Everything you need to know about Marvel Games, this week!

True Believers, every week, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more!

MARVEL CONTEST OF CHAMPIONS BATTLEREALM

Coming soon to stores (and your tabletop) is Marvel Contest of Champions Battlerealm from Upper Deck! Channel your inner super powers with three to six players, with 13 different characters. 40 location cards, and six custom die. Available on May 23rd, there’s an added bonus for Marvel Insiders: If you purchase Marvel Contest of Champions Battlerealm, you’ll find a unique code that can will unlock in-game rewards for the digital Marvel Contest of Champions PLUS rewards on Marvel Unlimited. Order Marvel Contest of Champions Battlerealm today!

 

MARVEL CONTEST OF CHAMPIONS

The Marvel Studios’ “Infinity War” storyline continues in Marvel Contest of Champions — and now Iron Man will join the battle against Thanos! Tony Stark may be on a different path than the rest of the Avengers, but he still has some fight in him as well as some super-powered allies.

Iron Man’s abilities include his Model 50 suit, which can deflect a variety of strikes while keeping Tony safe from harm. The suit will also Auto Block when health is low. Iron Man can also stay on offense by incinerating and shocking opponents, and their attacks — including Captain America’s Debuffs — are easily deflected.

Here’s a look at Iron Man in action and all of Iron Man’s abilities below:

 

MARVEL STRIKE FORCE

If you’ve always wanted to have the powers of a time-traveling mutant, now’s your chance! Cable is now a playable character in Marvel Strike Force, and he’s bringing some powers that are sure to throw a wrench into everyone’s best laid plans.

One of Cable’s trickiest abilities is his manipulation of turn order, but he can also charge up attacks to blast his enemies with his Plasma Rifle. With every blast, his weapon is charged up more, increasing the damage he can cause. A highly-charged blast can take out not just the enemy in front of him but everyone else nearby. Cable can also employ his Psychic Surge, which teleports him behind his enemy where he can deliver a deadly blow without being seen. Another perk to being a psychic mutant: Cable’s ability gives him and his team a slight head start in combat.

Here’s a look at Cable in high gear:

Stay tuned to Marvel.com for Marvel Games news and interviews and follow Marvel Games on Twitter for more!

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Everything you need to know about Marvel Games, this week!

True Believers, every week, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more!

MARVEL PUZZLE QUEST

Wakanda Forever! Okoye (Warrior General), head of the Dora Milaje, joins the Avengers: Infinity War-fray as she brings her physical prowess to the hit mobile game this Thursday, May 17.

A fiercely loyal protector of Wakanda, Okoye would defend her king and her country with her life. The 5-Star Okoye (Warrior General) is as formidable with her spear as she is with her tongue. Her character utilizes Team-Up titles to increase the damage of friendly powers and heals herself. She also can deal damage by destroying rows of tiles. The good-all-around character is best in teams where she has the highest match damage, and pairs well with 5-Star Black Panther.

Wakanda Forever!, a passive black tile power, allows Okoye to fight to protect Wakanda at all costs. Damage from friendly powers is increased by 323 for each Team-Up AP you have. Okoye’s base Team-Up match damage is increased by 40%. At the start of the turn, if Okoye is not in the front, lose 1 friendly Team-Up AP.

With her Indomitable Spirit, a low cost yellow power, she dutifully protects her allies with stoic conviction, not letting anything break her composure. With true healing, the power restores 413 health for each Team-Up tile on the board, then converts 2 random basic titles to Team-Up tiles.

Lastly, Okoye can deal a Piercing Throw, a high cost red power, hurling her spear at the enemy, striking them at their weak point. The move deals 2583 damage and destroys a chosen row. The move will deal additional damage for each tile destroyed in the enemy’s chosen color.

Okoye (Warrior General) is available for a special limited time–Thursday, May 17, to Sunday, May 20. During the special legendary store, Don’t Freeze, Thursday, May 17 to Monday, May 21, you have a 15% chance to get Okoye (Warrior General), Black Panther (Civil War), and Spider-Man (Peter Parker).

In addition, we have a bunch of new Supports coming your way in Marvel Puzzle Quest, starting Tuesday, May 5! Don’t miss out on Vibranium Ore (Wakandan Secret), The Dora Milaje (Protectors of the Throne), Shuri’s Lab (Maker Space), Kimoyo Beads (Vibranium Communicator), and Ancestral Plane (Home of Panthers).

MARVEL STRIKE FORCE

Get ready! The regenerating degenerate himself, Deadpool, is making his way into the role-playing mobile game from FoxNext, available on iOS and Android, starting today through June 10. Take a look at the hilarious trailer above!

 

Starting today, S.T.R.I.K.E. agents can work to unlock and battle against the immortal antihero in brand-new Deadpool Raids and Blitzes. As an ally of your Strike Force, utilize Deadpool’s eclectic arsenal of weapons and kick-ass moves to battle it out against the enemies of S.H.I.E.L.D and earn “chimichanga” premium mOrbs for special Deadpool gear. Based on your level in the game, Deadpool could also be your enemy in battle, so be prepared to fend off piñatas full of tricks and surprises.

Want Deadpool? You’ll need to acquire some Deadpool Orb Fragments playing through the Merc with a Mouth event in-game. Our assassin won’t be lonely for too long as a certain time-hopping mutant will be joining the merc with a mouth starting next week in the game.

Stay tuned to Marvel.com for more Marvel Games news and interviews.

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Everything you need to know about Marvel Games, this week!

True Believers, every Tuesday, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more! 

Thanos isn’t only terrorizing Earth’s Mightiest Heroes on-screen with the April 27 release of Marvel Studios’ “Avengers: Infinity War.” Starting this week, the Mad Titan will have our heroes scrambling to assemble across seven titles in Marvel Games roster. Now let’s get on to what cataclysmic events we can expect to see this week and what we can tease for the remaining participating titles!

MARVEL CONTEST OF CHAMPIONS

Are you ready to earn the rare title of “Infinity Warrior”? Black Panther’s Chadwick Boseman and Spider-Man’s Tom Holland will be kicking off their Champion Challenge tomorrow, Thursday, April 19, and run to May 17, to get you trained for the Contest’s upcoming Infinity War event!

Beginning on Wednesday, April 25, you can expect to find four new events in-game with the latest build update, including the “Infinity Nightmare” story quest, a daily “Infinity Trials” quest,” the solo “Vanquishing Blows” challenge, and “Infinity Dungeons,” which features social co-op quests.

  • TRIALS OF THE MAD TITAN (April 25 – June 6)
    The powers of the Battlerealm’s Infinity Stones have spread throughout the Contest, leaving pockets of their condensed energies ripe for the picking. Cut your teeth on foes infused with the power of the Stones each day, and then collect Boosts that will temporarily give you access to the unique powers offered by each Stone! Combine these boosts on the final day each week to take on power enemies in the Trial of Omniscience, where the greatest rewards and most dangerous enemies lie.
  • INFINITY DUNGEONS (Available for a limited time only!)
    Team up with another Summoner to battle through an endless series of Rooms. Even better, they don’t have to be in your alliance! Strategize with them while in the Dungeon with the new Quick Chat feature. Each Dungeon has a unique theme depending on the day you play, including randomized Buffs on Nodes that are different every time you play.The further you go, the harder it becomes, and the better the rewards. Once you completed a Room, you must decide whether to push on to the next and more difficult Room, or conclude the Dungeon and collect the points and rewards you’ve earned so far. Points earn you a new currency called Dark Artifacts. Use these vessels of dark power to purchase new Infinity Dungeon Crystals containing Champions.

Cosmic warrior Proxima Midnight entered the Battlerealm last week, but she is never too far from her other half. Expect the arrival of Corvus Glaive and others invading the Battlerealm rolling out over the next few weeks!

MARVEL PUZZLE QUEST

Right out the gate, on Thursday, April 19, Captain America (Infinity War) brings his A-game, doing what’s right and saving the world one clandestine mission at a time. Pick up Captain America (Infinity War) here.

The good-all-around playable character is perfect for use in teams where you want to shut down problematic enemy powers. Harness the Super-Soldier’s powers during the “Come and Get Me Event,” running April 19 to April 22!

  • Rope-a-Dope allows Cap to distract the enemy with a false advance, misleading them and leaving their backline vulnerable
  • Coup de Grace lets Cap summon all his strength to land a finishing blow
  • Man Without Country means our hero can still protect the innocent with covert tactics
  • Lastly, Captain America can reach down and lift up his fallen ally and give a boost of health with On Your Feet, Soldier!

We gave you a taste of Supports early this month, you can expect plenty of Infinity War tie-in items and bonuses to help your heroes throughout the Event, kicking off starting on April 24!

MARVEL STRIKE FORCE

Never one to walk away from a challenge, the new action-RPG mobile game, available on iOS and Android, will have “Avengers: Infinity War” characters Thanos, Vision, Star-Lord, Loki, and Doctor Strange, assembling. You can expect Thanos timed raids and the Thanos legendary event kicking off Thursday, April 19!

LEGO MARVEL SUPER HEROES 2

You can absolutely expect a new level and “Avengers: Infinity War” characters debuting in the new event soon!

MARVEL FUTURE FIGHT

All we can say is — you better prepare for the first huge update inspired by “Avengers: Infinity War”!

Also, we can tease that Marvel Future Fight is also celebrating their 3 Year Anniversary this month. We wonder what surprises will be in store!

SPIDER-MAN UNLIMITED

Get ready for next week’s release of the Spider-Man (Iron Spider) playable character and a brand new Boss Battle against Thanos!

MARVEL AVENGERS ACADEMY

We’ve been teasing for over two years now, and the destiny has finally arrived in the form of Thanos descending upon the Avengers Academy and our heroes. Keep it on Marvel.com to learn about the heroes and villains across the universe who will need to team up to stop him.

IN CASE YOU MISSED IT

MARVEL’S SPIDER-MAN 

Game Informer continues their month-long coverage of all things Spidey! Pre-order the game and catch up on GI’s exclusive stories you may have missed this past week:

Thanks to Marvel, Insomniac Games and Titan Books, to get you ready for Marvel’s Spider-Man’s September 7 release, “Marvel’s Spider-Man: Hostile Takeover” will give you an early look at what kicks off the events in the game. The prequel book, written by David Liss and available on August 21, will feature some of Spidey’s most famous friends and foes, including the Shocker, Echo, J. Jonah Jameson, Mary Jane Watson, and the Kingpin.

Don’t miss out on “Marvel’s Spider-Man: The Art of the Game,” written by Paul Davies, which will follow on September 11, for never-before-seen images of Spider-Man, his costume and equipment, the Marvel version of his hometown New York, and the deadly villains he battles, fans will get a behind the scenes look at the game from initial designs, blueprints, and the breathtaking final concepts!

Stay tuned to Marvel.com for more Marvel Games news and interviews.

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Everything you need to know about Marvel Games, this week!

True Believers, every Tuesday, make your way over to Marvel.com for a rundown of all this week’s Marvel Games news, from console game releases to character drops to mobile event updates, and more! 

To kick off our inaugural This Week in Marvel Games feature, what’s better than delighting your Spidey senses with everything we can share about Marvel’s Spider-Man (so far)!

MARVEL’S SPIDER-MAN

Insomniac Games and Marvel Games are kicking off a whole month of “Marvel’s Spider-Man” coverage with Game Informer!

Today, they revealed “Marvel’s Spider-Man” is the May cover, featuring art from the famed Alex Ross:

May Cover Revealed – Spider-Man https://buff.ly/2q3ffuX

Posted by Game Informer on Tuesday, April 3, 2018

Be sure to head to pick up the physical Game Informer issue this coming Friday, featuring exclusive info, art and more, from their Insomniac Games visit. And all month long, check-in on Game Informer Spider-Man Hub for additional looks and details!

MARVEL PUZZLE QUEST

There is no shortage of mutants rolling out across your favorite mobile games, and the folks over at D3 Go! aren’t skimping! The young, effervescent Jubilee makes her way into Marvel Puzzle Quest this Thursday, dealing damage while changing the state of the board by unleashing Heart of the Team, Light Show, and Roman Candle.

Team her up with other characters that create Charged titles like Thor, Goddess of Thunder; Lockjaw; and Blackbolt. Pick up Jubilee here and test her out during the her Release debuts “The X-Men vs. Apocalypse” this April 5 to 8, and “S.H.I.E.L.D. Training” between April 5 to 12. Her stores, “S.H.I.E.L.D. Training Heroes for Hire,” will be available April 5 to 12, and “Jubilee & Friends,” April 8 to 14. Her featured event “Unstable Iso-8” runs April 8 to 13, and finally, her Versus Tournament “Here to Chew Bubblegum” starts on April 8 and ends April 11.

IN CASE YOU MISSED IT

MARVEL Strike Forceavailable on iOS and Android, is now recruiting heroes to help Fury assemble a squad to take on Ultimus and his Kree army. Read our exclusive interview with the team, watch the exclusive gameplay trailer, and learn some handy tips and tricks as you embark on the latest S.T.R.I.K.E. mission here.

MARVEL Strike Force

Spider-Man Unlimited: Venom Inc. wreaks havoc across “Spider-Man Unlimited” in the latest symbiote update. Pick up the mobile game on Google Play and iTunes.

Marvel Contest of Champions: Logan’s fiercest foe, Sabretooth, finds his way into Battlerealm!

LEGO Marvel Super Heroes 2: truTV’s Chris Gethard stops by Marvel Let’s Play to challenge Ryan aka AgentM!

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Assemble Earth's mightiest squad with free-to-play action-RPG mobile game!

Heroes, have you heard Nick Fury’s call?

Ultimus, the Kree Warlord, and his army have made their way to Earth, and the S.H.I.E.L.D. Director is looking to recruit heroes in “MARVEL Strike Force,” now available on iOS and Android. The free-to-play squad-based Super Hero RPG set in the Marvel Universe from FoxNext Games will see heroes like Captain America, Black Panther, Wolverine, Gamora, and many others, joining forces to take on the latest threat Fury must face.

Take a look at the exclusive gameplay trailer above, and get debriefed on the mission at-hand with Jason Bender, Creative Director at FoxNext Games; Tim Hernandez, Director, Game Production at Marvel Games; and Bill Rosemann, Executive Director, Creative at Marvel Games. They’re your best bet at gathering intel on necessary alliances at S.T.R.I.K.E. and strategic combat to dominate the enemies of S.H.I.E.L.D.. The fate of the world is on you, Heroes!

Marvel.com: How did the partnership between FoxNext Games and Marvel come about?

Tim Hernandez: The FoxNext Games team immediately captured our attention with an early prototype of the gameplay that really blew us away. I guess it shouldn’t have come as a surprise, considering the experienced dev veterans on the team, and from that perspective we really wanted to collaborate from the beginning. The more we discussed their vision for the game, how they planned to push the limits of mobile gaming, and the passion they had for Marvel (we can tell the True Believers from the posers, trust us), the more we realized that we had the makings of something special, and that we had to make this game together…plus they had us at “Ultimus.”

Marvel.com: How does this game differ from other games in Marvel’s mobile portfolio?

Jason Bender: “MARVEL Strike Force” is about building the dream team. Strategy is at the core, so it’s all about creating a squad out of characters that work well together. They have to have the right combination of abilities to overcome the challenge before them, so players will need to field surprising combinations of characters, including heroes and villains that we don’t usually see working together.

Tim Hernandez: As Jason mentioned, constructing the perfect squad is where you really appreciate the depth of the game, and what really sets it apart in terms of gameplay. You can always go in and kick some Kree butt for fun or to advance through the campaign story, but strategically strengthening your roster with the right mix of teams and upgrading their abilities for a given mission, a huge wave of enemies, or to take on other players’ teams, is where this game really shines.

Bill Rosemann: Venom and Captain America! Spider-Man and Rocket Raccoon! Crossbones and Loki! It’s all of the hero/villain, hero/hero and villain/villain combos you never thought you’d get to see…but now will so desperately want to unleash!

Marvel.com: Last fall, “MARVEL Strike Force” released a teaser that showed a security breach at Stark Industries. We witnessed the Kree Warlord Ultimus challenge Earth’s mightiest heroes. Why has Ultimus come to Earth, and what made him the ultimate Super Villian for players to battle?

Jason Bender: Ultimus has traveled across parallel dimensions, subjugating one Earth after another, and is forcing their heroes and villains to join his mind-controlled army. His goal is to ensure the dominance of the Kree Empire once and for all, so he won’t stop until every possible version of Earth is conquered. He has already converted an army of super humans, so S.T.R.I.K.E. and its allies will have to find a way to stop an army of Hulks, Iron Fists, Punishers, and more from devastating our home planet.

Tim Hernandez: And also save that poor Stark Industries security guard who makes another cameo in the new gameplay trailer (above). Poor guy is having a rough day.

Bill Rosemann: Yeah, I mean he’s just trying to make it to the weekend so he can play his favorite new Marvel mobile game! Meanwhile, I gotta say that while I’m no fan of their evil intentions, you have to respect the logic and boldness of the orders that the Kree Supreme Intelligence has given Ultimus. Why endure the continued annoyance of the Earth heroes foiling your various plans for universal conquest when you can instead just target those meddling do-gooders directly and make them fight themselves? It’s ingenious…and only Nick Fury’s S.T.R.I.K.E. (Special Tactical Reserve for International Key Emergencies) Force has a chance of stopping them!

Marvel.com: For fans unfamiliar with Ultimus, is there anything else about the back story that they should know before diving into the game?

Jason Bender: Ultimus is a fascinating character who first appeared in a 1974 issue of Thor under the name of Demon Druid. In that issue, Thor’s hammer bounced right off of him and he was able to knock Thor out in a single blow. Over time it was revealed that Ultimus is a Kree warrior of exceptional strength, and also an Eternal. Eternals are rare and extremely powerful, the most notable of which is Thanos, who we’ll see rock the world in “Avengers: Infinity War” next month. When we last saw Ultimus in the comics, he was exiled to the edge of space. In “Strike Force,” he returns as a zealous and battle-scarred general at the head of a Kree war fleet who is determined to secure the dominance of the Kree Empire once and for all.

Tim Hernandez: I just want to add, that it was a stroke of genius to reimagine Ultimus, Jason. I’m sure Bill knew him but, being completely honest here, I had to do a bit of research when you first pitched him as the big bad for the game. It was so much fun working with you guys to give him a 21st century makeover!

Bill Rosemann: When Jason suggested Ultimus as our big bad we jumped at the chance to modernize him for a new audience. As our friends in Publishing, TV and Studios often do, the Marvel Games team embraces the opportunity to dig through the “toybox,” find characters from decades past that have great potential, and then reimagine them in a way that is accessible and meaningful for a new generation. It all begins with studying the source material, then discussing the necessary elements that define them, and then iterating back and forth until an awesome new story and visual is born. Ultimus has all the ingredients — an awesome name, an impressive and memorable visual, and a relatable story (a proud warrior who feels betrayed and is now seeking revenge and redemption) – that makes an authentic and awesome Marvel villain.

Marvel.com: Right out the gate with today’s launch, what characters will be available?

Jason Bender: There will be 64 collectible characters at launch, with more soon to come. You’ll be able to collect a wide variety of Super Heroes and Super Villains from across the spectrum. Marquee teams like the Avengers, Defenders, and Guardians of the Galaxy will be available, as well as classics such as Spider-Man and Punisher, and some special characters like Night Nurse and Crossbones. There will also be a number of faction characters to support your leaders, ranging from Hand ninjas and Ravagers to Hydra soldiers and S.H.I.E.L.D. operatives.

Tim Hernandez: Jason is being modest. Not only is the character roster massive, nearly every one of the incredibly detailed designs has a unique new spin that’s original to “MARVEL Strike Force;” it’s not just Ultimus.

Bill Rosemann: It was so fun working with the FoxNext Games team on the unique looks of every character. Each Hero and Villain is instantly recognizable, but their visual designs are specific to “MARVEL Strike Force.” From the uber popular like Spider-Man to the cult faves like Night Nurse (whose outfit was inspired by a short story from the Secret Wars comic book event), you’ll want to study each character to see how their detailing and overall presentation is unique to this game.

Marvel.com: Can you give us a rundown of the game mechanics? How do we factor in daily objectives, campaigns, and special in-game events?

Jason Bender: The story begins with the campaign mode, where we learn about the invasion and S.T.R.I.K.E.’s role in defending the Earth. From there, a wide variety of game modes unlock. Players can sink their teeth into tons of gameplay in Blitz mode, put their squad building skills to the test in challenges, dominate the ranks of Arena mode, and work together with their Alliance to conquer the cooperative Raids mode.

Marvel.com: What can you tell us about the Arena mode?

Jason Bender: Arena mode will put your skills to the test. With only a limited number of battles per day, it’s all about intelligent team building to counter your adversaries’ team compositions and outplay them through clever use of abilities. Anyone can play and earn rewards, but it takes strategy to dominate the top ranks.

Marvel.com: What other environments can we explore in “MARVEL Strike Force”?

Jason Bender: S.T.R.I.K.E. stands for Strategic Tactical Reserve for Interdimensional Key Events, so there’s nowhere they won’t go! In true Super Hero fashion, our story begins on the streets and rooftops of New York City. From there, the S.T.R.I.K.E. Helicarrier will take you to underground Hydra bases, A.I.M. science labs, and Hand dojos. Before long, your heroes will find themselves brawling on Kree starships and alien planets.

Tim Hernandez: Also, keep an eye out for Marvel Easter eggs! We had a lot of fun coming up with some special surprises and love how the team packed so much detail and life into each level.

Marvel.com: With the emphasis on players commanding S.T.R.I.K.E. and building their fantasy drafts among Marvel’s roster, what characters pair well together to assemble the ultimate #squadgoals?

Jason Bender: Characters can team up in a variety of ways. Out of the gates, we’ll see classic team ups, like Iron Man bouncing repulsor beams off Cap’s shield, and Groot stabilizing Rocket Raccoon’s heavy blast cannon for maximum firepower.  It’s possible for anyone to team up, though. If Crossbones uses his fist-pistons to smash a foe into the air, Punisher can knock them out of the sky with his grenade launcher. Faction leaders also enjoy special bonuses when fielded with their teams: Yondu boosts his rowdy Ravagers, Red Skull commands his loyal Hydra forces, and Ultron’s drones upgrade him during the battle. With hundreds of available ability combinations, the tactical options are myriad.

Tim Hernandez: To add to Jason’s last point about faction leaders, I probably have too much fun having Kingpin call in his merc bodyguards, or Nobu summoning a Hand horde, buffing them up, and just drowning out the battlefield. Yes, it’s fun to be the bad guy, but it’s also a really cool strategy that can turn the tide of a losing battle. And to literally let it rain money and use blood magic, I guess!

Marvel.com: In addition to assembling the dream team in-game, can you tell us more about multiplayer functions if we’re looking to build alliances with friends IRL as well?

Jason Bender: Many of the best rewards in the game come from Raids, a cooperative game mode in which players must join forces with their Alliance to conquer a map of many battles, including difficult bosses. Later raids require just the right teams in order to attain the highest score and unlock unique upgrades. Many more cooperative features are planned for the future.

Marvel.com: What does Ultimus have in his arsenal that players should account for?

Jason Bender: Ultimus is the commander of an army of Kree warriors, with ability to transport his fleet from one dimension to the next, but he’s not afraid of doing his own dirty work. As an Eternal, he contains incredible power, which he can use to generate defensive force-fields and can unleash as searing energy blasts. He is especially dangerous against characters who have acquired a large number of positive status effects, making him a tank-buster, of sorts.

Marvel.com: What stands out in all the gameplay footage are the stunning cinematics and choreographed moves. What went into the build of the game and player experience?

Jason Bender: We wanted to bring a wide variety of Marvel characters to life, so we focused on combat choreography and personality. Agile characters move quickly from foe to foe with graceful martial arts techniques, while brawlers lay down the hurt with heavy-handed punches and slams. Ranged specialists all have distinct styles, as well, from Rocket Raccoon’s hand-built blasters to Hawkeye’s signature bow. As the battle rages on, heroes pay attention to the actions of allies and enemies, brace for incoming explosions, and step aside, dodge, or counter-attack when the brawl comes their way. The camera zooms in to highlight signature moves and then seamlessly swings back to a tactical view for maximum gameplay control. With each new character, we flesh out new aspects of the combat system and develop new technology so we can express who the character is on the inside through exciting, cinematic choreography.

Tim Hernandez: When you get into the fluid combat and see the insane abilities and attack animations, you forget that you’re actually playing a mobile game. Screenshots don’t do them justice, they’re really incredible and really bring the essence of each hero—and villains—to life. We all paid special attention to making sure every single character’s personality shined through. You can see if from the beginning with Spidey’s thwip and Luke Cage’s challenge to “bring it on,” to the not so known characters like good old S.H.I.E.L.D. Medic. Plus, they only get bigger and better as you build out your roster and pull off team up attacks, combo chains and knock outs.

Marvel.com: Now that the game is officially launched and open to iOS and Android players everywhere, how often will you be adding new characters and challenges?

Jason Bender: We’re adding characters as quickly as we can, starting with around 2 per month. There’s a very long list of characters we’re eager to bring to life!

Tim Hernandez: Actually, Jason, don’t you have to get back to work on the dozens of other characters you guys have planned? Seriously, the team isn’t resting easy despite launching with that INSANE number of heroes. They set a high bar to start with, but just wait and see what else they have planned. They don’t stop!

Marvel.com: Lastly, what in-game tips can you offer fans to hit the ground running?

Jason Bender: Character abilities change radically as they advance, so be sure to play lots of Alliance Raids and get ability materials. Develop a diverse team of protectors, blasters, brawlers, controllers, and support characters so your Strike Force can handle any threat. Always keep an eye on the top Arena, Blitz, and Raid players to find out how they build their teams. Always pay attention to new characters when they come out, as they’ll add ever-expanding tactical options to your roster. And have fun!

Tim Hernandez: Yep, I follow the same strategy: start with building a deep roster, collecting both heroes and villains so you can tackle multiple campaigns at once. That will make it easier to collect the resources you’ll need later to upgrade your characters and core teams. In any case you’re going to want multiple teams with diverse abilities to have ready for the various modes. Plus you’ll be able to play a wider range of heroes and villains before picking out your favorites to really level up. You’ll be surprised, they may not be the obvious choices…cough, cough, Night Nurse.

Pick up “MARVEL Strike Force” on iOS and Android NOW! Stay tuned to Marvel.com and follow @MarvelGames on Twitter for the latest news and info on “MARVEL Strike Force.” You can also @MarvelStrikeF on Twitter and “MARVEL Strike Force” on Facebook.

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A new mobile game brings the threat of Ultimus and the Kree to Earth!

Coming in 2018, Marvel and FoxNext Games team up to bring you “MARVEL Strike Force”! Heroes and villains alike will need to forget their differences and battle side-by-side against one of the biggest threats the world has ever seen: Ultimus. With the Kree Warlord’s sights set on Earth, players will take control of S.T.R.I.K.E.—our primary line of defense against threats like him—put a squad together, and take the fight to Ultimus and his armies.

We sat down with Jason Bender, Creative Director at FoxNext Games, to learn everything we could about this thrilling new adventure, including which of your favorite Marvel heroes and villains we’ll see as things get underway.

Marvel.com: What brings about the crisis at the heart of “MARVEL Strike Force?”

Jason Bender: In “MARVEL Strike Force,” war has come to Earth as Ultimus, a Kree warlord, has jumped from one dimension to another, conquering every version of Earth along the way. He has finally arrived at our doorstep, and it’s up to us to stop him. The player commands S.T.R.I.K.E., the Strategic Tactical Reserve for Interdimensional Key Events; the only line of defense against threats like Ultimus.

Marvel.com: Can you tell us more about Ultimus’ plan for world domination?

Jason Bender: “Strike Force” marks the triumphant return of the long-lost Kree Eternal, Ultimus.

Ultimus is a powerful warlord, obsessed with the survival of the interstellar Kree Empire. We’ve seen other Kree warriors, such as the zealot Ronan the Accuser and Korath the Pursuer, in comics and the first “Guardians of the Galaxy” film, but none as powerful as Ultimus. As an Eternal, he shares the same source of power as Thanos, who we’ll see a lot in the upcoming “Avengers: Infinity War.” In “Strike Force,” the Kree Empire has realized that Earth will always be a threat to their existence, and have devised a plan to deal with Earth once and for all.

Now a general of the Kree Empire, Ultimus has set out to conquer Earth, but he doesn’t stop there. He has the technology to mind control the heroes of Earth so he uses them to build a more powerful army and sets about conquering the Earths of every dimension he can reach. It doesn’t take long before he has an army of Hulks, Thors, and Groots, and finally ends up at our Earth.

That’s where S.T.R.I.K.E. comes in.

Marvel.com: What heroes and villains will players be able to add to their squads at the beta’s launch?

Jason Bender: The list is extensive. We have characters from across the board. Players can collect Defenders like Luke Cage and Jessica Jones, Guardians like Groot and Drax, and many of the Avengers. A variety of wildcards will make an appearance, such as Night Nurse, Doctor Strange, Quake, and Spider-Man.

Marvel.com: How will we manage the members of our team in battle? Is the combat system more active or turn-based?

Jason Bender: Combat controls are turn-based so players can play at their own pace. The action moves as fast as you do. In addition to their trademark super powers, characters will leap into battle with highly choreographed martial arts moves and a variety of team based combo attacks.

Marvel.com: Will our heroes be able to combine their powers or give each other a boost in any way?

Jason Bender: Team composition is crucial in “MARVEL Strike Force.” There is immense depth of strategy across characters and squads, which typically have [five] characters on the field at a time. Players will build a force of around 70 characters, with even more to be revealed, so that’s a lot of combinations! Squads can be built around iconic characters, such as Nick Fury leading a team of S.H.I.E.L.D. agents, or built for ideal gameplay combinations for the most competitive teams. Characters like Rocket Raccoon and Groot have unique and powerful abilities when fielded together—a vital component of making the most powerful team.

Marvel.com: In what ways will players be able to upgrade and change their squad’s abilities?

Jason Bender: Every character has to collect a variety of gear in order to grow stronger, and they have [three to four] unique abilities each. As abilities improve, new mechanics will unlock and reveal new tactical options. For example, Daredevil might start out attacking a single target at a time, but will quickly grow to chain his martial arts maneuvers to multiple enemies in a single attack. This expands your combat options quite a bit as your characters improve, leading to more and more depth of strategy over time.

Marvel.com: The game’s player-vs-enemy content is clear from the announcement trailer. Are there any plans for player-vs-player you can share with us?

Jason Bender: We want to be sure that players can put each other to the test and see who dominates, so we’re launching with player-vs-player included from the start. This is an arena that starts out friendly but can get highly competitive as you work your way to the top of the ladder. Naturally, there are some pretty excellent rewards to be earned at the top of the heap. We have plans for a wide variety of additional player-vs-player modes in the future.

Marvel.com: Outside of potential PVP, what social and multiplayer features will players be able to utilize?

Jason Bender: It’s a blast to play this with friends, so Alliances will allow people to team up and battle Ultimus together. Alliances can coordinate to conquer Raids, a cooperative game mode that provides some of the most powerful rewards in the game. The Alliances that work together most effectively will be able to conquer the toughest Raids, but the mode is tuned to be fun for more casual players, as well. Bring your friends!

Marvel.com: The announcement trailer also mentioned a bonus for players who pre-register for the beta; what rewards can we expect to receive?

Jason Bender: Players who pre-register will unlock a super-powered Daredevil and additional resources, so they will have a major advantage in the fight against Ultimus.

Stay tuned to Marvel.com and follow @MarvelGames on Twitter for the latest news and info on “MARVEL Strike Force,” debuting worldwide in 2018!

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