Take a trip down memory lane with one last legendary Spider-Man game!

Welcome to National Video Game Week here at Marvel.com! To celebrate the occasion, we’re taking a look at the gaming history of our very own friendly neighborhood Spider-Man. And who better to swing with us through the annals of Spidey-game history than the dev team at Insomniac Games? This stellar group—hard at work bringing the Wall-Crawler to life on PlayStation 4— have run the gamut of web-slinging video game action over the years, from arcade cabinets right up to the PlayStation 3.

Each day, we’ll bring you the thoughts of someone new at Insomniac, so check back to hear more about all of these spectacular, amazing versions of Spider-Man!

To close out our countdown, Jon Paquette – Senior Writer on “Marvel’s Spider-Man” at Insomniac – recounts the time he spent with “Amazing Spider-Man vs. The Kingpin” on Sega CD.

“This came out in the early 90s,” he begins. “I was in college, and I worked at a Blockbuster Video. I couldn’t afford my own game console, but I could use the rental stuff we had in store. I always chose to play the Sega CD games because the store’s Sega CD unit was never rented out. This game was perfect for me because it was non-linear in the sense that you had a map of the city, and you could just pick a location, do a quick level, then go back to the main map. Not to mention that this game hits all the nostalgia buttons; being young, being broke, and trying to sneak in some game-time while I was supposed to be dusting shelves and rewinding tapes.”

We hope you’ve enjoyed our National Video Game Week celebration—and look forward to “Marvel’s Spider-Man,” coming to PlayStation 4 courtesy of Insomniac Games!

Read More

Get a new perspective on a retro Spidey game from the Insomniac crew!

Welcome to National Video Game Week here at Marvel.com! To celebrate the occasion, we’re taking a look at the gaming history of our very own friendly neighborhood Spider-Man. And who better to swing with us through the annals of Spidey-game history than the dev team at Insomniac Games? This stellar group—hard at work bringing the Wall-Crawler to life on PlayStation 4— have run the gamut of web-slinging video game action over the years, from arcade cabinets right up to the PlayStation 3.

Each day, we’ll bring you the thoughts of someone new at Insomniac, so check back to hear more about all of these spectacular, amazing versions of Spider-Man!

As the Community Director at Insomniac, James Stevenson has his finger on the pulse of Spidey game fans. He brings us the whirlwind experience he had reviewing “Spider-Man 2” for PlayStation 2 back in the day…

“I was writing for ‘Cinescape Magazine’ at the time, and had covered ‘Spider-Man 2’ in preview form,” shares Stevenson. “Fairly last minute, Activision asked me to fly out so my review could hit on launch day for the game and film. I basically flew to [Los Angeles], went to Activision’s offices, and spent a full day playing the game while food and beverage was brought to me to keep me going. It was pretty incredible to have the sense of freedom and the incredible web-swinging. While I was clumsy at first, by the end of the game I was pulling off audacious stuff while swinging around Manhattan. I went back to my hotel room and wrote the review for publication. I flew home that morning and there was a FedEx box on the porch with a copy of the game; even though I had just spent a full day playing it for review, I went straight in and started up a new game to play some more.”

Next week, we wrap things up with one more classic Spidey gaming experience!

Read More

A classic Spider-Man game offers four times the wall-crawling action!

Welcome to National Video Game Week here at Marvel.com! To celebrate the occasion, we’re taking a look at the gaming history of our very own friendly neighborhood Spider-Man. And who better to swing with us through the annals of Spidey-game history than the dev team at Insomniac Games? This stellar group—hard at work bringing the Wall-Crawler to life on PlayStation 4— have run the gamut of web-slinging video game action over the years, from arcade cabinets right up to the PlayStation 3.

Each day, we’ll bring you the thoughts of someone new at Insomniac, so check back to hear more about all of these spectacular, amazing versions of Spider-Man!

From Insomniac HQ we bring Bryan Intihar – Creative Director of “Marvel’s Spider-Man”! He takes us back to the long-forgotten days of 2010 and the release of “Spider-Man: Shattered Dimensions.”

“Four different Spider-Man experiences for the price of one?” posits Intihar. “‘Spider-Man: Shattered Dimensions’ is definitely one of my favorite videogames featuring Marvel’s famous wall-crawler. Each universe not only had its own distinct art style, but each also offered a great unique gameplay twist. Which one was my favorite? Well, while it’s hard to beat Ultimate’s powerful symbiote abilities, I’d have to say the stealthy gameplay of the Noir universe came out on top. Oh, one more thing about ‘Shattered Dimensions’: it’s worth playing just for the anthropomorphic cameo during the end credits!”

Tomorrow it’s back to the past for another classic Spidey gaming experience!

Read More

Hit the arcade for another retro take on Spider-Man with Insomniac!

Welcome to National Video Game Week here at Marvel.com! To celebrate the occasion, we’re taking a look at the gaming history of our very own friendly neighborhood Spider-Man. And who better to swing with us through the annals of Spidey-game history than the dev team at Insomniac Games? This stellar group—hard at work bringing the Wall-Crawler to life on PlayStation 4— have run the gamut of web-slinging video game action over the years, from arcade cabinets right up to the PlayStation 3.

Each day, we’ll bring you the thoughts of someone new at Insomniac, so check back to hear more about all of these spectacular, amazing versions of Spider-Man!

Today we bring you Ryan Schneider—Chief Brand Officer at Insomniac Games! He recalls for us some fond memories of “Spider-Man: The Video Game,” an arcade game he loved in his high school days.

“I’m going to go off the beaten path here for a bit: the arcade game from the early 1990s,” says Schneider. “It became a small part of what had become an afternoon ritual for my friends and I in high school.

“A local convenience store near my house had the Spider-Man arcade game for what was probably a couple months. It was located across the street from the Chinese food buffet spot my buddies and I would loiter at and pump quarters into ‘Shinobi’ on many afternoons—probably my favorite arcade game of all-time. I was pretty decent at ‘Shinobi’ but my friends were absolute masters. I grew tired of watching them play all afternoon; plus I was getting sick of having to buy the beef with broccoli just so we didn’t get kicked out of the restaurant again. I remember liking to play as both Spider-Man and Hawkeye—even with his garish attire—switching from game to game since I knew them best from the comics. Looking back, the lack of web traversal for Spidey was a bummer, but as a moody teen, punching and throwing things more than made up for that shortcoming and at least I had a web attack! The best part of the game was progressing to fight the classic villains. As most arcade games were back then, Spider-Man was hard as hell though. I never came close to beating it—damn you, Electro and Doc Ock!—but could make my way through a few boss battles. It was also cool to switch between platforming and combat in the game—maybe that’s why I became so immediately drawn to ‘Ratchet & Clank!’”

Tomorrow a Spider-Man game of more recent vintage makes the cut!

Read More

The Founder of Insomniac Games highlights a classic take on Spider-Man!

Welcome to National Video Game Week here at Marvel.com! To celebrate the occasion, we’re taking a look at the gaming history of our very own friendly neighborhood Spider-Man. And who better to swing with us through the annals of Spidey-game history than the dev team at Insomniac Games? This stellar group—hard at work bringing the Wall-Crawler to life on PlayStation 4— have run the gamut of web-slinging video game action over the years, from arcade cabinets right up to the PlayStation 3.

Each day, we’ll bring you the thoughts of someone new at Insomniac, so check back to hear more about all of these spectacular, amazing versions of Spider-Man!

First up, we have Ted Price – Founder and CEO of Insomniac Games! His pick for favorite Spidey game memory goes to “Spider-Man” for the PlayStation!

“Back in the PS1 days the term ‘open-world’ didn’t really exist,” Price explains. “Most games were linear, level-to-level affairs. However, I recall this Spider-Man having more of an open world feel than just about any game I played on the PS1. Sure, it was level-based; and sure, I was limited to the tops of buildings and a few interiors. Yet the game design disguised its linear nature well. When I was exploring areas, I rarely felt like I was hemmed in by traditional level constraints.

“And in terms of mechanics, the game delivered on what makes Spider-Man special: swinging, zipping, wall/ceiling crawling and of course beating up bad guys. Most of all, it was fun to play—something that was fairly unique for super hero games at the time. Considering the constraints of the PS1, [game publisher] Neversoft knocked this one out of the park.”

Tomorrow we head all the way back to the early 90s for a blast from the past!

Read More