super Hero team, the Champions. We get to see her interact with characters like Nebula and M.O.D.O.K. for the first time, and meet our version of heroes she’s familiar with in the comics like Ms. Marvel and Miles Morales. She’s still Vision’s “daughter” in our world, making their relationship more awkward since they’re so close in age, but I think it brings out this strangely relatable and really heartwarming side of each of their personalities to watch them work through exactly what their relationship means. Her parental issues and technological prowess also lead her to form an immediate bond with Tony Stark that I never really intended when I set out, but they end up having this really cool, genuine, unexpected friendship. I think this is the first time she’s ever been featured in a video game, so it’s pretty awesome that we get to introduce her to another audience in “Marvel Avengers Academy.”

I’m happy we’re finally getting Jocasta into the game. She’s Ultron’s first robotic creation, but we see that their relationship is strained from the very beginning. Like the comics, she’s imbued with Wasp’s mind and personality, so I really leaned into that idea with this version of Jocasta since I love our version of Wasp so much, and she’s so important to “Avengers Academy.” Everyone is about to find out what happens when you merge Wasp’s fearless personality and endless energy with a robot with a computer brain, and invulnerable body. She turned out great, and when they interact with each other, and Wasp’s closest friends and enemies, it’s even better.

In a lot of ways, this event narrative is about how characters interact with their idols and authority figures, and no one embodies that more than Ultron. He acts like he hates humans, but he emulates them at every turn. He’s turning Tony’s robots against him, but in reality, he’s Tony’s biggest fan. He says he’s fighting for the mindless helper robots, but it’s obvious that he relates more to the faculty and superhumans, and desperately wants to prove that he’s on their level. He has all of Tony’s brilliance and sarcasm and bravado, but he also has his heart, and the further things move along, the clearer it becomes that with a couple of tweaks, Ultron could go from being one of the Avengers’ most terrifying foes to one of their most fun and valuable teammates.

We’re also going to be giving players a second chance to get Wonder Man, who first appeared during our Civil War event. He shares a long history with Ultron and Vision, so it made a lot of sense to include him in this event, and I’ve always liked writing him because his powers and personality are so over-the-top. He has a really interesting role in this narrative that hasn’t been done before. It puts a new spin on two different characters, and I don’t think anyone will see it coming.

Marvel.com: How will the event district and building shape up this time around?

Allen Warner: The event district is awesome. Ultron has created his own high-tech evil lair that mirrors the normal Avengers Academy campus. He sits on his throne in the center flanked by his henchmen, and surrounded by twisted versions of buildings like Stark Tower and the Blasting Range that use hero dummies in place of the usual helper robots. He’s attempting to shut down technology across the globe as a first step to making humans extinct, so his robot minions are busy working at his various buildings to get stronger, and hack into systems around the world.

The main event building is the polar opposite. It’s Hawkeye’s apartment building where he hangs out, shoots arrows at things, and throws rooftop barbecues. It’s this great dichotomy of high-tech vs. low-tech, and man vs. machine, and nothing showcases that more than watching Ultron’s robots work tirelessly while Lucky and Hawkeye take a well-deserved nap together in the living room.

Marvel.com: What will the students do to battle Ultron and eliminate the threat he poses?

Allen Warner: Your heroes will raid Ultron’s buildings to sabotage his operation, and shut down his tech. You’ll also train S.H.I.E.L.D. Recruits to battle invading helper robots while your heroes battle Ultron’s more powerful henchmen like RoboCap and Destroyer. RoboCap is a robotic Captain America that Ultron built to defeat the Avengers, and it turned out being one of the funniest things in the event as he interacts with everyone from Peggy Carter to Winter Soldier.

We learned during our previous A-Force event that someone had stolen Odin’s Destroyer armor, and we immediately see that Ultron was the perpetrator. He’s filled the massive enchanted armor with tech, imbued it with a surprising hero’s personality, and turned it into his personal enforcer. As far as I know, these two have never worked together, but I really liked the idea of using Destroyer as a bridge between the two events, and having Ultron interact with the world of the Asgardians.

Marvel.com: Who sports new digs tailored to tackle Ultron and his minions?

Allen Warner: I love the outfits for this event. Kate Bishop, Viv, Jocasta, Ultron, Black Widow, Falcon, Iron Man, and Captain America will all be getting a new look. We embraced an 80’s retro-futuristic vibe for the outfits Iron Man creates in an attempt to “out-tech” Ultron using tech that can’t be hacked. Kate Bishop, Viv, Jocasta, Black Widow, and Falcon all get outfits inspired by 80’s sci-fi with neon, visors, and Mohawks all over the place.

Captain America even embraces tech, using the energy shield he’s used in the comics from time to time. He has some really great, unique animations for this outfit, and will be fully suited up, wearing his mask. Ultron hacks Tony’s armor, so he dons his original Iron Man armor to fight back with explosive and hilarious results. We even get to see him face off with his own modern suit of armor in a really cool and fun animation.

Marvel.com: Fans will be excited to get their hands on Hawkeye finally, but some will always be curious about what is next. Can you give us a peek of what awaits the Avengers Academy students on the horizon?

Allen Warner: Get ready for Young Avengers, gigantic monsters, and the first appearance of one of Marvel’s most iconic villains.

Play “Marvel Avengers Academy” and battle Ultron today!

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The hit mobile game comes under siege from a variety of old enemies!

Throughout the various battles threatening “Marvel Avengers Academy” and the world last year, the students and faculty locked up their most troublesome enemies. Ronan the Accuser, Mephisto, Carnage, Kingpin—these number as just a few of the villains with a grudge against our heroes.

And now they’ve broken free.

The students must band together to redeem one of their own and fight back against the most powerful threat they’ve ever faced

We snagged Allen Warner, Lead Narrative Designer at TinyCo, to get the lowdown on how these former foes break free and what it all means for Avengers Academy.

Marvel.com: With these villains breaking free, what characters will be coming to the Academy to aid our heroes this time?

Allen Warner: We’re bringing back a total of 15 recruitable characters from 2016, with some battling the bosses, and others needing to be rescued from the escaped villains. This includes Winter Soldier, Union Jack, Punisher, Electro, Blade, Green Goblin, and more. It’s an opportunity for longtime players to get some of the characters they may have missed in previous events, and for newer players to get a bunch of characters who weren’t available when they started playing.

Marvel.com: Will players who have unlocked all of the cages so far see something different than those who only have some of them?

Allen Warner: The team of escaped villains is comprised of Ronan, Kingpin, Carnage, and Mephisto, so anyone who has any or all of those imprisoned villains on their campus will notice that their cells are empty until the end of the event.

Marvel.com: Similarly, what will players who’ve unlocked all the returning characters have to work toward in this event?

Allen Warner: Players who already have all 15 returning characters will have another opportunity to get cells for every escaped villain.

Marvel.com: How will we tackle the villains leading this siege of the academy?

Allen Warner: Main game Avengers like Black Widow and Falcon will battle the escaped villains alongside some of the returning characters like Dracula and Captain Britain. They’ll be fighting to progress the story, and return the escaped villains to their cells, and every victory gives them a greater opportunity of recruiting returning characters.

 

Marvel.com: What other new actions or content will we see?

Allen Warner: There’s a brand-new storyline for the event. Marvel Games Creative Director Bill Rosemann had the great idea to have the event inspired by the classic “Under Siege” Avengers story where Baron Zemo brings some of the world’s most powerful villains together to form the Masters of Evil, and get revenge against the Avengers. I wouldn’t necessarily call our version of Baron Zemo kind and gentle, but he’s definitely not the reprehensible force of evil he is in standard continuity, so this story is more about Mephisto exploiting Zemo’s insecurities to manipulate him into setting the villains free. Zemo eventually realizes that he’s being played, and does what he can to right his wrongs, and help the Avengers return the villains to their cells, and save their friends.

I had a lot of fun revisiting some of these returning characters, and watching them interact with each other I purposefully paired them off into weird combinations just to see what would come out of it. You’ll see how Jack O’ Lantern reacts to Winter Soldier’s gloomy poetry, how Groot responds to Electro’s relentless hyperactivity, how Blade and Captain Britain plan to deal with England’s supposed vampire problem, and many more. It was a lot of fun, and creating unique scenarios and conversations like these is what I love the most about our game.

Players who get any of these characters for the first time will also get access to each character’s personal storyline, and unique animations. If you’ve never seen some of these awesome animations, like Jack O’ Lantern’s dance or Punisher trying to make it through a metal detector, you’re in for a treat.

Marvel.com: This event will be a brief one, so can you give us a preview of what’s coming soon?

Allen Warner: There are two major things on the horizon. First, our next major event, revolving around Ultron leading a robot revolution, and Hawkeye arriving with some of his low-tech friends to save the day. I still don’t want to give away too many details yet, but I’m really excited about some of the surprises we have in store, including a fun and unexpected aesthetic that makes for some great outfits and adventures.

We’ll also soon be adding hangouts to the main game. We got a great response to the hangout feature during our Halloween event, which allowed players to send pairs of characters off to do cool dual actions. This expands upon that feature, allowing players to use any combination of characters from the main game or previous events to take part in original and brand-new dual actions. It’s a really fun feature that gives players the freedom to create their favorite pairing while earning new decorations, and ultimately unlocking Ares as a playable character for the first time.

That’s just a small sample of the exciting characters and features on the way, so stay tuned!

And stay tuned to Marvel.com for all the latest on “Marvel Avengers Academy”!

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Iron Man, Spider-Woman, Wasp and more suit up for the A-Force event!

In the currently ongoing “Marvel Avengers Academy” Winter Event, Malekith uses an ancient artifact to plunge the world into eternal winter. With the help of newcomers from A-Force, the heroes attending the Academy battle the evil dark elf and his army of frost giants.

And what would a battle with elves and giants be without the proper attire?

Many of the Academy students—including each of the A-Force newcomers—don new fantasy themed outfits to inject a little joy into their fight against this latest threat. We grabbed Allen Warner, Lead Narrative Designer at TinyCo, to get the rundown of his favorites.

Rogue Spider-Woman – “Inspired by the look of thief and assassin outfits in classic fantasy games and films, Spider-Woman wears this outfit to enhance her already impressive stealth and espionage skills. The outfit unlocks a fun storyline about Spider-Woman uncovering secrets behind Malekith’s true plan as well as Nick Fury’s hidden agenda, and features unique animations of her scaling the Academy walls, and picking Odin’s pocket for intel.”

Healer Singularity – “Singularity is a kind and gentle soul who is always looking out for her friends, so it makes perfect sense that she’d play the role of Healer in this group of fantasy archetypes. The outfit plays to her bright and whimsical personality, and features a unique storyline about her offering to heal some of her toughest classmates, including Punisher and Jessica Jones.”

Archer Wasp – “No stranger to alternate outfits, Wasp becomes an elven archer in a storyline befitting her infectious excitement and wild imagination. She tries to embody every characteristic of every possible incarnation of elves, seeking advice from everyone from the dark elves she’s currently fighting to arrow aficionado Hawkeye. The outfit comes with some fun animations, including playing a fantasy-inspired flute throughout the campus, and attempting to shoot an apple off the top of the head of one of Iron Man’s hapless helper robots.”aforce_asset_fantasycostumes

Huntress Angela – “Inspired by her awesome design in the ANGELA: QUEEN OF HEL comic series, this outfit plays to Angela’s strengths as a master hunter and assassin. It’s one of the most detailed outfits ever included in the game, and features a unique storyline about Angela recruiting famous hunters like Blade for the ultimate Super Hero hunting party to track a once in lifetime target.”

Blacksmith Iron Man – “Always the master craftsman, Tony Stark indulges in his fantasy dreams to become an archaic blacksmith, crafting weapons and armor for the Avengers and their new A-Force teammates. It features a fun storyline about Tony using the dark elves’ fear of iron to his advantage, and unlocks unique animations like him using his repulsor beams to smelt iron ore, and using his engineering genius to craft a rapid-fire procession of weapons and items ranging from swords to what appears to be Ultron’s head.”

This is just a small sample of some of the awesome outfits, unique content, and fun adventures available in the current A-Force Winter event in “Marvel Avengers Academy,” ending January 5. Stay tuned for all the latest news, interviews and more!

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America Chavez Bolsters Her Video Game Resume with ‘Marvel Avengers Academy’

America Chavez joins her A-Force teammates in the battle against Malekith in “Marvel Avengers Academy.” With the hero soon to debut her own solo ongoing series – America – in March, fans are eager to add her to their teams. The team at TinyCo had a lot of fun developing their take on Ms America, but she still brings the same uniqueness to the game that she does to the comics.

We spoke with Allen Warner, Lead Narrative Designer at TinyCo, to get a look at the process of designing not only this version of Ms. America, but also the set of fantasy outfits our heroes are donning during this event – including America’s Knight outfit.

Marvel.com: America Chavez, Miss America herself, lands in “Marvel Avengers Academy” this week. With her upcoming solo ongoing, there’s a lot of fan excitement around the character. What was it like bringing her to the Academy this winter?

Allen Warner: It’s always great when we can support what’s going on in the comics and vice versa. I’m really looking forward to her having a solo book, and it’s been fun adapting her for the world of our game. There are a lot of tough and capable female heroes attending the Academy already, but America brings diversity, swagger, a unique backstory, and some crazy powers that make her really special. Of course, our version of America doesn’t share the exact same history as her comics counterpart, so there are a lot of surprises and opportunities to tell stories that can’t be told in the books. I wanted to focus on making her more than just a bruiser for the team, and make her motivations more personal to explore what’s under that tough exterior.

From a visual standpoint, our art and animation teams did their usual outstanding job with her designs and animations. We wanted to showcase her personality and raw power, and use some of the things that make her unique like kicking in star portals for interdimensional travel, and throwing giant sharks at people because it’s awesome.

Marvel.com: When did America Chavez enter the discussion for new characters coming in this event?

Allen Warner: We’ve talked about putting her in the game for a long time. She got very close with an earlier release, but we decided to go in another direction. As soon as we knew we were doing an A-Force event, it was a given. She’s an integral part of this team, and one of the best young Marvel heroes, so there was no way we were going to leave her out.

Marvel.com: Off the bat, she gets a new secondary outfit as part of the Fantasy set releasing with this event. How did you and the art team go about designing her “Knight” outfit?

Allen Warner: Yeah, each week the new character who’s introduced also gets an awesome fantasy outfit. She was a tough one to figure out to be honest. We tried a few angles, but it just didn’t feel like her. We hadn’t introduced a knight yet, and I started thinking about how it could be fun to tell a story about how America adapts to traditional knight protocol and armor. She’s fiercely independent, and doesn’t have much use for armor, but these are special circumstances facing Malekith and the Casket of Ancient Winters, so she decides to give it a shot. It’s a lot of fun to see how she reacts, and who she seeks out to try and figure out how to meld her personality and powers with something so traditional.

Marvel.com: How did the team come around to this set of outfits as part of Malekith’s attack on Earth?

Allen Warner: We wanted to have all of the outfits feel like part of a set, and with everyone battling elves and giants, fantasy made sense. It’s not something you usually see in Marvel outside of the realms of Thor or Doctor Strange or the Black Knight, so I think it feels really fun and fresh to see some of these other characters in that setting. The art team outdid themselves with all of the outfits, and the response across the board has been really positive.

Marvel.com: The outfits look to be drawn out of the characters’ roles or traits – Blacksmith Iron Man and Paladin Thor, for example. What went into the creation of these?

Allen Warner: Yeah, the first step with each one was to think about what made sense for their personality, and what kind of stories we’d be able to tell with the quests and animations. In some cases, we went for the one that immediately made the most sense. Other times, we purposefully went in a different direction because we thought it would make for some fun results. I bounced my ideas off of Tim Hernandez and Bill Rosemann at Marvel Games, and after getting their feedback and go-ahead, our art team went to work trying to combine what makes each character iconic with what you’d expect from these classic archetypes. I think they turned out even better than anyone expected.

Marvel.com: What about Wasp led you to create her “Archer” outfit?

Allen Warner: To be honest, before we had the idea of these all being a cohesive set, I’d planned on having her be more ‘toy workshop’ elf than ‘arrow-shooting’ elf. When we decided to go with the set and fantasy approach, I started thinking about how it would be fun to keep her as an elf, but in a fantasy setting. Elves are great archers in various fantasy stories, so I started to get excited about what being an elf means to Wasp, and seeing her interact with the Dark Elves on an ‘elf-to-elf’ level, and getting archery lessons from Hawkeye. Archery will also be a major part of our next event, so it felt like a great bridge to the next story.

Marvel.com: Similarly, how does Singularity embody the “Healer” role for her outfit?

Allen Warner: Singularity is so sweet, and generous, and self-sacrificing that it just made sense. Singularity’s powers aren’t technically magic, but still feel very mysterious and magical, and are usually used for protecting others. It’s another outfit that’s really beautiful, and we even added unique functionality, so that each time Healer Singularity battles a Frost Giant, it drops a health pack to heal your heroes.

Marvel.com: Was there any one design in particular you had a lot of fun putting together?

My favorite has to be Huntress Angela. It’s a really natural fit for her personality and backstory, and the outfit turned out incredible. It’s influenced by her awesome “Angela: Queen of Hel” look from the comics mixed with a sort of forest hunter vibe, and just looks amazing. It’s one of the most detailed outfits we’ve ever made for any character, and I think people will be really excited when they see it.

Marvel.com: Anything you can tell us about what’s coming up next?

Allen Warner: We’re about to introduce Angela, Lady Loki, and Captain Marvel, who’s another iconic character we’ve been wanting to include for a really long time, and we’ll also be giving players the opportunity to get some of the heroes they may have missed in previous events.

There are a lot of things stirring just under the surface of the Academy. Malekith and the Casket of Ancient Winters are causing a massive distraction that’s giving multiple villains the opportunity to put their plans into action. Previously defeated villains are about to activate the next phase of their plan, and a well-known villain is about to make his presence known for the first time. Not only that, but our most sought-after hero is about to join the school, and he’s bringing our most awesome and unlikely playable character with him.

Play “Marvel Avengers Academy” today and stay tuned for further updates and events!

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