The Lord of the Dark Dimension lays siege to Battlerealm!

Everyone please join me in welcoming the dark lord of the Dark Dimension, the one and only Dormammu, to “Marvel Contest of Champions”!

We talked to Kabam Art Director Gabriel Frizzera and Character Designer Simon Cameron about Dormammu’s appearance on Battlerealm and what players can expect from Doctor Strange’s arch nemesis.

Marvel.com: Oh boy what has The Collector done to draw the attention of the one and only Dread Dormammu?

Gabriel Frizzera: This time The Collector has nothing to do it. Without spoiling the story too much, the person responsible for luring the Lord of Darkness to the Battlerealm was our own Sorcerer Supreme, Doctor Strange. I’m not going to say for what purpose, you’ll have to play the quest to see!

Marvel.com: In the “Marvel’s Doctor Strange” film we only really got to see Dormy’s face, but here you have him all fleshed out, pardon the pun. What went into his full body design?

Gabriel Frizzera: We knew that Dormammu, being a god-like creature, would be too powerful—and large—to fit the battle arenas. However, he’s known to assume a material [form] to physically battle earthly heroes so we took cues from a couple of incarnations of Dormammu in the comics: the classic design with the crown of thorns and curved shoulder spikes, and the Dark Reign massive armored version. We kept the elements we felt define Dormammu, and pushed the obsidian armor to make it more aggressive-looking.

Marvel.com: His signature ability is Soul Leech. That sounds crazy ominous. What’s going on there?

Simon Cameron: The Lord of the Dark Dimension is not only a massively powerful entity in terms of more direct power but he can also have a strong, shall we say, corrupting effect on those he wishes to control. To reflect this, his Signature Ability gives him a chance to do damage over time to a target each time one of their Buff effects ends, twisting their own strengths against them.

Marvel.com: His other abilities seem like they’re all about controlling his opponents and making sure they can’t use their most powerful attacks. Is that fair to say?

Simon Cameron: Absolutely. Dormammu is a control character. He Nullifies Buffs, he Power Locks, Power Drains, and Power Burns. He’s all about preventing his opponents from using their most powerful abilities while building his Dark Energy charge to enhance his own attacks.

Marvel.com: If you manage to pick up Dormammu, who should be showing him around Battlerealm? Tell us all about those sweet sweet synergies.

Simon Cameron: The two Sorcerer Supremes—current or past—in The Contest are obviously his Enemies, with Doctor Strange going a step further to be his Nemesis. And while Dormammu doesn’t have friends per say, he also has synergies with two of his pawns on Earth, The Hood and Mordo.

Marvel.com: Anything else we need to know about the ruler of the Dark Dimension? When can we pick him up for ourselves?

Simon Cameron: Just that he’s coming soon! Keep your eyes on in-game messages to see exactly when.

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews.

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Our favorite gaming titles celebrate the most romantic day of the year!

Get your hearts ready, True Believers, because the stellar teams behind some of Marvel’s biggest mobile games have prepared an awesome variety of Valentine’s Day delights to celebrate the holiday! With so many games and so many fun opportunities at your fingertips, we wanted to breakdown everything that’s happening so you don’t miss a thing! Keep reading gang, we’ve got you covered.

Marvel Avengers Academy

Marvel Avengers Academy

First up: “Marvel Avengers Academy,” where love hangs heavy over campus. Want to score more Academy Credits and gaze upon robotic infatuation? Look no further than the Stark Industries Tunnel of Love. An animated swan boat ride not enough for ya? Stay tuned for the Hangouts feature, which will allow players to pair up their characters and send them on fun activities.

Next, “Marvel Contest of Champions” where players can take advantage of some fun Valentine Crystal shards. Grab Cyclops, Phoenix, and Wolverine Crystals in a special Valentine’s bundle, pick up Romance Crystals specifically designed to net Heroes with Romance Synergy, and from now until the end of February players get Dimensional Shards in all Daily Deals. Utilize tons of ways to fill out your roster and take it to the Collector on Battlerealm.

“Marvel Future Fight” kicks off Valentine’s Day with a bang! Prepare for a loot explosion, netting you a host of rewards and a 100% XP boost through the entire event. Also, every four hours players can check out their Golden Gift Box for special items like Rank Up tickets, Upgrade Material, and more!

In “Marvel Puzzle Quest” the team at D3 Go! made some awesome Facebook and Twitter Valentine’s Cards featuring Marvel’s most famous couples. Sharing the cards with the hashtag #FavoriteMarvelCouple contributes to a pool, with more shares unlocking higher tier rewards starting at 100 Hero Points all the way up to 5-Star Phoenix and 4-Star Cyclops. Check out the “Marvel Puzzle Quest” Facebook or Twitter pages to get started!

And to round out the Valentine’s fun, everyone’s favorite runner, “Spider-Man Unlimited,” has bonus score multipliers, combos, Vials, and Iso-8 for players plus a “True Love” Bundle Pack featuring Titan Spider-Man, Titan Mary Jane and 130 ISO-8. Could you ask for more?

Whew…get all that? If you’re a fan of Marvel mobile games there’s a ton of stuff going on for Valentine’s Day. Make sure you take advantage of all the awesome offers and stay tuned to Marvel.com for more Marvel Games news and interviews!

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Parker Robbins brings his wicked wardrobe to Battlerealm!

Something wicked this way comes, and his name is Parker Robbins.

As if the denizens of Battlerealm didn’t have enough to worry about, now The Hood, an emissary of a mysterious evil benefactor, plans to cause even more trouble in “Marvel Contest of Champions.” We talked to Kabam Art Director Gabriel Frizzera, Champion Designer Simon Camerson, and Marketing Specialist Vincent Huynh to get the skinny on the Hood’s plans.

Marvel.com: The Hood’s been flying pretty low under the radar since his ILLUMINATI shenanigans. Why’d the Collector want to pick up Parker Robbins?

Gabriel Frizzera: The Collector has nothing to do with the Hood’s presence in the Battlerealm. He kind of came on his own free will. He’s on a mission for his master, a god-like entity with an appetite for multiversal conquest. He’s coming to spoil the Collector’s party, and The Hood is the first wave.

Marvel.com: Ooohhh sounds ominous! By the way I am loving the way Parker’s guns look here! Hellfire infused pistols have never looked cooler.

Gabriel Frizzera: Thanks! We wanted to make those pistols look special. We are familiar, through comics and movies, with what happens to a person when possessed by a demon. But what happens when guns get possessed? What happens when an object originally created to cause harm and destruction becomes infused with even darker powers? So we melted it, twisted it and added pulsing arteries and magma until it looked like an object forged in the depths of hell.

Marvel.com: And the team has overloaded Hood with some serious abilities. Does he have more than the average Champion or am I just seeing things?

Simon Cameron: He certainly has a number of abilities at his disposal, but not an untoward number of them. A number of his abilities have secondary effects, which trigger when abilities expire. He can also trigger Invisibility in a number of ways. All in all, while there may be a fair amount of text on his bio card, he’s far from the most complex character in the game, and we think he’ll be pretty easy to pickup and play.

Marvel.com: And holy—what is this team up with Dormammu? Resurrect non robot Champions?!

Simon Cameron: Dormammu has often worked from behind the scenes. Whether he’s empowering agents to do his bidding because he feels the task isn’t sufficiently important to warrant his attention, or because he’s been bound never to return to Earth; we’re looking at you Doctor Strange. We’re representing this in The Contest by giving him a chance when teamed up with the correct Champions, to resurrect any non-robot villain Champions when they’re knocked out of a fight.

Marvel.com: What can you tell us about his play style? How are we fighting with Parker?

Simon Cameron: Well he’s a Mystic, and like most Mystic Champions he’s well equipped to fight opponents who use a lot of buffs with both Stagger and Fate Seal. His special attacks all have various debuffs, and his heavy attack allows him to refresh their timers, so you’ll likely want to land some Heavies to keep them rolling.

Also his Invisibility makes a big difference, both increasing his Critical Damage, and giving his opponents a chance to miss with their attacks, which doubles against ranged attacks. This is great because it doesn’t break his animation the way an Evade does, allowing him to charge through most ranged attacks in relative safety.

Marvel.com: Anything else you can tell us?

Gabriel Frizzera: Our new event, “Dawn of Darkness,” is a direct sequel to the mystic event from last November, “Conclave of Sorcerers.” Doctor Strange is regrouping the Illuminati to create a final solution to stop Thanos from creating an entirely new set of Infinity Stones. He intends to be prepared for when the Mad Titan shows up next. But for that end, Strange has a plan so dangerous in mind, he doesn’t dare tell his closest allies… a plan that will involve a cat-and-mouse game with one of his most dangerous enemies, one of the most powerful mystic beings in existence.

Vincent Huynh: “Dawn of Darkness” has just kicked off and is ready to play now until March 1! Help Doctor Strange take on The Hood and his overlord from spreading evil and destruction across the Battlerealm. Check out our latest Motion Comic here to find out which demonic figure The Hood is bound to serve.

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews!

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The time-traveling mutant warrior makes his way to Battlerealm!

The son of Scott Summers and Jean Grey, Nathan Summers, better known as the time-hopping mutant Cable, was predestined for genetic greatness, making him a perfect combatant for “Marvel Contest of Champions.”

We talked to Kabam Art Director Gabriel Frizzera and Champion Designer Simon Cameron about Nathan’s powers and his and Gwenpool’s Event Quest.

Marvel.com: Cable’s brought his gun to a…well you know what he’ll probably fit right in on Battlerealm. What’s Nathan doing fighting with The Collector?

Gabriel Frizzera: Nathan Summers is a premium collectable item for Taneleer Tivan. He has the gun, the Techno-Virus metal arm, the oversized shoulder pads, the pouches… ah, and the time travelling. There are mysteries in the past and future Battlerealm that The Collector doesn’t want to be revealed, so he better keep time-travelers like Cable under check.

Marvel.com: I have to admit, I’m a little underwhelmed by Cable’s pouch game. Was the team worried about heavy load times? Heh.

Gabriel Frizzera: You have no idea…we put hidden pouches all over his costume! Under his shoulder pads, inside his boots—even his gun has some metal pouches. And there are pouches inside his pouches. Some of the pouches are made to store pouches is what I’m saying. Just in case he runs out of pouches in a pouch fight.

Marvel.com: What can you tell us about his kit? Does he have any similarities to either of his parents, or is he his own mutant?

Simon Cameron: He’s definitely his own mutant! Cable is an excellent all-rounded fighter. His Regeneration will help keep him in the fight through a full quest, he can Power Gain once his Signature Ability has been unlocked, allowing for more Special Attacks, as well as more chances to trigger his Regeneration.

He also has good utility on his second Special Attack with both Concussion and Incinerate, and acts as an excellent counter to Bleed-centric heroes, as they’ll keep his Degeneration active on themselves for him.

Marvel.com: Getting into his kit, what the heck is Techno Organic Virus Suppression?

Simon Cameron: When Cable was infected with the Techno Organic Virus it nearly killed him, until he learned to use his powers to keep it in check. So to keep himself alive he is forced to continuously exert a portion of his powers against it. As he begins to successfully suppress the virus it takes less effort to hold it at bay. In game terms this means each time he gains a bar of Power, he has a chance to immediately trigger a Power Gain Buff on himself.

Marvel.com: It seems like a lot of his abilities work to offset the hindrance of the Techno Organic Virus. And what exactly is True Strike?

Simon Cameron: The Techno Organic Virus is a big part of who Cable is—pun intended—so we definitely wanted to make sure it featured in his ability set too. True Strike is a powerful Buff. While under its effect, a Champion ignores their Opponent’s Armor, Resistances—both Physical and Energy—and Evade chance.

Marvel.com: Ok so real quick, let’s talk about the Cable/Gwenpool Event Quest? What’s going on there?

Gabriel Frizzera: Gwenpool is sent by Cable—or so she believes—back in time to warn Captain America and his Avengers Unity Team of a looming threat. Obviously she makes a mess of the timelines, causing more trouble than helping…but in the process they stumble into a secret about The Contest; another piece of the puzzle to maybe help the Champions find a way home. It’s a bit of an homage to classic time travel movies, and a good fit to both Gwen and Nathan’s characters.

Marvel.com: When can we pick up Cable for ourselves?

Simon Cameron: Cable is chrono-skimming into the contest on January 19!

Check out the Gwenpool: Agent of C.A.B.L.E. Motion Comic here!

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews!

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The unlikeliest of candidates gets her shot in The Contest!

Did you have fun wrecking faces with Howard and the Iso-Loader in “Marvel Contest of Champions”? Well now you can take Gwen Poole, comic book trivia queen and all-round ne’er do well, for a spin!

We talked to Kabam Art Director Gabriel Frizzera and Game Designer Simon Cameron about the blonde bomber and the chaos she’s bringing to Battlerealm.

Marvel.com: So the Collector’s picking up comic book nerds now? Who’s he gonna collect next, me?

Gabriel Frizzera: Nobody is safe. The Collector has noticed you’ve been working out, so you could wake up trapped in a crystal at any point!

Marvel.com: Well thanks for noticing! But Gwenpool’s slightly less conventional than a lot of the other Champions in the game and her particular brand of weird is very Deadpool-y. What makes her special?

Gabriel Frizzera: She does have the Deadpool vibe, but there’s a distinction: she’s just a normal person who’s very knowledgeable in story tropes and Marvel lore. Deadpool is part of the Marvel Universe and can’t help being who he is, while Gwenpool is very methodically manipulating in what she thinks is a fictional universe for her own benefit. And she does that in the game too. She has played [“Marvel Contest of Champions”] in her “real” universe, so she knows how the gameplay goes, and how to exploit it.

Marvel.com: And she’s looking fly in that pink and white. Any special “Contest” flare?

Gabriel Frizzera: She’s such a new character, we wanted to keep her really close to what we have seen in the comics. One thing we paid special attention to was not to make her body idealized: she’s a normal teenage girl playing Super Hero, not a muscled athlete. We also gave her some interesting weapons, like the pink bazooka, the football bomb and the Special-Edition Collector Plushie, which she uses as a shield when blocking.

Marvel.com: Plot Armor sounds like a really interesting ability. Essentially this puts a hard cap on the special damage her opponents can dish out right?

Simon Cameron: It’s actually even better than that. It caps based on her current health. This means once her signature ability is unlocked, Gwenpool can’t be killed by a special attack, though she’ll come really close to death! Turns out knowing all your opponent’s powers and abilities is a pretty big advantage!

Marvel.com: Are there good times to use Gwenpool specifically because of this ability? Maybe in a really tough boss fight?

Simon Cameron: Definitely! Tough boss fights are definitely a place where she can shine. This is especially true for bosses with really scary special attacks.

Marvel.com: What about her other abilities? How do they fit into her kit?

Simon Cameron: The rest of her kit is built around Debuffs. The most important of these is Bleed. She has two different Bleeds: one comes from her basic attacks but is relatively short, the other involves landing a heavy attack on an already bleeding target but lasts a long time.

Her other Debuffs come from her Special Attacks, each with their own—Incinerate, Ennervate, and Armor Break respectively. Then when one of these Debuffs expires, she will remove a Bleed to re-apply her Special Debuffs. She definitely needs to play aggressively to keep lots of Bleeds stacked up. With clever timing of when she applies her Debuffs—you don’t want them to all expire at the same time!—she can stack several of them or keep one Debuff alive for as long as possible.

Marvel.com: And when can we break her out of a crystal and recruit her for ourselves?

Simon Cameron: She’ll be available on January 5!

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews!

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Howard the Duck Brings the Weird to the Battlerealm

Just when you think the Collector couldn’t make “Marvel Contest of Champions” weirder he goes and recruits a cartoon duck to handle his less-than-vital backend operations. As you can probably imagine, Howard the Duck has better things to do than be someone’s lackey. We talked to Kabam Art Director Gabriel Frizzera and Game Designer Justin Ostensen about the Contest’s first feathered fighter and how the short-tempered duck’s leaving his mark on Battlerealm.

Marvel.com: Howard the Duck is an… Interesting character. Unique. Some might even say one of a kind. Would the Collector consider him a special edition waterfowl?

Gabriel Frizzera: I think he considers Howard more of a jack-of-all-trades employee. The Collector put him in charge of endless menial tasks that the Deadpooloids are too stupid to do, like organizing his crystal collection and filing catalysts by class and rank.

Marvel.com: I gotta ask though, how is this guy going to hold his own out there with the Hulks and the Thanos’?

Gabriel Frizzera: I think Howard himself initially doubted his skills as a fighter, until he retrofitted an ISO-Loader Suit into a powerful mecha battle armor. Now he stands 9-feet tall armed to the teeth so he probably could go a few rounds against the best Champions in The Contest…that is if the mech’s arms don’t fall off first, of course.

Marvel.com: How did the team come up with the ISO-Loader? It looks absolutely perfect for Howard.

Gabriel Frizzera: I was trying to come up with the oddest combination of heroes to fight together in our holiday story quest… I already knew we were going to do Hyperion, so I challenged myself to come up with another character that would be weird but strangely fitting as his buddy. So I thought of Howard the Duck. I know there was a lot of resistance in putting what is essentially a cartoon duck in a mostly serious fighting game, so I took that as a challenge. I wanted the lovers of “badass” characters and mecha robots to find Howard the Duck irresistible. The ISO-Loader looks pretty powerful but at the same time has the giant duck bill which can break apart, so it rides that line between serious and ridiculous that makes a character attractive. By the responses we got so far, I think we convinced many haters that Howard can be pretty awesome as a fighting character, without being overly cartoony or breaking the fiction.

Marvel.com: Let’s talk about his abilities. Mash All The Buttons! doesn’t sound like the most useful of attacks.

Justin Ostensen: Well, when all of those buttons are all set to cause destruction and fix up the ISO-Loader, it can certainly be a helpful ability. Basically, whenever the ISO-Loader starts to become too badly damaged, Howard will frantically mash the buttons on the console. This can either cause the ISO-Loader to go into its Self-Repair routine and fix up some damage, or let loose a massive Thunderquack to deal a large burst of Energy Damage over time.

Marvel.com: And Howard’s breaking out the Quack-Fu right? How does that help him out in fights?

Justin Ostensen: We wanted to tie Howard’s abilities not only to his legendary Quack-Fu, but also to his infamous temper. Basically, as Howard lands hits on his opponent and he himself gets hit, he builds up his temper gaining boosts to his Attack and Critical Damage stats. But, if the player plays too defensively and doesn’t stay aggressive, Howard will cool off and lose his stacks of Quack-Fu. Gotta stay angry when you’re fighting with Howard!

Marvel.com: I love that Howard gets bonuses when he’s fighting with Rocket. Woodland creatures need to stick together huh?

Justin Ostensen: Well, not to split hairs, but technically Howard is just from another universe. I’d say their friendship in The Contest is more about small Champions wanting to be taken seriously. And with his massive B.F.G. to settle a few scores, Howard is definitely going to accomplish that goal.

Marvel.com: Is there anything else you want to tell us about Howard?

Justin Ostensen: Keep your eyes peeled on in-game messages to see when you can grab Howard and his Mech Suit in Contest of Champions!

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews.

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The Marvel mobile hit celebrates two years of excellence!

The end of the year looms nigh over “Marvel Contest of Champions” and all of Battlerealm. The Kabam crew’s been hard at work crunching the numbers to pull some awesome data for their two-year anniversary. Wondering how many hours players around the world have been duking it out? Or how many heroes Taneleer Tivan’s collected since the game started? Let’s dig in!

First, how much time do you think you’ve spent playing “Contest of Champions”? One hour? Two? Maybe 10? Well across the globe players put in some serious time cracking skulls, with a whopping 957 million hours logged.  And in that time players opened 7.3 billion—that’s right billion with a “b,”—crystals and unlocked everything from gold to catalysts to Champions.

Speaking of Champions, the Kabam team has released 80 butt-kicking heroes and villains over the past two years, including everyone from the Uncanny X-Men to the Inhumans to the Avengers to cosmic threats like the Mad Titan Thanos. We’ve even seen entirely original Champions hit the battlefield. No doubt somewhere The Collector’s smiling.

Marvel Contest of Champions fun facts

Marvel Contest of Champions fun facts

With 574 thousand alliances containing Summoners from 243 countries, you can bet those Champions get their exercise—24 billion battles-worth to be more precise. Spider-Man’s swung into 1.45 billion different battles on his lonesome, dispensing killer one-liners and web-fisted justice. Captain America slung his shield in 575 million fights, while the feisty Rocket Raccoon blasted bad guys in 309 million melees. Black Bolt, King of the Inhumans, made sonic mincemeat of 547 million offenders while Storm brought the lightning down on just as many.

While you probably haven’t sent your Champions into a million fights, I bet you have a go-to hero, a fighter you can rely on to get the job done even with the chips down. For players getting busy with the 5-Star heavy hitters, Scott Summers, Cyclops, proved the Champion serving up the pain most often. Doctor Strange got called into action most for the 4-Stars, with Colossus, Wolverine, and Spider-Man (Classic) rounding it out for the 3, 2, and 1-Star fighters respectively.

Whew! It’s been an awesome two years in “Marvel Contest of Champions” and I can’t wait to see what Kabam brings us next year! See you on Battlerealm folks!

Check out “Contest of Comments”  the post-game Show where you stay on top of all things “Marvel Contest of Champions!”

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews!

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Celebrate Two Years of Marvel Contest of Champions with Howard and Hyperion's Holiday Hijinks

Marvel Contest of Champions” turns two! We’ve gotten two years of repulsor blasts, Hulk smashes, Asgardian thunderbolts and the stray chimichanga on Battlerealm and it’s been a wild ride. The team at Kabam, Art Director Gabriel Frizzera, Marketing Associate Vincent Huynh, and Game Designers Dominic O’Grady and Simon Cameron, dropped by to tell us what’s in store for players to celebrate the big two year anniversary

Marvel.com: Hey gang you’ve got some fun stuff coming up for players. An anniversary, a new character, and some special rewards for Marvel Insiders. Can we get a tl;dr?

Vincent Huynh: That’s right, we’ve got lots going on this year for our two-year anniversary! This Thursday, Hyperion will be entering “The Contest.” You can also take a look at him in our new quest that’s up and running, Howard and Hyperion’s Holiday Hijinks that goes until January 4, 2017. By completing this quest, you will earn Marvel Insider points based on what difficulty setting you play at. Use these points to redeem a limited time exclusive in-game reward! (See below for more details).

For our Two Year Anniversary, we’re also teaming up with Marvel to give out a FREE month of Marvel Unlimited! Explore the Marvel Universe with thousands of digital comics including the entire Contest of Champions comic book series! This offer is only valid from December 9 to the 11 so make sure to check your in-game mail for details on how to redeem it. The Collector also wants to celebrate this big milestone and will be handing out some gifts to players as well including a 3-Star Groot! Log in this Saturday to claim your gifts!

Marvel.com: How does it feel having hit the big two-year mark? That’s an awesome milestone! Congrats!

Dominic O’Grady: It feels really, truly awesome. To be able to work on a game this popular and special for this long, to see it grow and transform and expand its audience more and more is a very special and humbling feeling. We’re so grateful to all our players for coming on this crazy ride with us, and we’re not planning to stop it any time soon.

Gabriel Frizzera: It’s really unbelievable how fast we have grown in only two years. I still remember sitting in a room with a few more people to work on the pitch for the game, and thinking “It’s Marvel! Don’t screw this up!” It feels like ages ago when I think of everything but it’s only been two years ago since we launched. We still have so many plans and stuff we want to create… We’re having so much fun and can keep doing this for years to come!

Marvel.com: What can you tell us about the new quest players will get a crack at?

Gabriel Frizzera: It’s called Howard and Hyperion’s Holiday Hijinks (yay for alliteration), and it’s a buddy road trip featuring a very odd couple indeed. The Collector gave everyone a holiday break, except for Howard the Duck, who’s organizing the Collector’s crystal collection… Needless to say, he’s not thrilled about it. That’s when Hyperion shows up. He needs Howard’s detective skills to help him find his home dimension, which might still exist in the Battlerealm. Hijinks ensue!

Marvel.com: Ok now onto Hyperion. The guy’s a seriously heavy hitter and an extremely rare specimen. Elder of the Universe or not, has the Collector bit off more than he can chew picking up one of the last Eternals?

Gabriel Frizzera: Hyperion is one of the most powerful characters in the Marvel universe. I’ve always been a fan since that original Avengers story where they met the Squadron Sinister. Since then, the character has gone through many incarnations and the recent comic run focused on his soul-searching gave more depth to a character that could easily be only defined by his powers. I think he’s a mighty addition to The Contest.

Marvel.com: Let’s talk about Hyperion’s look. He’s sporting his current comic outfit right? Any special “Contest of Champion” details here?

Gabriel Frizzera: He’s inspired by the current look, but we added some trims and details to break the spandex a bit. I think one of the strengths of his costume is the Silver Age look, symbol of the innocence and high morals Hyperion has at his core (until he gets angry, then he can be very morally dubious indeed). So I insisted we had some old-fashioned details like strongman bootlaces, and the boy scout well-kept hair.

Marvel.com: Can we get an ability breakdown for this guy. What can he do? What’s his play style like?

Simon Cameron: As an Eternal, Hyperion’s incredible powers come from his body’s ability to store and convert cosmic energy, which gives him a very high natural resistance to Energy based attacks. It also makes him extremely powerful if his charge is high. But he can be weakened (relatively speaking) if you can make him drain his charge. To reflect this in game, Hyperion generates Cosmic Charges, which he will convert into Power Gain buffs.

However, if his Power is already full, Hyperion instead keeps his Cosmic Charges, gaining passive bonuses to both Attack and Physical Resistance. His third Special Attack also allows him to enter Cosmic Overcharge. While he’s overcharged he constantly gains power, allowing him to access his first and second Special Attacks, while keeping all three possible Cosmic Charges active!

Marvel.com: And can you tell us a little about the Marvel Insider rewards players can earn?

Vincent Huynh: Players who are also part of the Marvel Insider loyalty program can earn points for completing our latest quest, Howard and Hyperion’s Holiday Hijinks! From December 7 to January 4, players can earn 2,500 points completing the Beginner difficulty, 5,000 points for completing the Normal difficulty and 7,500 points for completing the Heroic difficulty!

All players have to do is sign into Marvel Insider and enter their player name into the corresponding activity. Once the quest wraps up, points will be awarded in the following weeks! On the rewards side, we’re also launching an exclusive in-game reward that can be redeemed for 125,000 points.

The reward will consist of:

  • 1x 3-Star Memory Lane Crystal (this will give you one of the Champions released in 2016!)
  • 10x Crystal Shard Crystals
  • 2x Energy Refills
  • 2x Champion Boosts
  • 5x Level 3 Health Potions
  • 10,000 Gold

For those who are not yet part of the program, there’s still time to join to get your points!

Marvel.com: Anything else that we need to know?

Vincent Huynh: We just want to take the time to thank all our fans for playing the game. We wouldn’t be able to get to this special two-year milestone if it weren’t for our loyal fans. We’re working everyday to try and make this game better so it can be enjoyed for more years to come. We have a lot in store for the future so stay tuned!

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews.

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Join the fight against AIDS with a special promotion!

It’s not every day you get to kick super villain butt and help out an awesome charity, but Kabam and the “Marvel Contest of Champions” team are making it easy by teaming up with (RED)®.

We got a chance to talk to the entire “CoC” crew about (RED)® and the cool things they have in store for players.

Marvel.com: Before we start talking about all the in-game content for (RED)®, can you tell us a little about Kabam’s involvement with (RED)® and what it means to the team?

CoC Game Team: We were very honored Apple invited us to this effort and to contribute to (RED)®’s mission to deliver an AIDS free generation. At Kabam, our job is to bring people together to share great experiences in the games we make.

We’re excited to leverage that social power and direct it at such a great cause. In the game, our player community perseveres over tough battles and quests every day. This week, together with Apple and (RED)®, players can contribute to defeating a real-world enemy.

Marvel.com: Players who pick up the (RED)® IAP will get access to a special quest? 100% of the proceeds will be going to the Global Fund?

CoC Game Team: That’s right. All proceeds from the (POWER PACK)RED go to the Global Fund, and it’s full of some great stuff including: 3-Star Daredevil (Classic) and Elektra, a (POWER PACK)RED TICKET to the exclusive quest, and some ISO-8 to level up these Champions.

Marvel.com: And making it through the gauntlet nets us a special (RED)® character right?

CoC Game Team: You bet! In addition to the (POWER PACK)RED prizes, mastering it 100% will land players a guaranteed special 3-Star (CRYSTAL)RED which will give players Elektra, Daredevil (Classic), Iron Man, Red Hulk, Hulkbuster, or Guillotine. This is a great line-up of some favorite red-donned Marvel characters.

Marvel.com: So basically players that take part in the initiative are helping out an awesome charity and setting themselves up for a solid in-game reward?

CoC Game Team: Yep, it’s that easy. Together if we act now, we can deliver an AIDS free generation by 2030!

Marvel.com: Anything else we should know about the event? Dates, times, things like that?

CoC Game Team: From November 30-December 6, 100% of the proceeds from your (POWER PACK)RED purchase goes to the Global Fund to support HIV/AIDS prevention, treatment, counseling, and testing in sub-Saharan Africa. Find out more information in game or on the App Store. If you’ve never played the game, the (POWER PACK)RED is a great reason to jump in and get a leg up adding some powerful Marvel characters to your roster.

Stay tuned to Marvel.com for more “Marvel Contest of Champions” news and interviews.

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The super sonic king of the Inhumans makes his voice heard across Marvel games!

With over 75 years of rich history, the Marvel Universe has produced countless memorable heroes and villains. On a regular basis, Marvel Games Presents will highlight these characters’ histories as well as shine a spotlight on their current gaming appearances.

Today, the spotlight falls on the leader of Marvel’s next television stars, the Inhumans, Black Bolt!

Fantastic Four (1961) #45

Fantastic Four (1961) #45

  • Published: December 10, 1965
  • Added to Marvel Unlimited: April 06, 2009
  • Penciller: Jack Kirby
  • Cover Artist: Jack Kirby
What is Marvel Unlimited?

MEET BLACK BOLT
Exposed to the power-granting Terrigen mist while still an embryo, Blackagar Boltagon developed the ability to manipulate electrons in addition to a destructive sonic force unleashed by even a whisper of his voice. A silent and thoughtful leader, Black Bolt would become king of the Inhumans, ruling alongside his queen, Medusa, and the rest of the royal family.

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MARVEL CONTEST OF CHAMPIONS
“Black Bolt is a fascinating character. He is the embodiment of duty and responsibility as a monarch, choosing to restrain his awesome power and only using it as a last resort. In a world where we see our leaders becoming pettier and more egotistic by the day, Blackagar Boltagon represents the purest idea of an enlightened ruler, one who sacrifices for his own people.” – Gabriel Frizzera, Art Director on “Marvel Contest of Champions”

 

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MARVEL FUTURE FIGHT
“It was difficult for us to bring the King of the Inhumans, Black Bolt, into our game. The concept of his voice being destructive was interesting, but it also made it difficult to envision and realize into ‘Marvel Future Fight.’ The effort that went into the character is why I have a particular affection for Black Bolt.

“When we first started developing Black Bolt’s skill set, our primary objective was to show the players the magnanimity of his position as King of the Inhumans and the destructive capabilities of his voice as expressed in the original comics. From design to character animation, we persistently adjusted his skill composition and effects to create the Black Bolt we have now. Since then, we have been collecting feedback from our users and have adjusted the range and distance of Black Bolt’s Quasi-sonic Scream attacks and also reduced the cool down time so players can get more of the percussion feel. To increase his [ability to survive], when Black Bolt advances to Tier-2, he now becomes immune to damage while using the Quasi-sonic Scream. Also, to show that sound waves are on the most part unavoidable, we added the ‘Ignore Dodge’ buff to the skill. These changes will showcase a Black Bolt that aligns more closely with the original comics.

“As the person in charge of the development team for ‘Future Fight,’ my hope and pleasure would be to know that our players felt absolute power while playing this character. Furthermore, we plan on improving many of the characters to be more similar to the original comics and to be even more exciting to play. Look forward to seeing what lies in the future for ‘Marvel Future Fight.'” – Doohyun Cho, Dev Director of “Marvel Future Fight”

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MARVEL HEROES 2016
“Silent and Stoic. There is not that much more to say about Black Bolt. I think the coolness of the All-New All-Different costume speaks for itself and I am proud of the attention the artist put into this model. I am hoping our fans are speechless when they see Black Bolt in action.  Also, Black Bolt destroys things with his voice. ‘Nuff Said.” – Chris Frenton, Art Director of “Marvel Heroes 2016”

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MARVEL PUZZLE QUEST
“Black Bolt is a really strong 5-star character in ‘Marvel Puzzle Quest’. He has a Quasi-Sonic power that will destroy part of the board with a whisper or the entire board with a scream causing massive damage when it is built up. But be careful with his passive ability as it can cause a ton of damage if not closely monitored!” – Josh Austin, D3 Go! Producer on “Marvel Puzzle Quest”

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MARVEL TSUM TSUM
“His skill will be focused on his most devastating power – his quasi-sonic voice. The animation will be destructive!” – NHN PlayArt Corp., “Marvel Tsum Tsum”

Uncanny Inhumans (2015) #15

Uncanny Inhumans (2015) #15

MORE BLACK BOLT
Follow Black Bolt’s ongoing adventures in UNCANNY INHUMANS, issue #15 currently on sale!

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