With the classic game back available, find out why it rocks!

Do you crave 3v3 fighting game action that pits Marvel heroes and villains versus the most iconic characters in the Capcom universe? Look no further friend: “Ultimate Marvel vs. Capcom 3” finds its way to next-gen systems this week on both Xbox One and PS4 as well as Steam. If the fact that Captain America can punch Resident Evil’s Albert Wesker doesn’t get you hyped for “UMvC3,” we have more five reasons why you definitely need to get your hands on this game.

Avengers, Guardians, Defenders, X-Men Assemble!

Fancy slinging shields, calling lightning, and repulsor blasting enemies? Or maybe riding a hellfire motorcycle while enlisting the aid of the Vishanti and smashing everything in sight more suits your style? “UMvC3” lets you create your own three-character team from 50 Marvel and Capcom heroes and villains to duke it out in glorious melee. You can create a team consisting of any number of Avengers, or former Raccoon City police officers, or even old school Capcom classics like Arthur and Firebrand from “Ghosts and Goblins.”

With 50 playable characters, your team-up options have virtually no limits! Explore awesome synergies, brutal assist combos, and ridiculous super moves to create the perfect team to fit your play style. My personal favorite crew consists of The Hulk, Thor, and She-Hulk. Sure it can be a little tough getting in, but those big bodies bring the pain!

Giant beams of death plus hitting people with a falling meteor equals fun

Ah the Triple Hyper Combo, known to the fighting game community as the THC. For those of you unfamiliar, triggering a THC brings all three of your characters onto the screen, each cutting loose with one of their devastating super moves simultaneously. While not incredibly useful in every situation, given the right opportunity you can unleash Ryu’s Shinu Hadouken and Iron Man’s Repulsor Cannon while Hulk grabs a passing meteor and slams it down onto your enemy’s head. It’s truly a sight to behold.

Snatching victory from the jaws of defeat

You’re down to your last character who clings to life by a single pixel of health. Your opponent banks on one last hit of chip damage to take the round but you play your trap card: X-Factor. Activating X-Factor transforms any single character into a force of nature capable of taking out an entire enemy team on their lonesome. Granting enhanced movement and attack speed as well as a hefty damage increase, and immunity from chip damage, X-Factor can pull your butt out of the fire like nothing else, but activating it early to take advantage of its bonuses can leave you limited at the end of a hard fought match.

Do you pop X-Factor early to guarantee a kill on a tough enemy, or save it knowing it may mean the difference between life and death? The choice is yours.

Test your might against the cosmic power of Galactus

If you want to take a break from online battles, or maybe Vs. Mode doesn’t do it for you, you can always test your skills against the computer-controlled arcade ladder. If you best the AI competition and a couple of silver-clad heralds, you get to face the Devourer of Worlds, Galactus himself. And you better be prepared. Galactus has enough super armor to shrug off the most powerful of your character’s attacks and he burns with enough cosmic energy to turn your team to cinders. Think you can take him down and save the Earth?

Challenge incredible players from across the globe

When challenging the computer loses its luster, a whole host of capable combatants await online, ready to push your skills and reflexes to the limit. Test out new team strategies, learn your opponent’s strengths and weaknesses, and prove you have what it takes to go toe-to-toe with the best. There’s a reason you spent all that time in training mode keeping your combos crisp.

Download “Ultimate Marvel vs. Capcom 3” right now on Xbox One, PS4, and Steam, and stay tuned to Marvel.com for more Marvel games news and interviews.

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Hear from the artists behind the exclusive Marvel Vs. Capcom comic!

This interview originally appeared on the Capcom-Unity blog

As previously announced in our other blogpost, physical versions of “Ultimate Marvel vs. Capcom 3” are coming to PlayStation®4 and Xbox One™ on March 7 for $29.99. These versions will feature updated cover at and an exclusive comic featuring original art from Marvel’s own Sean Chen and Gerardo Sandoval.

We caught up with Sean and Gerardo to share their thoughts on the Marvel vs. Capcom series and what it was like creating the exclusive comic.

Please introduce yourself and give us a little background on what you do for Marvel.

Sean Chen: I’m a veteran comic book artist with about 20 years in the industry. I’m mostly known for a long run on [IRON MAN], but have also done stints on Wolverine, X-Men, Spider-Man, the Avengers, among others.

These days I split my time between [comics] and advertising. In comics, I do mostly covers and special projects for different publishers. In the advertising industry, I mostly do storyboards for television commercials.

Gerardo Sandoval: My name is Gerardo Sandoval. I have worked on titles such as AGE OF APOCALYPSE, GUARDIANS 3000, NEW AVENGERS, and [more].

When you were approached with this project, what was your reaction?

Sean Chen: I knew it was going to be lots of fun. It was a great opportunity to draw many of the iconic Marvel heroes that I loved, as well as some of the well-known Capcom characters. While I was unfamiliar with some of them, they were all great fun to draw.

Researching the few characters that I didn’t know too well turned me into a fan. They were all well designed, both visually and in personality and abilities.

Gerardo Sandoval: When I was younger I was a gamer. I really loved Capcom and everything Street Fighter. For me this opportunity was a huge surprise because I always wanted to do a [Marvel Vs. Capcom] art piece and I never thought that it could be possible.

Being more familiar with drawing characters from the Marvel Universe, what approach did you take when creating your own renditions of characters from the Capcom universe?

Sean Chen: First and foremost, I wanted to make sure that they all appeared and acted in character. Capcom, being the steward of these characters, as well as the diehard fans of them, care a lot about how they are portrayed. A big part of my job is to make sure to be respectful by acknowledging that there are people very passionate about these characters. I did my homework and did a fair amount of research, which included discussing the characters with my son and some of his friends.
The challenging part is that some of the Capcom characters are on the very realistic end of the spectrum, such as Chris Redfield. Others such as Viewtiful Joe are very cartoony. Trying to integrate the different art genres into one story universe took some thought and calibration.

Gerardo Sandoval: It’s not easy to design a piece like this because I only had one chance to create the main characters. I had to [put] each one of the characters in a pose very familiar to the fans. As a fan myself, I knew Capcom characters and how they should look, so it was really fun, but challenging to put all the main characters together in one shot.

Who is your favorite character to draw from both the Marvel and Capcom universes and why?

Sean Chen: I always love drawing Iron Man since I am very tech oriented. A big part of the fun of drawing comics is to engage a variety of character types, and this book had them all. A great counterpoint to the hard edges of Iron Man was the organic and feminine forms of Storm and Morrigan. It was also great fun to draw the anime and cartoon characters as Zero and Viewtiful Joe. I would have to say that Morrigan was the most fun to draw from the Capcom side because she had a unique offbeat design. In terms of personality, Viewtiful Joe was great fun to portray because of his big, in your face attitude.

Gerardo Sandoval: Venom, Wolverine, Sagat, or Zangief. For some reason, I am not into the good guys, I always liked the bad guys. Not Spider-Man but Venom, not Ryu but Sagat. Villains, or anti-heroes, are more interesting characters for me so I really enjoy drawing bad guys. Also, when I was a gamer, I always played as a villain.

Who is your favorite character to play from both the Marvel and Capcom universes and why?

Sean Chen: Some of the Capcom characters have been around forever, such as Chun-Li and Ryu, so they are the ones I am familiar with from my younger days. As far a Marvel is concerned, Wolverine is always a favorite.
How does it feel to know your name is now cemented in this epic franchise that has spanned over 20 years?

Gerardo Sandoval: It’s one of my dreams come true. It’s a great achievement, but at the same time, not enough for me. I really had the dream of being part of something like this but not only with one art piece. I hope in the future I can produce more art for this epic series.

A huge thanks to both Sean and Gerardo for their beautiful work on the exclusive comic and giving their thoughts on the franchise! The all-new comic book is a must-have for collectors and fans of the series and tells the story of two colliding universes featuring some of the most iconic Marvel and Capcom characters in its 10 full pages of action packed story. To secure your copy of this limited release, you can preorder now at GameStop and EB Games.

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Two powerhouses team up once again for the highly anticipated return of a celebrated franchise!

Capcom, a leading worldwide developer and publisher of video games, today announced “Marvel Vs. Capcom: Infinite”, the return of the highly revered action-fighting game series. Marvel and Capcom universes collide like never before as iconic characters team up for action-packed player-versus-player combat. “Marvel Vs. Capcom: Infinite” is currently in development and will simultaneously release on the PlayStation®4 computer entertainment system, Xbox One®, and Windows PC worldwide in late 2017.

“For the last two decades, Marvel vs. Capcom has been one of the most celebrated franchises among fans,” said Mike Jones, Executive Producer, Marvel Entertainment. “To deliver on that legacy, we’ve worked closely with Capcom to create a game that honors the heritage of the series and combines Marvel’s unique brand of storytelling with Capcom’s world-class gameplay. We’re raising the bar with ‘Marvel Vs. Capcom: Infinite’ and are excited for players to get their hands on it next year.”

Imagined and created through a shared vision between the two companies, “Marvel Vs. Capcom: Infinite” will feature a variety of exciting and accessible single player modes and rich multi-player content for new players and longtime fans alike. In addition to single player Arcade, Training, and Mission modes, a visually stunning and immersive cinematic Story Mode will put players at the center of both universes as they battle for survival against a sinister new threat.

“It was deeply inspiring for our development team to join forces again with Marvel and we can’t wait for our fans to experience the benefits of that collaboration first hand,” said Michael Evans, Director of Production for Capcom USA. “With ‘Marvel Vs. Capcom: Infinite’, our goal is to provide memorable experiences and infinite gameplay possibilities for players of all skill levels.”

“Marvel Vs. Capcom: Infinite” is being built to highlight a combination of iconic and fan favorite characters and stages from both universes, including Captain Marvel and Iron Man from the Marvel side, and Ryu and Mega Man X from Capcom. More characters, stages, modes and features will be revealed in the coming months. Tune in to ESPN2 on Sunday at 5:30PM PST, December 4 during the Capcom Cup 2016 broadcast to see an exclusive first look of an extended gameplay trailer from “Marvel Vs. Capcom: Infinite”.

In anticipation of the new game, “Ultimate Marvel vs. Capcom 3” is being re-released for current generation systems; with the PlayStation®4 digital download version available today and the Xbox One® and Windows PC versions coming in March 2017. “Ultimate Marvel vs. Capcom 3” for current-gen systems includes a new gallery mode, is packed with all previous DLC, and features an improved 1080p resolution at 60 frames per second. The re-release of “Ultimate Marvel vs. Capcom 3” is being offered as an individual download title on all systems for $24.99.

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